u-boot-brain/arch/sandbox/cpu/sdl.c
Simon Glass 282e29eb47 dm: sandbox: sound: Convert to use driver model
Update sandbox's device tree and config to use driver model for sound. Use
the double buffer for sound output so that we don't need to wait for the
sound to complete before returning.

Signed-off-by: Simon Glass <sjg@chromium.org>
2018-12-13 16:36:30 -07:00

382 lines
7.8 KiB
C

// SPDX-License-Identifier: GPL-2.0+
/*
* Copyright (c) 2013 Google, Inc
*/
#include <errno.h>
#include <unistd.h>
#include <linux/input.h>
#include <SDL/SDL.h>
#include <sound.h>
#include <asm/state.h>
enum {
SAMPLE_RATE = 22050,
};
/**
* struct buf_info - a data buffer holding audio data
*
* @pos: Current position playing in audio buffer
* @size: Size of data in audio buffer (0=empty)
* @alloced: Allocated size of audio buffer (max size it can hold)
* @data: Audio data
*/
struct buf_info {
uint pos;
uint size;
uint alloced;
uint8_t *data;
};
static struct sdl_info {
SDL_Surface *screen;
int width;
int height;
int depth;
int pitch;
uint frequency;
uint sample_rate;
bool audio_active;
bool inited;
int cur_buf;
struct buf_info buf[2];
bool running;
} sdl;
static void sandbox_sdl_poll_events(void)
{
/*
* We don't want to include common.h in this file since it uses
* system headers. So add a declation here.
*/
extern void reset_cpu(unsigned long addr);
SDL_Event event;
while (SDL_PollEvent(&event)) {
switch (event.type) {
case SDL_QUIT:
puts("LCD window closed - quitting\n");
reset_cpu(1);
break;
}
}
}
static int sandbox_sdl_ensure_init(void)
{
if (!sdl.inited) {
if (SDL_Init(0) < 0) {
printf("Unable to initialize SDL: %s\n",
SDL_GetError());
return -EIO;
}
atexit(SDL_Quit);
sdl.inited = true;
}
return 0;
}
int sandbox_sdl_init_display(int width, int height, int log2_bpp)
{
struct sandbox_state *state = state_get_current();
int err;
if (!width || !state->show_lcd)
return 0;
err = sandbox_sdl_ensure_init();
if (err)
return err;
if (SDL_InitSubSystem(SDL_INIT_VIDEO) < 0) {
printf("Unable to initialize SDL LCD: %s\n", SDL_GetError());
return -EPERM;
}
SDL_WM_SetCaption("U-Boot", "U-Boot");
sdl.width = width;
sdl.height = height;
sdl.depth = 1 << log2_bpp;
sdl.pitch = sdl.width * sdl.depth / 8;
sdl.screen = SDL_SetVideoMode(width, height, 0, 0);
sandbox_sdl_poll_events();
return 0;
}
int sandbox_sdl_sync(void *lcd_base)
{
SDL_Surface *frame;
frame = SDL_CreateRGBSurfaceFrom(lcd_base, sdl.width, sdl.height,
sdl.depth, sdl.pitch,
0x1f << 11, 0x3f << 5, 0x1f << 0, 0);
SDL_BlitSurface(frame, NULL, sdl.screen, NULL);
SDL_FreeSurface(frame);
SDL_UpdateRect(sdl.screen, 0, 0, 0, 0);
sandbox_sdl_poll_events();
return 0;
}
#define NONE (-1)
#define NUM_SDL_CODES (SDLK_UNDO + 1)
static int16_t sdl_to_keycode[NUM_SDL_CODES] = {
/* 0 */
NONE, NONE, NONE, NONE, NONE,
NONE, NONE, NONE, KEY_BACKSPACE, KEY_TAB,
NONE, NONE, NONE, KEY_ENTER, NONE,
NONE, NONE, NONE, NONE, KEY_POWER, /* use PAUSE as POWER */
/* 20 */
NONE, NONE, NONE, NONE, NONE,
NONE, NONE, KEY_ESC, NONE, NONE,
NONE, NONE, KEY_SPACE, NONE, NONE,
NONE, NONE, NONE, NONE, NONE,
/* 40 */
NONE, NONE, NONE, NONE, KEY_COMMA,
KEY_MINUS, KEY_DOT, KEY_SLASH, KEY_0, KEY_1,
KEY_2, KEY_3, KEY_4, KEY_5, KEY_6,
KEY_7, KEY_8, KEY_9, NONE, KEY_SEMICOLON,
/* 60 */
NONE, KEY_EQUAL, NONE, NONE, NONE,
NONE, NONE, NONE, NONE, NONE,
NONE, NONE, NONE, NONE, NONE,
NONE, NONE, NONE, NONE, NONE,
/* 80 */
NONE, NONE, NONE, NONE, NONE,
NONE, NONE, NONE, NONE, NONE,
NONE, NONE, KEY_BACKSLASH, NONE, NONE,
NONE, KEY_GRAVE, KEY_A, KEY_B, KEY_C,
/* 100 */
KEY_D, KEY_E, KEY_F, KEY_G, KEY_H,
KEY_I, KEY_J, KEY_K, KEY_L, KEY_M,
KEY_N, KEY_O, KEY_P, KEY_Q, KEY_R,
KEY_S, KEY_T, KEY_U, KEY_V, KEY_W,
/* 120 */
KEY_X, KEY_Y, KEY_Z, NONE, NONE,
NONE, NONE, KEY_DELETE, NONE, NONE,
NONE, NONE, NONE, NONE, NONE,
NONE, NONE, NONE, NONE, NONE,
/* 140 */
NONE, NONE, NONE, NONE, NONE,
NONE, NONE, NONE, NONE, NONE,
NONE, NONE, NONE, NONE, NONE,
NONE, NONE, NONE, NONE, NONE,
/* 160 */
NONE, NONE, NONE, NONE, NONE,
NONE, NONE, NONE, NONE, NONE,
NONE, NONE, NONE, NONE, NONE,
NONE, NONE, NONE, NONE, NONE,
/* 180 */
NONE, NONE, NONE, NONE, NONE,
NONE, NONE, NONE, NONE, NONE,
NONE, NONE, NONE, NONE, NONE,
NONE, NONE, NONE, NONE, NONE,
/* 200 */
NONE, NONE, NONE, NONE, NONE,
NONE, NONE, NONE, NONE, NONE,
NONE, NONE, NONE, NONE, NONE,
NONE, NONE, NONE, NONE, NONE,
/* 220 */
NONE, NONE, NONE, NONE, NONE,
NONE, NONE, NONE, NONE, NONE,
NONE, NONE, NONE, NONE, NONE,
NONE, NONE, NONE, NONE, NONE,
/* 240 */
NONE, NONE, NONE, NONE, NONE,
NONE, NONE, NONE, NONE, NONE,
NONE, NONE, NONE, NONE, NONE,
NONE, KEY_KP0, KEY_KP1, KEY_KP2, KEY_KP3,
/* 260 */
KEY_KP4, KEY_KP5, KEY_KP6, KEY_KP7, KEY_KP8,
KEY_KP9, KEY_KPDOT, KEY_KPSLASH, KEY_KPASTERISK, KEY_KPMINUS,
KEY_KPPLUS, KEY_KPENTER, KEY_KPEQUAL, KEY_UP, KEY_DOWN,
KEY_RIGHT, KEY_LEFT, KEY_INSERT, KEY_HOME, KEY_END,
/* 280 */
KEY_PAGEUP, KEY_PAGEDOWN, KEY_F1, KEY_F2, KEY_F3,
KEY_F4, KEY_F5, KEY_F6, KEY_F7, KEY_F8,
KEY_F9, KEY_F10, KEY_F11, KEY_F12, NONE,
NONE, NONE, NONE, NONE, NONE,
/* 300 */
KEY_NUMLOCK, KEY_CAPSLOCK, KEY_SCROLLLOCK, KEY_RIGHTSHIFT,
KEY_LEFTSHIFT,
KEY_RIGHTCTRL, KEY_LEFTCTRL, KEY_RIGHTALT, KEY_LEFTALT, KEY_RIGHTMETA,
KEY_LEFTMETA, NONE, KEY_FN, NONE, KEY_COMPOSE,
NONE, KEY_PRINT, KEY_SYSRQ, KEY_PAUSE, NONE,
/* 320 */
NONE, NONE, NONE,
};
int sandbox_sdl_scan_keys(int key[], int max_keys)
{
Uint8 *keystate;
int i, count;
sandbox_sdl_poll_events();
keystate = SDL_GetKeyState(NULL);
for (i = count = 0; i < NUM_SDL_CODES; i++) {
if (count >= max_keys)
break;
else if (keystate[i])
key[count++] = sdl_to_keycode[i];
}
return count;
}
int sandbox_sdl_key_pressed(int keycode)
{
int key[8]; /* allow up to 8 keys to be pressed at once */
int count;
int i;
count = sandbox_sdl_scan_keys(key, sizeof(key) / sizeof(key[0]));
for (i = 0; i < count; i++) {
if (key[i] == keycode)
return 0;
}
return -ENOENT;
}
void sandbox_sdl_fill_audio(void *udata, Uint8 *stream, int len)
{
struct buf_info *buf;
int avail;
int i;
for (i = 0; i < 2; i++) {
buf = &sdl.buf[sdl.cur_buf];
avail = buf->size - buf->pos;
if (avail <= 0) {
sdl.cur_buf = 1 - sdl.cur_buf;
continue;
}
if (avail > len)
avail = len;
SDL_MixAudio(stream, buf->data + buf->pos, avail,
SDL_MIX_MAXVOLUME);
buf->pos += avail;
len -= avail;
/* Move to next buffer if we are at the end */
if (buf->pos == buf->size)
buf->size = 0;
else
break;
}
}
int sandbox_sdl_sound_init(void)
{
SDL_AudioSpec wanted;
int i;
if (sandbox_sdl_ensure_init())
return -1;
if (sdl.audio_active)
return 0;
/* Set the audio format */
wanted.freq = SAMPLE_RATE;
wanted.format = AUDIO_S16;
wanted.channels = 1; /* 1 = mono, 2 = stereo */
wanted.samples = 1024; /* Good low-latency value for callback */
wanted.callback = sandbox_sdl_fill_audio;
wanted.userdata = NULL;
for (i = 0; i < 2; i++) {
struct buf_info *buf = &sdl.buf[i];
buf->alloced = sizeof(uint16_t) * wanted.freq * wanted.channels;
buf->data = malloc(buf->alloced);
if (!buf->data) {
printf("%s: Out of memory\n", __func__);
if (i == 1)
free(sdl.buf[0].data);
return -1;
}
buf->pos = 0;
buf->size = 0;
}
if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) {
printf("Unable to initialize SDL audio: %s\n", SDL_GetError());
goto err;
}
/* Open the audio device, forcing the desired format */
if (SDL_OpenAudio(&wanted, NULL) < 0) {
printf("Couldn't open audio: %s\n", SDL_GetError());
goto err;
}
sdl.audio_active = true;
sdl.sample_rate = wanted.freq;
sdl.cur_buf = 0;
sdl.running = 0;
return 0;
err:
for (i = 0; i < 2; i++)
free(sdl.buf[i].data);
return -1;
}
int sandbox_sdl_sound_play(const void *data, uint size)
{
struct buf_info *buf;
if (!sdl.audio_active)
return 0;
buf = &sdl.buf[0];
if (buf->size)
buf = &sdl.buf[1];
while (buf->size)
usleep(1000);
if (size > buf->alloced)
return -E2BIG;
memcpy(buf->data, data, size);
buf->size = size;
buf->pos = 0;
if (!sdl.running) {
SDL_PauseAudio(0);
sdl.running = 1;
}
return 0;
}
int sandbox_sdl_sound_stop(void)
{
if (sdl.running) {
SDL_PauseAudio(1);
sdl.running = 0;
}
return 0;
}