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![Simon Glass](/assets/img/avatar_default.png)
Add a sound driver for sandbox, which uses SDL. Tested-by: Che-Liang Chiou <clchiou@chromium.org> Signed-off-by: Simon Glass <sjg@chromium.org>
24 lines
369 B
C
24 lines
369 B
C
/*
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* Copyright (c) 2013 Google, Inc
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*
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* SPDX-License-Identifier: GPL-2.0+
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*/
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#include <common.h>
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#include <asm/arch/sound.h>
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#include <asm/sdl.h>
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int sound_play(uint32_t msec, uint32_t frequency)
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{
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sandbox_sdl_sound_start(frequency);
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mdelay(msec);
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sandbox_sdl_sound_stop();
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return 0;
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}
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int sound_init(const void *blob)
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{
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return sandbox_sdl_sound_init();
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}
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