mirror of
https://github.com/brain-hackers/u-boot-brain
synced 2024-08-22 09:58:52 +09:00
![Simon Glass](/assets/img/avatar_default.png)
Move this out of the common header and include it only where needed. In a number of cases this requires adding "struct udevice;" to avoid adding another large header or in other cases replacing / adding missing header files that had been pulled in, very indirectly. Finally, we have a few cases where we did not need to include <asm/global_data.h> at all, so remove that include. Signed-off-by: Simon Glass <sjg@chromium.org> Signed-off-by: Tom Rini <trini@konsulko.com>
53 lines
1.1 KiB
C
53 lines
1.1 KiB
C
// SPDX-License-Identifier: GPL-2.0+
|
|
/*
|
|
* (C) Copyright 2000-2010
|
|
* Wolfgang Denk, DENX Software Engineering, wd@denx.de.
|
|
*
|
|
* (C) Copyright 2001 Sysgo Real-Time Solutions, GmbH <www.elinos.com>
|
|
* Andreas Heppel <aheppel@sysgo.de>
|
|
*/
|
|
|
|
#include <common.h>
|
|
#include <command.h>
|
|
#include <env.h>
|
|
#include <env_internal.h>
|
|
#include <asm/global_data.h>
|
|
#include <linux/stddef.h>
|
|
|
|
DECLARE_GLOBAL_DATA_PTR;
|
|
|
|
/*
|
|
* Because we only ever have the default environment available we must mark
|
|
* it as invalid.
|
|
*/
|
|
static int env_nowhere_init(void)
|
|
{
|
|
gd->env_addr = (ulong)&default_environment[0];
|
|
gd->env_valid = ENV_INVALID;
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int env_nowhere_load(void)
|
|
{
|
|
/*
|
|
* for SPL, set env_valid = ENV_INVALID is enough as env_get_char()
|
|
* return the default env if env_get is used
|
|
* and SPL don't used env_import to reduce its size
|
|
* For U-Boot proper, import the default environment to allow reload.
|
|
*/
|
|
if (!IS_ENABLED(CONFIG_SPL_BUILD))
|
|
env_set_default(NULL, 0);
|
|
|
|
gd->env_valid = ENV_INVALID;
|
|
|
|
return 0;
|
|
}
|
|
|
|
U_BOOT_ENV_LOCATION(nowhere) = {
|
|
.location = ENVL_NOWHERE,
|
|
.init = env_nowhere_init,
|
|
.load = env_nowhere_load,
|
|
ENV_NAME("nowhere")
|
|
};
|