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![Simon Glass](/assets/img/avatar_default.png)
This construct is quite long-winded. In earlier days it made some sense since auto-allocation was a strange concept. But with driver model now used pretty universally, we can shorten this to 'auto'. This reduces verbosity and makes it easier to read. Coincidentally it also ensures that every declaration is on one line, thus making dtoc's job easier. Signed-off-by: Simon Glass <sjg@chromium.org>
73 lines
1.3 KiB
C
73 lines
1.3 KiB
C
// SPDX-License-Identifier: GPL-2.0+
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/*
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* Copyright (C) 2020 Stefan Roese <sr@denx.de>
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*/
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#include <clk-uclass.h>
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#include <dm.h>
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#include <dt-bindings/clock/octeon-clock.h>
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DECLARE_GLOBAL_DATA_PTR;
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struct octeon_clk_priv {
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u64 core_clk;
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u64 io_clk;
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};
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static int octeon_clk_enable(struct clk *clk)
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{
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/* Nothing to do on Octeon */
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return 0;
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}
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static ulong octeon_clk_get_rate(struct clk *clk)
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{
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struct octeon_clk_priv *priv = dev_get_priv(clk->dev);
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switch (clk->id) {
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case OCTEON_CLK_CORE:
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return priv->core_clk;
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case OCTEON_CLK_IO:
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return priv->io_clk;
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default:
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return 0;
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}
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return 0;
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}
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static struct clk_ops octeon_clk_ops = {
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.enable = octeon_clk_enable,
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.get_rate = octeon_clk_get_rate,
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};
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static const struct udevice_id octeon_clk_ids[] = {
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{ .compatible = "mrvl,octeon-clk" },
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{ /* sentinel */ }
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};
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static int octeon_clk_probe(struct udevice *dev)
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{
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struct octeon_clk_priv *priv = dev_get_priv(dev);
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/*
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* The clock values are already read into GD, lets just store them
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* in priv data
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*/
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priv->core_clk = gd->cpu_clk;
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priv->io_clk = gd->bus_clk;
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return 0;
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}
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U_BOOT_DRIVER(clk_octeon) = {
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.name = "clk_octeon",
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.id = UCLASS_CLK,
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.of_match = octeon_clk_ids,
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.ops = &octeon_clk_ops,
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.probe = octeon_clk_probe,
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.priv_auto = sizeof(struct octeon_clk_priv),
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};
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