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![Simon Glass](/assets/img/avatar_default.png)
Some of these have a space before the bracket. Drop it to fix the style. Add some missing function comments while here. Note that u32 and u8 cannot be used here since crc.h is included on the host side. Signed-off-by: Simon Glass <sjg@chromium.org> Reviewed-by: Tom Rini <trini@konsulko.com>
122 lines
3.5 KiB
C
122 lines
3.5 KiB
C
/* SPDX-License-Identifier: GPL-2.0+ */
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/*
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* (C) Copyright 2009
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* Marvell Semiconductor <www.marvell.com>
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* Written-by: Prafulla Wadaskar <prafulla@marvell.com>
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*/
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#ifndef _UBOOT_CRC_H
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#define _UBOOT_CRC_H
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/**
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* crc8() - Calculate and return CRC-8 of the data
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*
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* This uses an x^8 + x^2 + x + 1 polynomial. A table-based algorithm would
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* be faster, but for only a few bytes it isn't worth the code size
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*
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* lib/crc8.c
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*
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* @crc_start: CRC8 start value
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* @vptr: Buffer to checksum
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* @len: Length of buffer in bytes
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* @return CRC8 checksum
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*/
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unsigned int crc8(unsigned int crc_start, const unsigned char *vptr, int len);
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/* lib/crc16.c - 16 bit CRC with polynomial x^16+x^12+x^5+1 (CRC-CCITT) */
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uint16_t crc16_ccitt(uint16_t crc_start, const unsigned char *s, int len);
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/**
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* crc16_ccitt_wd_buf - Perform CRC16-CCIT on an input buffer and return the
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* 16-bit result (network byte-order) in an output buffer
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*
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* @in: input buffer
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* @len: input buffer length
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* @out: output buffer (at least 2 bytes)
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* @chunk_sz: ignored
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*/
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void crc16_ccitt_wd_buf(const uint8_t *in, uint len,
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uint8_t *out, uint chunk_sz);
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/* lib/crc32.c */
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/**
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* crc32 - Calculate the CRC32 for a block of data
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*
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* @crc: Input crc to chain from a previous calculution (use 0 to start a new
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* calculation)
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* @buf: Bytes to checksum
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* @len: Number of bytes to checksum
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* @return checksum value
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*/
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uint32_t crc32(uint32_t crc, const unsigned char *buf, uint len);
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/**
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* crc32_wd - Calculate the CRC32 for a block of data (watchdog version)
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*
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* This checksums the data @chunk_sz bytes at a time, calling WATCHDOG_RESET()
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* after each chunk, to prevent the watchdog from firing.
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*
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* @crc: Input crc to chain from a previous calculution (use 0 to start a new
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* calculation)
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* @buf: Bytes to checksum
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* @len: Number of bytes to checksum
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* @chunk_sz: Chunk size to use between watchdog resets
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* @return checksum
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*/
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uint32_t crc32_wd(uint32_t crc, const unsigned char *buf, uint len,
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uint chunk_sz);
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/**
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* crc32_no_comp - Calculate the CRC32 for a block of data (no one's compliment)
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*
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* This version uses a different algorithm which doesn't use one's compliment.
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* JFFS2 (and other things?) use this.
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*
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* @crc: Input crc to chain from a previous calculution (use 0 to start a new
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* calculation)
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* @buf: Bytes to checksum
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* @len: Number of bytes to checksum
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* @return checksum value
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*/
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uint32_t crc32_no_comp(uint32_t crc, const unsigned char *buf, uint len);
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/**
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* crc32_wd_buf - Perform CRC32 on a buffer and return result in buffer
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*
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* @input: Input buffer
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* @ilen: Input buffer length
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* @output: Place to put checksum result (4 bytes)
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* @chunk_sz: Trigger watchdog after processing this many bytes
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*/
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void crc32_wd_buf(const uint8_t *input, uint ilen, uint8_t *output,
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uint chunk_sz);
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/* lib/crc32c.c */
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/**
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* crc32c_init() - Set up a the CRC32 table
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*
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* This sets up 256-item table to aid in CRC32 calculation
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*
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* @crc32c_table: Place to put table
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* @pol: polynomial to use
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*/
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void crc32c_init(uint32_t *crc32c_table, uint32_t pol);
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/**
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* crc32c_cal() - Perform CRC32 on a buffer given a table
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*
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* This algorithm uses the table (set up by crc32c_init() to speed up
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* processing.
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*
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* @crc: Previous crc (use 0 at start)
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* @data: Data bytes to checksum
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* @length: Number of bytes to process
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* @crc32c_table:: CRC table
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* @return checksum value
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*/
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uint32_t crc32c_cal(uint32_t crc, const char *data, int length,
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uint32_t *crc32c_table);
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#endif /* _UBOOT_CRC_H */
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