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![Simon Glass](/assets/img/avatar_default.png)
An audio codec provides a way to convert digital data to sound and vice versa. Add a simple uclass which just supports setting the parameters for the codec. Signed-off-by: Simon Glass <sjg@chromium.org>
27 lines
598 B
C
27 lines
598 B
C
// SPDX-License-Identifier: GPL-2.0+
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/*
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* Copyright 2018 Google LLC
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* Written by Simon Glass <sjg@chromium.org>
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*/
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#include <common.h>
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#include <dm.h>
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#include <audio_codec.h>
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int audio_codec_set_params(struct udevice *dev, int interface, int rate,
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int mclk_freq, int bits_per_sample, uint channels)
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{
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struct audio_codec_ops *ops = audio_codec_get_ops(dev);
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if (!ops->set_params)
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return -ENOSYS;
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return ops->set_params(dev, interface, rate, mclk_freq, bits_per_sample,
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channels);
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}
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UCLASS_DRIVER(audio_codec) = {
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.id = UCLASS_AUDIO_CODEC,
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.name = "audio-codec",
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};
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