u-boot-brain/drivers/bios_emulator/besys.c
Simon Glass b3521f2e49 bios_emulator: Add an option to enable debugging
At present there are DEBUG options spread around the place. If you enable
one and not another you can end up with an emulator that does not work,
since each file can have a different view of what the registers look like.
To fix this, create a global CONFIG_X86EMU_DEBUG option that keeps
everything consistent.

Signed-off-by: Simon Glass <sjg@chromium.org>
2014-11-25 07:11:17 -07:00

761 lines
22 KiB
C

/****************************************************************************
*
* BIOS emulator and interface
* to Realmode X86 Emulator Library
*
* ========================================================================
*
* Copyright (C) 2007 Freescale Semiconductor, Inc.
* Jason Jin<Jason.jin@freescale.com>
*
* Copyright (C) 1991-2004 SciTech Software, Inc. All rights reserved.
*
* This file may be distributed and/or modified under the terms of the
* GNU General Public License version 2.0 as published by the Free
* Software Foundation and appearing in the file LICENSE.GPL included
* in the packaging of this file.
*
* Licensees holding a valid Commercial License for this product from
* SciTech Software, Inc. may use this file in accordance with the
* Commercial License Agreement provided with the Software.
*
* This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING
* THE WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE.
*
* See http://www.scitechsoft.com/license/ for information about
* the licensing options available and how to purchase a Commercial
* License Agreement.
*
* Contact license@scitechsoft.com if any conditions of this licensing
* are not clear to you, or you have questions about licensing options.
*
* ========================================================================
*
* Language: ANSI C
* Environment: Any
* Developer: Kendall Bennett
*
* Description: This file includes BIOS emulator I/O and memory access
* functions.
*
* Jason ported this file to u-boot to run the ATI video card
* BIOS in u-boot. Removed some emulate functions such as the
* timer port access. Made all the VGA port except reading 0x3c3
* be emulated. Seems like reading 0x3c3 should return the high
* 16 bit of the io port.
*
****************************************************************************/
#define __io
#include <asm/io.h>
#include <common.h>
#include "biosemui.h"
/*------------------------- Global Variables ------------------------------*/
#ifndef CONFIG_X86EMU_RAW_IO
static char *BE_biosDate = "08/14/99";
static u8 BE_model = 0xFC;
static u8 BE_submodel = 0x00;
#endif
#undef DEBUG_IO_ACCESS
#ifdef DEBUG_IO_ACCESS
#define debug_io(fmt, ...) printf(fmt, ##__VA_ARGS__)
#else
#define debug_io(x, b...)
#endif
/*----------------------------- Implementation ----------------------------*/
/****************************************************************************
PARAMETERS:
addr - Emulator memory address to convert
RETURNS:
Actual memory address to read or write the data
REMARKS:
This function converts an emulator memory address in a 32-bit range to
a real memory address that we wish to access. It handles splitting up the
memory address space appropriately to access the emulator BIOS image, video
memory and system BIOS etc.
****************************************************************************/
static u8 *BE_memaddr(u32 addr)
{
if (addr >= 0xC0000 && addr <= _BE_env.biosmem_limit) {
return (u8*)(_BE_env.biosmem_base + addr - 0xC0000);
} else if (addr > _BE_env.biosmem_limit && addr < 0xD0000) {
DB(printf("BE_memaddr: address %#lx may be invalid!\n",
(ulong)addr);)
return (u8 *)M.mem_base;
} else if (addr >= 0xA0000 && addr <= 0xBFFFF) {
return (u8*)(_BE_env.busmem_base + addr - 0xA0000);
}
#ifdef CONFIG_X86EMU_RAW_IO
else if (addr >= 0xD0000 && addr <= 0xFFFFF) {
/* We map the real System BIOS directly on real PC's */
DB(printf("BE_memaddr: System BIOS address %#lx\n",
(ulong)addr);)
return (u8 *)_BE_env.busmem_base + addr - 0xA0000;
}
#else
else if (addr >= 0xFFFF5 && addr < 0xFFFFE) {
/* Return a faked BIOS date string for non-x86 machines */
debug_io("BE_memaddr - Returning BIOS date\n");
return (u8 *)(BE_biosDate + addr - 0xFFFF5);
} else if (addr == 0xFFFFE) {
/* Return system model identifier for non-x86 machines */
debug_io("BE_memaddr - Returning model\n");
return &BE_model;
} else if (addr == 0xFFFFF) {
/* Return system submodel identifier for non-x86 machines */
debug_io("BE_memaddr - Returning submodel\n");
return &BE_submodel;
}
#endif
else if (addr > M.mem_size - 1) {
HALT_SYS();
return (u8 *)M.mem_base;
}
return (u8 *)(M.mem_base + addr);
}
/****************************************************************************
PARAMETERS:
addr - Emulator memory address to read
RETURNS:
Byte value read from emulator memory.
REMARKS:
Reads a byte value from the emulator memory. We have three distinct memory
regions that are handled differently, which this function handles.
****************************************************************************/
u8 X86API BE_rdb(u32 addr)
{
if (_BE_env.emulateVGA && addr >= 0xA0000 && addr <= 0xBFFFF)
return 0;
else {
u8 val = readb_le(BE_memaddr(addr));
return val;
}
}
/****************************************************************************
PARAMETERS:
addr - Emulator memory address to read
RETURNS:
Word value read from emulator memory.
REMARKS:
Reads a word value from the emulator memory. We have three distinct memory
regions that are handled differently, which this function handles.
****************************************************************************/
u16 X86API BE_rdw(u32 addr)
{
if (_BE_env.emulateVGA && addr >= 0xA0000 && addr <= 0xBFFFF)
return 0;
else {
u8 *base = BE_memaddr(addr);
u16 val = readw_le(base);
return val;
}
}
/****************************************************************************
PARAMETERS:
addr - Emulator memory address to read
RETURNS:
Long value read from emulator memory.
REMARKS:
Reads a 32-bit value from the emulator memory. We have three distinct memory
regions that are handled differently, which this function handles.
****************************************************************************/
u32 X86API BE_rdl(u32 addr)
{
if (_BE_env.emulateVGA && addr >= 0xA0000 && addr <= 0xBFFFF)
return 0;
else {
u8 *base = BE_memaddr(addr);
u32 val = readl_le(base);
return val;
}
}
/****************************************************************************
PARAMETERS:
addr - Emulator memory address to read
val - Value to store
REMARKS:
Writes a byte value to emulator memory. We have three distinct memory
regions that are handled differently, which this function handles.
****************************************************************************/
void X86API BE_wrb(u32 addr, u8 val)
{
if (!(_BE_env.emulateVGA && addr >= 0xA0000 && addr <= 0xBFFFF)) {
writeb_le(BE_memaddr(addr), val);
}
}
/****************************************************************************
PARAMETERS:
addr - Emulator memory address to read
val - Value to store
REMARKS:
Writes a word value to emulator memory. We have three distinct memory
regions that are handled differently, which this function handles.
****************************************************************************/
void X86API BE_wrw(u32 addr, u16 val)
{
if (!(_BE_env.emulateVGA && addr >= 0xA0000 && addr <= 0xBFFFF)) {
u8 *base = BE_memaddr(addr);
writew_le(base, val);
}
}
/****************************************************************************
PARAMETERS:
addr - Emulator memory address to read
val - Value to store
REMARKS:
Writes a 32-bit value to emulator memory. We have three distinct memory
regions that are handled differently, which this function handles.
****************************************************************************/
void X86API BE_wrl(u32 addr, u32 val)
{
if (!(_BE_env.emulateVGA && addr >= 0xA0000 && addr <= 0xBFFFF)) {
u8 *base = BE_memaddr(addr);
writel_le(base, val);
}
}
#if !defined(CONFIG_X86EMU_RAW_IO)
/* For Non-Intel machines we may need to emulate some I/O port accesses that
* the BIOS may try to access, such as the PCI config registers.
*/
#define IS_TIMER_PORT(port) (0x40 <= port && port <= 0x43)
#define IS_CMOS_PORT(port) (0x70 <= port && port <= 0x71)
/*#define IS_VGA_PORT(port) (_BE_env.emulateVGA && 0x3C0 <= port && port <= 0x3DA)*/
#define IS_VGA_PORT(port) (0x3C0 <= port && port <= 0x3DA)
#define IS_PCI_PORT(port) (0xCF8 <= port && port <= 0xCFF)
#define IS_SPKR_PORT(port) (port == 0x61)
/****************************************************************************
PARAMETERS:
port - Port to read from
type - Type of access to perform
REMARKS:
Performs an emulated read from the Standard VGA I/O ports. If the target
hardware does not support mapping the VGA I/O and memory (such as some
PowerPC systems), we emulate the VGA so that the BIOS will still be able to
set NonVGA display modes such as on ATI hardware.
****************************************************************************/
static u8 VGA_inpb (const int port)
{
u8 val = 0xff;
debug_io("vga_inb.%04X -> ", (u16) port);
switch (port) {
case 0x3C0:
/* 3C0 has funky characteristics because it can act as either
a data register or index register depending on the state
of an internal flip flop in the hardware. Hence we have
to emulate that functionality in here. */
if (_BE_env.flipFlop3C0 == 0) {
/* Access 3C0 as index register */
val = _BE_env.emu3C0;
} else {
/* Access 3C0 as data register */
if (_BE_env.emu3C0 < ATT_C)
val = _BE_env.emu3C1[_BE_env.emu3C0];
}
_BE_env.flipFlop3C0 ^= 1;
break;
case 0x3C1:
if (_BE_env.emu3C0 < ATT_C)
return _BE_env.emu3C1[_BE_env.emu3C0];
break;
case 0x3CC:
return _BE_env.emu3C2;
case 0x3C4:
return _BE_env.emu3C4;
case 0x3C5:
if (_BE_env.emu3C4 < ATT_C)
return _BE_env.emu3C5[_BE_env.emu3C4];
break;
case 0x3C6:
return _BE_env.emu3C6;
case 0x3C7:
return _BE_env.emu3C7;
case 0x3C8:
return _BE_env.emu3C8;
case 0x3C9:
if (_BE_env.emu3C7 < PAL_C)
return _BE_env.emu3C9[_BE_env.emu3C7++];
break;
case 0x3CE:
return _BE_env.emu3CE;
case 0x3CF:
if (_BE_env.emu3CE < GRA_C)
return _BE_env.emu3CF[_BE_env.emu3CE];
break;
case 0x3D4:
if (_BE_env.emu3C2 & 0x1)
return _BE_env.emu3D4;
break;
case 0x3D5:
if ((_BE_env.emu3C2 & 0x1) && (_BE_env.emu3D4 < CRT_C))
return _BE_env.emu3D5[_BE_env.emu3D4];
break;
case 0x3DA:
_BE_env.flipFlop3C0 = 0;
val = _BE_env.emu3DA;
_BE_env.emu3DA ^= 0x9;
break;
}
return val;
}
/****************************************************************************
PARAMETERS:
port - Port to write to
type - Type of access to perform
REMARKS:
Performs an emulated write to one of the 8253 timer registers. For now
we only emulate timer 0 which is the only timer that the BIOS code appears
to use.
****************************************************************************/
static void VGA_outpb (int port, u8 val)
{
switch (port) {
case 0x3C0:
/* 3C0 has funky characteristics because it can act as either
a data register or index register depending on the state
of an internal flip flop in the hardware. Hence we have
to emulate that functionality in here. */
if (_BE_env.flipFlop3C0 == 0) {
/* Access 3C0 as index register */
_BE_env.emu3C0 = val;
} else {
/* Access 3C0 as data register */
if (_BE_env.emu3C0 < ATT_C)
_BE_env.emu3C1[_BE_env.emu3C0] = val;
}
_BE_env.flipFlop3C0 ^= 1;
break;
case 0x3C2:
_BE_env.emu3C2 = val;
break;
case 0x3C4:
_BE_env.emu3C4 = val;
break;
case 0x3C5:
if (_BE_env.emu3C4 < ATT_C)
_BE_env.emu3C5[_BE_env.emu3C4] = val;
break;
case 0x3C6:
_BE_env.emu3C6 = val;
break;
case 0x3C7:
_BE_env.emu3C7 = (int) val *3;
break;
case 0x3C8:
_BE_env.emu3C8 = (int) val *3;
break;
case 0x3C9:
if (_BE_env.emu3C8 < PAL_C)
_BE_env.emu3C9[_BE_env.emu3C8++] = val;
break;
case 0x3CE:
_BE_env.emu3CE = val;
break;
case 0x3CF:
if (_BE_env.emu3CE < GRA_C)
_BE_env.emu3CF[_BE_env.emu3CE] = val;
break;
case 0x3D4:
if (_BE_env.emu3C2 & 0x1)
_BE_env.emu3D4 = val;
break;
case 0x3D5:
if ((_BE_env.emu3C2 & 0x1) && (_BE_env.emu3D4 < CRT_C))
_BE_env.emu3D5[_BE_env.emu3D4] = val;
break;
}
}
/****************************************************************************
PARAMETERS:
regOffset - Offset into register space for non-DWORD accesses
value - Value to write to register for PCI_WRITE_* operations
func - Function to perform (PCIAccessRegFlags)
RETURNS:
Value read from configuration register for PCI_READ_* operations
REMARKS:
Accesses a PCI configuration space register by decoding the value currently
stored in the _BE_env.configAddress variable and passing it through to the
portable PCI_accessReg function.
****************************************************************************/
static u32 BE_accessReg(int regOffset, u32 value, int func)
{
#ifdef __KERNEL__
int function, device, bus;
u8 val8;
u16 val16;
u32 val32;
/* Decode the configuration register values for the register we wish to
* access
*/
regOffset += (_BE_env.configAddress & 0xFF);
function = (_BE_env.configAddress >> 8) & 0x7;
device = (_BE_env.configAddress >> 11) & 0x1F;
bus = (_BE_env.configAddress >> 16) & 0xFF;
/* Ignore accesses to all devices other than the one we're POSTing */
if ((function == _BE_env.vgaInfo.function) &&
(device == _BE_env.vgaInfo.device) &&
(bus == _BE_env.vgaInfo.bus)) {
switch (func) {
case REG_READ_BYTE:
pci_read_config_byte(_BE_env.vgaInfo.pcidev, regOffset,
&val8);
return val8;
case REG_READ_WORD:
pci_read_config_word(_BE_env.vgaInfo.pcidev, regOffset,
&val16);
return val16;
case REG_READ_DWORD:
pci_read_config_dword(_BE_env.vgaInfo.pcidev, regOffset,
&val32);
return val32;
case REG_WRITE_BYTE:
pci_write_config_byte(_BE_env.vgaInfo.pcidev, regOffset,
value);
return 0;
case REG_WRITE_WORD:
pci_write_config_word(_BE_env.vgaInfo.pcidev, regOffset,
value);
return 0;
case REG_WRITE_DWORD:
pci_write_config_dword(_BE_env.vgaInfo.pcidev,
regOffset, value);
return 0;
}
}
return 0;
#else
PCIDeviceInfo pciInfo;
pciInfo.mech1 = 1;
pciInfo.slot.i = 0;
pciInfo.slot.p.Function = (_BE_env.configAddress >> 8) & 0x7;
pciInfo.slot.p.Device = (_BE_env.configAddress >> 11) & 0x1F;
pciInfo.slot.p.Bus = (_BE_env.configAddress >> 16) & 0xFF;
pciInfo.slot.p.Enable = 1;
/* Ignore accesses to all devices other than the one we're POSTing */
if ((pciInfo.slot.p.Function ==
_BE_env.vgaInfo.pciInfo->slot.p.Function)
&& (pciInfo.slot.p.Device == _BE_env.vgaInfo.pciInfo->slot.p.Device)
&& (pciInfo.slot.p.Bus == _BE_env.vgaInfo.pciInfo->slot.p.Bus))
return PCI_accessReg((_BE_env.configAddress & 0xFF) + regOffset,
value, func, &pciInfo);
return 0;
#endif
}
/****************************************************************************
PARAMETERS:
port - Port to read from
type - Type of access to perform
REMARKS:
Performs an emulated read from one of the PCI configuration space registers.
We emulate this using our PCI_accessReg function which will access the PCI
configuration space registers in a portable fashion.
****************************************************************************/
static u32 PCI_inp(int port, int type)
{
switch (type) {
case REG_READ_BYTE:
if ((_BE_env.configAddress & 0x80000000) && 0xCFC <= port
&& port <= 0xCFF)
return BE_accessReg(port - 0xCFC, 0, REG_READ_BYTE);
break;
case REG_READ_WORD:
if ((_BE_env.configAddress & 0x80000000) && 0xCFC <= port
&& port <= 0xCFF)
return BE_accessReg(port - 0xCFC, 0, REG_READ_WORD);
break;
case REG_READ_DWORD:
if (port == 0xCF8)
return _BE_env.configAddress;
else if ((_BE_env.configAddress & 0x80000000) && port == 0xCFC)
return BE_accessReg(0, 0, REG_READ_DWORD);
break;
}
return 0;
}
/****************************************************************************
PARAMETERS:
port - Port to write to
type - Type of access to perform
REMARKS:
Performs an emulated write to one of the PCI control registers.
****************************************************************************/
static void PCI_outp(int port, u32 val, int type)
{
switch (type) {
case REG_WRITE_BYTE:
if ((_BE_env.configAddress & 0x80000000) && 0xCFC <= port
&& port <= 0xCFF)
BE_accessReg(port - 0xCFC, val, REG_WRITE_BYTE);
break;
case REG_WRITE_WORD:
if ((_BE_env.configAddress & 0x80000000) && 0xCFC <= port
&& port <= 0xCFF)
BE_accessReg(port - 0xCFC, val, REG_WRITE_WORD);
break;
case REG_WRITE_DWORD:
if (port == 0xCF8)
{
_BE_env.configAddress = val & 0x80FFFFFC;
}
else if ((_BE_env.configAddress & 0x80000000) && port == 0xCFC)
BE_accessReg(0, val, REG_WRITE_DWORD);
break;
}
}
#endif
/****************************************************************************
PARAMETERS:
port - Port to write to
RETURNS:
Value read from the I/O port
REMARKS:
Performs an emulated 8-bit read from an I/O port. We handle special cases
that we need to emulate in here, and fall through to reflecting the write
through to the real hardware if we don't need to special case it.
****************************************************************************/
u8 X86API BE_inb(X86EMU_pioAddr port)
{
u8 val = 0;
#if !defined(CONFIG_X86EMU_RAW_IO)
if (IS_VGA_PORT(port)){
/*seems reading port 0x3c3 return the high 16 bit of io port*/
if(port == 0x3c3)
val = LOG_inpb(port);
else
val = VGA_inpb(port);
}
else if (IS_TIMER_PORT(port))
DB(printf("Can not interept TIMER port now!\n");)
else if (IS_SPKR_PORT(port))
DB(printf("Can not interept SPEAKER port now!\n");)
else if (IS_CMOS_PORT(port))
DB(printf("Can not interept CMOS port now!\n");)
else if (IS_PCI_PORT(port))
val = PCI_inp(port, REG_READ_BYTE);
else if (port < 0x100) {
DB(printf("WARN: INVALID inb.%04X -> %02X\n", (u16) port, val);)
val = LOG_inpb(port);
} else
#endif
{
debug_io("inb.%04X -> ", (u16) port);
val = LOG_inpb(port);
debug_io("%02X\n", val);
}
return val;
}
/****************************************************************************
PARAMETERS:
port - Port to write to
RETURNS:
Value read from the I/O port
REMARKS:
Performs an emulated 16-bit read from an I/O port. We handle special cases
that we need to emulate in here, and fall through to reflecting the write
through to the real hardware if we don't need to special case it.
****************************************************************************/
u16 X86API BE_inw(X86EMU_pioAddr port)
{
u16 val = 0;
#if !defined(CONFIG_X86EMU_RAW_IO)
if (IS_PCI_PORT(port))
val = PCI_inp(port, REG_READ_WORD);
else if (port < 0x100) {
DB(printf("WARN: Maybe INVALID inw.%04X -> %04X\n", (u16) port, val);)
val = LOG_inpw(port);
} else
#endif
{
debug_io("inw.%04X -> ", (u16) port);
val = LOG_inpw(port);
debug_io("%04X\n", val);
}
return val;
}
/****************************************************************************
PARAMETERS:
port - Port to write to
RETURNS:
Value read from the I/O port
REMARKS:
Performs an emulated 32-bit read from an I/O port. We handle special cases
that we need to emulate in here, and fall through to reflecting the write
through to the real hardware if we don't need to special case it.
****************************************************************************/
u32 X86API BE_inl(X86EMU_pioAddr port)
{
u32 val = 0;
#if !defined(CONFIG_X86EMU_RAW_IO)
if (IS_PCI_PORT(port))
val = PCI_inp(port, REG_READ_DWORD);
else if (port < 0x100) {
val = LOG_inpd(port);
} else
#endif
{
debug_io("inl.%04X -> ", (u16) port);
val = LOG_inpd(port);
debug_io("%08X\n", val);
}
return val;
}
/****************************************************************************
PARAMETERS:
port - Port to write to
val - Value to write to port
REMARKS:
Performs an emulated 8-bit write to an I/O port. We handle special cases
that we need to emulate in here, and fall through to reflecting the write
through to the real hardware if we don't need to special case it.
****************************************************************************/
void X86API BE_outb(X86EMU_pioAddr port, u8 val)
{
#if !defined(CONFIG_X86EMU_RAW_IO)
if (IS_VGA_PORT(port))
VGA_outpb(port, val);
else if (IS_TIMER_PORT(port))
DB(printf("Can not interept TIMER port now!\n");)
else if (IS_SPKR_PORT(port))
DB(printf("Can not interept SPEAKER port now!\n");)
else if (IS_CMOS_PORT(port))
DB(printf("Can not interept CMOS port now!\n");)
else if (IS_PCI_PORT(port))
PCI_outp(port, val, REG_WRITE_BYTE);
else if (port < 0x100) {
DB(printf("WARN:Maybe INVALID outb.%04X <- %02X\n", (u16) port, val);)
LOG_outpb(port, val);
} else
#endif
{
debug_io("outb.%04X <- %02X", (u16) port, val);
LOG_outpb(port, val);
debug_io("\n");
}
}
/****************************************************************************
PARAMETERS:
port - Port to write to
val - Value to write to port
REMARKS:
Performs an emulated 16-bit write to an I/O port. We handle special cases
that we need to emulate in here, and fall through to reflecting the write
through to the real hardware if we don't need to special case it.
****************************************************************************/
void X86API BE_outw(X86EMU_pioAddr port, u16 val)
{
#if !defined(CONFIG_X86EMU_RAW_IO)
if (IS_VGA_PORT(port)) {
VGA_outpb(port, val);
VGA_outpb(port + 1, val >> 8);
} else if (IS_PCI_PORT(port)) {
PCI_outp(port, val, REG_WRITE_WORD);
} else if (port < 0x100) {
DB(printf("WARN: MAybe INVALID outw.%04X <- %04X\n", (u16)port,
val);)
LOG_outpw(port, val);
} else
#endif
{
debug_io("outw.%04X <- %04X", (u16) port, val);
LOG_outpw(port, val);
debug_io("\n");
}
}
/****************************************************************************
PARAMETERS:
port - Port to write to
val - Value to write to port
REMARKS:
Performs an emulated 32-bit write to an I/O port. We handle special cases
that we need to emulate in here, and fall through to reflecting the write
through to the real hardware if we don't need to special case it.
****************************************************************************/
void X86API BE_outl(X86EMU_pioAddr port, u32 val)
{
#if !defined(CONFIG_X86EMU_RAW_IO)
if (IS_PCI_PORT(port)) {
PCI_outp(port, val, REG_WRITE_DWORD);
} else if (port < 0x100) {
DB(printf("WARN: INVALID outl.%04X <- %08X\n", (u16) port,val);)
LOG_outpd(port, val);
} else
#endif
{
debug_io("outl.%04X <- %08X", (u16) port, val);
LOG_outpd(port, val);
debug_io("\n");
}
}