u-boot-brain/board/compal/paz00/Makefile
Allen Martin e3e5dac412 tegra20: make board mkdir commands unconditional
Change the mkdir commands for the object directories to be
unconditional.  This fixes an issue when building for SPL where
SRCTREE and OBJTREE are the same, but $(obj) is under SPLTREE.

Signed-off-by: Allen Martin <amartin@nvidia.com>
Acked-by: Stephen Warren <swarren@wwwdotorg.org>
Tested-by: Thierry Reding <thierry.reding@avionic-design.de>
Signed-off-by: Tom Warren <twarren@nvidia.com>
2012-09-01 14:58:21 +02:00

40 lines
1.1 KiB
Makefile

#
# Copyright (c) 2010-2012, NVIDIA CORPORATION. All rights reserved.
#
# See file CREDITS for list of people who contributed to this
# project.
#
# This program is free software; you can redistribute it and/or modify it
# under the terms and conditions of the GNU General Public License,
# version 2, as published by the Free Software Foundation.
#
# This program is distributed in the hope it will be useful, but WITHOUT
# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
# FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
# more details.
#
include $(TOPDIR)/config.mk
$(shell mkdir -p $(obj)../../nvidia/common)
LIB = $(obj)lib$(BOARD).o
COBJS := $(BOARD).o
COBJS += ../../nvidia/common/board.o
SRCS := $(COBJS:.o=.c)
OBJS := $(addprefix $(obj),$(COBJS))
$(LIB): $(obj).depend $(OBJS)
$(call cmd_link_o_target, $(OBJS))
#########################################################################
# defines $(obj).depend target
include $(SRCTREE)/rules.mk
sinclude $(obj).depend
#########################################################################