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![Tom Warren](/assets/img/avatar_default.png)
These files are used by both SPL and main U-Boot. Also made minor changes to shared Tegra code to support T30 differences. Signed-off-by: Tom Warren <twarren@nvidia.com> Reviewed-by: Stephen Warren <swarren@nvidia.com>
45 lines
1.3 KiB
Makefile
45 lines
1.3 KiB
Makefile
#
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# Copyright (c) 2010-2012, NVIDIA CORPORATION. All rights reserved.
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#
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# (C) Copyright 2000-2008
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# Wolfgang Denk, DENX Software Engineering, wd@denx.de.
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#
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# This program is free software; you can redistribute it and/or modify it
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# under the terms and conditions of the GNU General Public License,
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# version 2, as published by the Free Software Foundation.
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#
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# This program is distributed in the hope it will be useful, but WITHOUT
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# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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# FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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# more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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#
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include $(TOPDIR)/config.mk
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# The AVP is ARMv4T architecture so we must use special compiler
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# flags for any startup files it might use.
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LIB = $(obj)lib$(SOC)-common.o
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COBJS-y += clock.o funcmux.o pinmux.o
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SRCS := $(SOBJS:.o=.S) $(COBJS-y:.o=.c)
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OBJS := $(addprefix $(obj),$(SOBJS) $(COBJS-y))
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all: $(obj).depend $(LIB)
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$(LIB): $(OBJS)
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$(call cmd_link_o_target, $(OBJS))
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#########################################################################
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# defines $(obj).depend target
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include $(SRCTREE)/rules.mk
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sinclude $(obj).depend
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#########################################################################
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