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![Tom Rini](/assets/img/avatar_default.png)
When U-Boot started using SPDX tags we were among the early adopters and there weren't a lot of other examples to borrow from. So we picked the area of the file that usually had a full license text and replaced it with an appropriate SPDX-License-Identifier: entry. Since then, the Linux Kernel has adopted SPDX tags and they place it as the very first line in a file (except where shebangs are used, then it's second line) and with slightly different comment styles than us. In part due to community overlap, in part due to better tag visibility and in part for other minor reasons, switch over to that style. This commit changes all instances where we have a single declared license in the tag as both the before and after are identical in tag contents. There's also a few places where I found we did not have a tag and have introduced one. Signed-off-by: Tom Rini <trini@konsulko.com>
68 lines
1.7 KiB
C
68 lines
1.7 KiB
C
/* SPDX-License-Identifier: GPL-2.0+ */
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/*
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* (C) Copyright 2007 Semihalf
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*
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* Written by: Rafal Jaworowski <raj@semihalf.com>
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*/
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/*
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* This is the header file for conveniency wrapper routines (API glue)
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*/
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#ifndef _API_GLUE_H_
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#define _API_GLUE_H_
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#define API_SEARCH_LEN (3 * 1024 * 1024) /* 3MB search range */
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#define UB_MAX_MR 5 /* max mem regions number */
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#define UB_MAX_DEV 6 /* max devices number */
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extern void *syscall_ptr;
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extern uint32_t search_hint;
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int syscall(int, int *, ...);
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int api_search_sig(struct api_signature **sig);
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/*
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* The ub_ library calls are part of the application, not U-Boot code! They
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* are front-end wrappers that are used by the consumer application: they
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* prepare arguments for particular syscall and jump to the low level
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* syscall()
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*/
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/* console */
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int ub_getc(void);
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int ub_tstc(void);
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void ub_putc(char c);
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void ub_puts(const char *s);
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/* system */
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void ub_reset(void);
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struct sys_info * ub_get_sys_info(void);
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/* time */
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void ub_udelay(unsigned long);
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unsigned long ub_get_timer(unsigned long);
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/* env vars */
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char * ub_env_get(const char *name);
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void ub_env_set(const char *name, char *value);
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const char * ub_env_enum(const char *last);
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/* devices */
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int ub_dev_enum(void);
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int ub_dev_open(int handle);
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int ub_dev_close(int handle);
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int ub_dev_read(int handle, void *buf, lbasize_t len,
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lbastart_t start, lbasize_t *rlen);
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int ub_dev_send(int handle, void *buf, int len);
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int ub_dev_recv(int handle, void *buf, int len, int *rlen);
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struct device_info * ub_dev_get(int);
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/* display */
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int ub_display_get_info(int type, struct display_info *di);
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int ub_display_draw_bitmap(ulong bitmap, int x, int y);
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void ub_display_clear(void);
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#endif /* _API_GLUE_H_ */
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