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mirror of https://github.com/yude-jp/yude.jp synced 2024-12-22 20:20:09 +09:00

Change data retrieving method

This commit is contained in:
yude 2021-05-30 17:59:08 +09:00
parent 3dd345c10f
commit 48fc60bd07
Signed by: yude
GPG Key ID: EB0FE5D925C4A968
3 changed files with 26 additions and 24 deletions

View File

@ -7,22 +7,24 @@ function App (){
const router = useRouter() const router = useRouter()
const { locale, locales, defaultLocale, pathname } = router const { locale, locales, defaultLocale, pathname } = router
const { t, lang } = useTranslation("common") const { t, lang } = useTranslation("common")
const [dataPlaying, setDataPlaying] = useState({ hits: [] }); const [data, setData] = useState({ hits: [] });
useEffect(async () => { useEffect(() => {
const fetchData = async () => {
const result = await axios( const result = await axios(
'https://discord.com/api/guilds/723409709306216498/widget.json', 'https://discord.com/api/guilds/723409709306216498/widget.json',
); );
setData(result.data);
setDataPlaying(result.dataPlaying); };
fetchData();
}, []); }, []);
if (dataPlaying === undefined){ if (data === undefined){
console.log("[Discord API] データの取得に失敗しました。 / Failed to retrieve data.") console.log("[Discord API] データの取得に失敗しました。 / Failed to retrieve data.")
return <p></p> return <p></p>
}else{ }else{
const str = JSON.stringify(dataPlaying) const str = JSON.stringify(data)
if (str.indexOf("game") !== -1){ if (str.indexOf("game") !== -1){
const yes_playing = t('yes_playing', {playing: dataPlaying.members[0].game.name}) const yes_playing = t('yes_playing', {playing: data.members[0].game.name})
return <p>{yes_playing}</p> return <p>{yes_playing}</p>
}else{ }else{
return <p></p> return <p></p>

View File

@ -8,7 +8,6 @@ export default function Minecraft(props) {
const { locale, locales, defaultLocale, pathname } = router const { locale, locales, defaultLocale, pathname } = router
const { t, lang } = useTranslation("minecraft") const { t, lang } = useTranslation("minecraft")
const [dataMinecraft, setDataMinecraft] = useState({ hits: [] });
const [data, setData] = useState({ hits: [] }); const [data, setData] = useState({ hits: [] });
const fail = t('minecraft:fail') const fail = t('minecraft:fail')
useEffect(() => { useEffect(() => {

View File

@ -7,21 +7,22 @@ function App () {
const router = useRouter() const router = useRouter()
const { locale, locales, defaultLocale, pathname } = router const { locale, locales, defaultLocale, pathname } = router
const { t, lang } = useTranslation("common") const { t, lang } = useTranslation("common")
const [dataSpotify, setDataSpotify] = useState({ hits: [] }); const [data, setData] = useState({ hits: [] });
useEffect(async () => { useEffect(() => {
const fetchData = async () => {
const result = await axios( const result = await axios(
'/api/Spotify', '/api/Spotify',
); );
setData(result.data);
setDataSpotify(result.dataSpotify); };
fetchData();
}, []); }, []);
if (data === undefined){
if (dataSpotify === undefined){
console.log("[Spotify Web API] データの取得に失敗しました。 / Failed to retrieve data.") console.log("[Spotify Web API] データの取得に失敗しました。 / Failed to retrieve data.")
return <p></p> return <p></p>
}else{ }else{
if (dataSpotify.isPlaying){ if (data.isPlaying){
const status = dataSpotify.artist + ' / ' + dataSpotify.title const status = data.artist + ' / ' + data.title
const listening = t('listening', {listening: status}) const listening = t('listening', {listening: status})
return <p>{listening}</p> return <p>{listening}</p>
}else{ }else{