u-boot-brain/arch/x86/lib/fsp/fsp_graphics.c
Simon Glass e98791ab80 x86: fsp: Set up an MTRR for the graphics frame buffer
The FSP-S may do this but at least for coral it does not. Set this up so
that graphics is not deathly slow.

It isn't clear whether the FSP is expected to set up MTRR. It is not
mentioned in the APL FSP document.

Signed-off-by: Simon Glass <sjg@chromium.org>
Reviewed-by: Bin Meng <bmeng.cn@gmail.com>
2019-12-15 11:44:17 +08:00

132 lines
3.2 KiB
C

// SPDX-License-Identifier: GPL-2.0+
/*
* Copyright (C) 2017, Bin Meng <bmeng.cn@gmail.com>
*/
#include <common.h>
#include <dm.h>
#include <vbe.h>
#include <video.h>
#include <asm/fsp/fsp_support.h>
#include <asm/mtrr.h>
DECLARE_GLOBAL_DATA_PTR;
struct pixel {
u8 pos;
u8 size;
};
static const struct fsp_framebuffer {
struct pixel red;
struct pixel green;
struct pixel blue;
struct pixel rsvd;
} fsp_framebuffer_format_map[] = {
[pixel_rgbx_8bpc] = { {0, 8}, {8, 8}, {16, 8}, {24, 8} },
[pixel_bgrx_8bpc] = { {16, 8}, {8, 8}, {0, 8}, {24, 8} },
};
static int save_vesa_mode(struct vesa_mode_info *vesa)
{
const struct hob_graphics_info *ginfo;
const struct fsp_framebuffer *fbinfo;
ginfo = fsp_get_graphics_info(gd->arch.hob_list, NULL);
/*
* If there is no graphics info structure, bail out and keep
* running on the serial console.
*
* Note: on some platforms (eg: Braswell), the FSP will not produce
* the graphics info HOB unless you plug some cables to the display
* interface (eg: HDMI) on the board.
*/
if (!ginfo) {
debug("FSP graphics hand-off block not found\n");
return -ENXIO;
}
vesa->x_resolution = ginfo->width;
vesa->y_resolution = ginfo->height;
vesa->bits_per_pixel = 32;
vesa->bytes_per_scanline = ginfo->pixels_per_scanline * 4;
vesa->phys_base_ptr = ginfo->fb_base;
if (ginfo->pixel_format >= pixel_bitmask) {
debug("FSP set unknown framebuffer format: %d\n",
ginfo->pixel_format);
return -EINVAL;
}
fbinfo = &fsp_framebuffer_format_map[ginfo->pixel_format];
vesa->red_mask_size = fbinfo->red.size;
vesa->red_mask_pos = fbinfo->red.pos;
vesa->green_mask_size = fbinfo->green.size;
vesa->green_mask_pos = fbinfo->green.pos;
vesa->blue_mask_size = fbinfo->blue.size;
vesa->blue_mask_pos = fbinfo->blue.pos;
vesa->reserved_mask_size = fbinfo->rsvd.size;
vesa->reserved_mask_pos = fbinfo->rsvd.pos;
return 0;
}
static int fsp_video_probe(struct udevice *dev)
{
struct video_uc_platdata *plat = dev_get_uclass_platdata(dev);
struct video_priv *uc_priv = dev_get_uclass_priv(dev);
struct vesa_mode_info *vesa = &mode_info.vesa;
int ret;
printf("Video: ");
/* Initialize vesa_mode_info structure */
ret = save_vesa_mode(vesa);
if (ret)
goto err;
/*
* The framebuffer base address in the FSP graphics info HOB reflects
* the value assigned by the FSP. After PCI enumeration the framebuffer
* base address may be relocated. Let's get the updated one from device.
*
* For IGD, it seems to be always on BAR2.
*/
vesa->phys_base_ptr = dm_pci_read_bar32(dev, 2);
ret = vbe_setup_video_priv(vesa, uc_priv, plat);
if (ret)
goto err;
mtrr_add_request(MTRR_TYPE_WRCOMB, vesa->phys_base_ptr, 256 << 20);
mtrr_commit(true);
printf("%dx%dx%d\n", uc_priv->xsize, uc_priv->ysize,
vesa->bits_per_pixel);
return 0;
err:
printf("No video mode configured in FSP!\n");
return ret;
}
static const struct udevice_id fsp_video_ids[] = {
{ .compatible = "fsp-fb" },
{ }
};
U_BOOT_DRIVER(fsp_video) = {
.name = "fsp_video",
.id = UCLASS_VIDEO,
.of_match = fsp_video_ids,
.probe = fsp_video_probe,
};
static struct pci_device_id fsp_video_supported[] = {
{ PCI_DEVICE_CLASS(PCI_CLASS_DISPLAY_VGA << 8, 0xffff00) },
{ },
};
U_BOOT_PCI_DEVICE(fsp_video, fsp_video_supported);