u-boot-brain/include/atmel_lcd.h
Hannes Petermaier 604c7d4a5a common/lcd_console: introduce display/framebuffer rotation
Sometimes, for example if the display is mounted in portrait mode or even if it
is mounted landscape but rotated by 180 degrees, we need to rotate our content
of the display respectively the framebuffer, so that user can read the messages
which are printed out.

For this we introduce the feature called "CONFIG_LCD_ROTATION", this may be
defined in the board-configuration if needed. After this the lcd_console will
be initialized with a given rotation from "vl_rot" out of "vidinfo_t" which is
provided by the board specific code.

If CONFIG_LCD_ROTATION is not defined, the console will be initialized with
0 degrees rotation.

Signed-off-by: Hannes Petermaier <hannes.petermaier@br-automation.com>
Signed-off-by: Hannes Petermaier <oe5hpm@oevsv.at>
Acked-by: Nikita Kiryanov <nikita@compulab.co.il>
[agust: fixed 'struct vidinfo' has no member named 'vl_rot' errors]
Signed-off-by: Anatolij Gustschin <agust@denx.de>
2015-04-18 17:40:37 +02:00

40 lines
1.2 KiB
C

/*
* atmel_lcd.h - Atmel LCD Controller structures
*
* (C) Copyright 2001
* Wolfgang Denk, DENX Software Engineering, wd@denx.de.
*
* SPDX-License-Identifier: GPL-2.0+
*/
#ifndef _ATMEL_LCD_H_
#define _ATMEL_LCD_H_
typedef struct vidinfo {
ushort vl_col; /* Number of columns (i.e. 640) */
ushort vl_row; /* Number of rows (i.e. 480) */
ushort vl_rot; /* Rotation of Display (0, 1, 2, 3) */
u_long vl_clk; /* pixel clock in ps */
/* LCD configuration register */
u_long vl_sync; /* Horizontal / vertical sync */
u_long vl_bpix; /* Bits per pixel, 0 = 1, 1 = 2, 2 = 4, 3 = 8, 4 = 16 */
u_long vl_tft; /* 0 = passive, 1 = TFT */
u_long vl_cont_pol_low; /* contrast polarity is low */
u_long vl_clk_pol; /* clock polarity */
/* Horizontal control register. */
u_long vl_hsync_len; /* Length of horizontal sync */
u_long vl_left_margin; /* Time from sync to picture */
u_long vl_right_margin; /* Time from picture to sync */
/* Vertical control register. */
u_long vl_vsync_len; /* Length of vertical sync */
u_long vl_upper_margin; /* Time from sync to picture */
u_long vl_lower_margin; /* Time from picture to sync */
u_long mmio; /* Memory mapped registers */
} vidinfo_t;
#endif