u-boot-brain/env/nowhere.c
Simon Glass 401d1c4f5d common: Drop asm/global_data.h from common header
Move this out of the common header and include it only where needed.  In
a number of cases this requires adding "struct udevice;" to avoid adding
another large header or in other cases replacing / adding missing header
files that had been pulled in, very indirectly.   Finally, we have a few
cases where we did not need to include <asm/global_data.h> at all, so
remove that include.

Signed-off-by: Simon Glass <sjg@chromium.org>
Signed-off-by: Tom Rini <trini@konsulko.com>
2021-02-02 15:33:42 -05:00

53 lines
1.1 KiB
C

// SPDX-License-Identifier: GPL-2.0+
/*
* (C) Copyright 2000-2010
* Wolfgang Denk, DENX Software Engineering, wd@denx.de.
*
* (C) Copyright 2001 Sysgo Real-Time Solutions, GmbH <www.elinos.com>
* Andreas Heppel <aheppel@sysgo.de>
*/
#include <common.h>
#include <command.h>
#include <env.h>
#include <env_internal.h>
#include <asm/global_data.h>
#include <linux/stddef.h>
DECLARE_GLOBAL_DATA_PTR;
/*
* Because we only ever have the default environment available we must mark
* it as invalid.
*/
static int env_nowhere_init(void)
{
gd->env_addr = (ulong)&default_environment[0];
gd->env_valid = ENV_INVALID;
return 0;
}
static int env_nowhere_load(void)
{
/*
* for SPL, set env_valid = ENV_INVALID is enough as env_get_char()
* return the default env if env_get is used
* and SPL don't used env_import to reduce its size
* For U-Boot proper, import the default environment to allow reload.
*/
if (!IS_ENABLED(CONFIG_SPL_BUILD))
env_set_default(NULL, 0);
gd->env_valid = ENV_INVALID;
return 0;
}
U_BOOT_ENV_LOCATION(nowhere) = {
.location = ENVL_NOWHERE,
.init = env_nowhere_init,
.load = env_nowhere_load,
ENV_NAME("nowhere")
};