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![Heinrich Schuchardt](/assets/img/avatar_default.png)
When using SDL for input the SDL key codes are first converted to Linux key codes and then to matrix entries of the cross wired keyboard. We must not map any key code to two different places on the keyboard. So comment out one backslash position. Update the rest of the file from Linux 5.7. Signed-off-by: Heinrich Schuchardt <xypron.glpk@gmx.de> Reviewed-by: Simon Glass <sjg@chromium.org>
116 lines
3.3 KiB
Plaintext
116 lines
3.3 KiB
Plaintext
// SPDX-License-Identifier: GPL-2.0-only
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/*
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* Keyboard dts fragment for devices that use cros-ec-keyboard
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*
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* Copyright (c) 2014 Google, Inc
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*
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* This file is taken from Linux
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* arch/arm/boot/dts/cros-ec-keyboard.dtsi.
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*
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* A duplicate KEY_BACKSLASH key had to be removed.
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*/
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#include <dt-bindings/input/input.h>
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&cros_ec {
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keyboard-controller {
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compatible = "google,cros-ec-keyb";
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keypad,num-rows = <8>;
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keypad,num-columns = <13>;
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google,needs-ghost-filter;
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linux,keymap = <
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MATRIX_KEY(0x00, 0x01, KEY_LEFTMETA)
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MATRIX_KEY(0x00, 0x02, KEY_F1)
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MATRIX_KEY(0x00, 0x03, KEY_B)
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MATRIX_KEY(0x00, 0x04, KEY_F10)
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MATRIX_KEY(0x00, 0x05, KEY_RO)
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MATRIX_KEY(0x00, 0x06, KEY_N)
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MATRIX_KEY(0x00, 0x08, KEY_EQUAL)
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MATRIX_KEY(0x00, 0x0a, KEY_RIGHTALT)
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MATRIX_KEY(0x01, 0x01, KEY_ESC)
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MATRIX_KEY(0x01, 0x02, KEY_F4)
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MATRIX_KEY(0x01, 0x03, KEY_G)
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MATRIX_KEY(0x01, 0x04, KEY_F7)
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MATRIX_KEY(0x01, 0x06, KEY_H)
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MATRIX_KEY(0x01, 0x08, KEY_APOSTROPHE)
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MATRIX_KEY(0x01, 0x09, KEY_F9)
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MATRIX_KEY(0x01, 0x0b, KEY_BACKSPACE)
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MATRIX_KEY(0x01, 0x0c, KEY_HENKAN)
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MATRIX_KEY(0x02, 0x00, KEY_LEFTCTRL)
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MATRIX_KEY(0x02, 0x01, KEY_TAB)
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MATRIX_KEY(0x02, 0x02, KEY_F3)
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MATRIX_KEY(0x02, 0x03, KEY_T)
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MATRIX_KEY(0x02, 0x04, KEY_F6)
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MATRIX_KEY(0x02, 0x05, KEY_RIGHTBRACE)
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MATRIX_KEY(0x02, 0x06, KEY_Y)
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MATRIX_KEY(0x02, 0x07, KEY_102ND)
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MATRIX_KEY(0x02, 0x08, KEY_LEFTBRACE)
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MATRIX_KEY(0x02, 0x09, KEY_F8)
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MATRIX_KEY(0x02, 0x0a, KEY_YEN)
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MATRIX_KEY(0x03, 0x01, KEY_GRAVE)
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MATRIX_KEY(0x03, 0x02, KEY_F2)
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MATRIX_KEY(0x03, 0x03, KEY_5)
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MATRIX_KEY(0x03, 0x04, KEY_F5)
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MATRIX_KEY(0x03, 0x06, KEY_6)
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MATRIX_KEY(0x03, 0x08, KEY_MINUS)
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MATRIX_KEY(0x03, 0x09, KEY_F13)
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MATRIX_KEY(0x03, 0x0b, KEY_BACKSLASH)
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MATRIX_KEY(0x03, 0x0c, KEY_MUHENKAN)
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MATRIX_KEY(0x04, 0x00, KEY_RIGHTCTRL)
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MATRIX_KEY(0x04, 0x01, KEY_A)
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MATRIX_KEY(0x04, 0x02, KEY_D)
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MATRIX_KEY(0x04, 0x03, KEY_F)
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MATRIX_KEY(0x04, 0x04, KEY_S)
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MATRIX_KEY(0x04, 0x05, KEY_K)
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MATRIX_KEY(0x04, 0x06, KEY_J)
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MATRIX_KEY(0x04, 0x08, KEY_SEMICOLON)
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MATRIX_KEY(0x04, 0x09, KEY_L)
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/*
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* Do not map any key twice
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* MATRIX_KEY(0x04, 0x0a, KEY_BACKSLASH)
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*/
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MATRIX_KEY(0x04, 0x0b, KEY_ENTER)
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MATRIX_KEY(0x05, 0x01, KEY_Z)
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MATRIX_KEY(0x05, 0x02, KEY_C)
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MATRIX_KEY(0x05, 0x03, KEY_V)
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MATRIX_KEY(0x05, 0x04, KEY_X)
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MATRIX_KEY(0x05, 0x05, KEY_COMMA)
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MATRIX_KEY(0x05, 0x06, KEY_M)
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MATRIX_KEY(0x05, 0x07, KEY_LEFTSHIFT)
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MATRIX_KEY(0x05, 0x08, KEY_SLASH)
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MATRIX_KEY(0x05, 0x09, KEY_DOT)
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MATRIX_KEY(0x05, 0x0b, KEY_SPACE)
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MATRIX_KEY(0x06, 0x01, KEY_1)
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MATRIX_KEY(0x06, 0x02, KEY_3)
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MATRIX_KEY(0x06, 0x03, KEY_4)
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MATRIX_KEY(0x06, 0x04, KEY_2)
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MATRIX_KEY(0x06, 0x05, KEY_8)
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MATRIX_KEY(0x06, 0x06, KEY_7)
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MATRIX_KEY(0x06, 0x08, KEY_0)
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MATRIX_KEY(0x06, 0x09, KEY_9)
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MATRIX_KEY(0x06, 0x0a, KEY_LEFTALT)
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MATRIX_KEY(0x06, 0x0b, KEY_DOWN)
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MATRIX_KEY(0x06, 0x0c, KEY_RIGHT)
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MATRIX_KEY(0x07, 0x01, KEY_Q)
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MATRIX_KEY(0x07, 0x02, KEY_E)
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MATRIX_KEY(0x07, 0x03, KEY_R)
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MATRIX_KEY(0x07, 0x04, KEY_W)
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MATRIX_KEY(0x07, 0x05, KEY_I)
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MATRIX_KEY(0x07, 0x06, KEY_U)
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MATRIX_KEY(0x07, 0x07, KEY_RIGHTSHIFT)
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MATRIX_KEY(0x07, 0x08, KEY_P)
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MATRIX_KEY(0x07, 0x09, KEY_O)
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MATRIX_KEY(0x07, 0x0b, KEY_UP)
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MATRIX_KEY(0x07, 0x0c, KEY_LEFT)
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>;
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};
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};
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