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![Mario Six](/assets/img/avatar_default.png)
Some devices offer a text-based OSD (on-screen display) that can be programmatically controlled (i.e. text displayed on). Add a uclass to support such devices. Reviewed-by: Simon Glass <sjg@chromium.org> Signed-off-by: Mario Six <mario.six@gdsys.cc>
46 lines
1.0 KiB
C
46 lines
1.0 KiB
C
// SPDX-License-Identifier: GPL-2.0+
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/*
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* (C) Copyright 2017
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* Mario Six, Guntermann & Drunck GmbH, mario.six@gdsys.cc
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*/
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#include <common.h>
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#include <dm.h>
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#include <video_osd.h>
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int video_osd_get_info(struct udevice *dev, struct video_osd_info *info)
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{
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struct video_osd_ops *ops = video_osd_get_ops(dev);
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return ops->get_info(dev, info);
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}
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int video_osd_set_mem(struct udevice *dev, uint col, uint row, u8 *buf,
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size_t buflen, uint count)
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{
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struct video_osd_ops *ops = video_osd_get_ops(dev);
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return ops->set_mem(dev, col, row, buf, buflen, count);
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}
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int video_osd_set_size(struct udevice *dev, uint col, uint row)
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{
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struct video_osd_ops *ops = video_osd_get_ops(dev);
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return ops->set_size(dev, col, row);
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}
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int video_osd_print(struct udevice *dev, uint col, uint row, ulong color,
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char *text)
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{
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struct video_osd_ops *ops = video_osd_get_ops(dev);
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return ops->print(dev, col, row, color, text);
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}
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UCLASS_DRIVER(video_osd) = {
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.id = UCLASS_VIDEO_OSD,
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.name = "video_osd",
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.flags = DM_UC_FLAG_SEQ_ALIAS,
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};
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