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![Tom Rini](/assets/img/avatar_default.png)
When U-Boot started using SPDX tags we were among the early adopters and there weren't a lot of other examples to borrow from. So we picked the area of the file that usually had a full license text and replaced it with an appropriate SPDX-License-Identifier: entry. Since then, the Linux Kernel has adopted SPDX tags and they place it as the very first line in a file (except where shebangs are used, then it's second line) and with slightly different comment styles than us. In part due to community overlap, in part due to better tag visibility and in part for other minor reasons, switch over to that style. This commit changes all instances where we have a single declared license in the tag as both the before and after are identical in tag contents. There's also a few places where I found we did not have a tag and have introduced one. Signed-off-by: Tom Rini <trini@konsulko.com>
161 lines
2.2 KiB
C
161 lines
2.2 KiB
C
// SPDX-License-Identifier: GPL-2.0+
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/*
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* Copyright (C) 1989-2013 Free Software Foundation, Inc.
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*/
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#include "libgcc2.h"
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DWtype
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__ashldi3(DWtype u, shift_count_type b)
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{
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if (b == 0)
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return u;
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const DWunion uu = {.ll = u};
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const shift_count_type bm = W_TYPE_SIZE - b;
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DWunion w;
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if (bm <= 0) {
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w.s.low = 0;
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w.s.high = (UWtype)uu.s.low << -bm;
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} else {
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const UWtype carries = (UWtype) uu.s.low >> bm;
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w.s.low = (UWtype)uu.s.low << b;
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w.s.high = ((UWtype)uu.s.high << b) | carries;
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}
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return w.ll;
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}
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DWtype
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__ashrdi3(DWtype u, shift_count_type b)
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{
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if (b == 0)
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return u;
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const DWunion uu = {.ll = u};
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const shift_count_type bm = W_TYPE_SIZE - b;
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DWunion w;
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if (bm <= 0) {
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/* w.s.high = 1..1 or 0..0 */
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w.s.high = uu.s.high >> (W_TYPE_SIZE - 1);
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w.s.low = uu.s.high >> -bm;
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} else {
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const UWtype carries = (UWtype) uu.s.high << bm;
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w.s.high = uu.s.high >> b;
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w.s.low = ((UWtype)uu.s.low >> b) | carries;
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}
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return w.ll;
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}
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DWtype
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__lshrdi3(DWtype u, shift_count_type b)
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{
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if (b == 0)
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return u;
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const DWunion uu = {.ll = u};
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const shift_count_type bm = W_TYPE_SIZE - b;
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DWunion w;
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if (bm <= 0) {
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w.s.high = 0;
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w.s.low = (UWtype)uu.s.high >> -bm;
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} else {
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const UWtype carries = (UWtype)uu.s.high << bm;
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w.s.high = (UWtype)uu.s.high >> b;
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w.s.low = ((UWtype)uu.s.low >> b) | carries;
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}
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return w.ll;
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}
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unsigned long
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udivmodsi4(unsigned long num, unsigned long den, int modwanted)
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{
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unsigned long bit = 1;
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unsigned long res = 0;
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while (den < num && bit && !(den & (1L<<31))) {
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den <<= 1;
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bit <<= 1;
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}
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while (bit) {
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if (num >= den) {
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num -= den;
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res |= bit;
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}
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bit >>= 1;
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den >>= 1;
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}
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if (modwanted)
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return num;
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return res;
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}
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long
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__divsi3(long a, long b)
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{
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int neg = 0;
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long res;
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if (a < 0) {
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a = -a;
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neg = !neg;
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}
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if (b < 0) {
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b = -b;
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neg = !neg;
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}
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res = udivmodsi4(a, b, 0);
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if (neg)
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res = -res;
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return res;
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}
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long
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__modsi3(long a, long b)
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{
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int neg = 0;
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long res;
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if (a < 0) {
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a = -a;
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neg = 1;
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}
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if (b < 0)
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b = -b;
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res = udivmodsi4(a, b, 1);
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if (neg)
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res = -res;
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return res;
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}
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long
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__udivsi3(long a, long b)
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{
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return udivmodsi4(a, b, 0);
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}
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long
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__umodsi3(long a, long b)
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{
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return udivmodsi4(a, b, 1);
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}
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