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![Simon Glass](/assets/img/avatar_default.png)
Rather than having a global variable, pass the spl_image as a parameter. This avoids BSS use, and makes it clearer what the function is actually doing. Signed-off-by: Simon Glass <sjg@chromium.org> Reviewed-by: Tom Rini <trini@konsulko.com>
40 lines
1.1 KiB
C
40 lines
1.1 KiB
C
/*
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* Copyright (C) 2013
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* ISEE 2007 SL - Enric Balletbo i Serra <eballetbo@iseebcn.com>
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*
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* Based on common/spl/spl_nand.c
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* Copyright (C) 2011
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* Corscience GmbH & Co. KG - Simon Schwarz <schwarz@corscience.de>
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*
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* SPDX-License-Identifier: GPL-2.0+
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*/
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#include <common.h>
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#include <config.h>
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#include <spl.h>
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#include <asm/io.h>
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#include <onenand_uboot.h>
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static int spl_onenand_load_image(struct spl_image_info *spl_image,
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struct spl_boot_device *bootdev)
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{
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struct image_header *header;
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int ret;
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debug("spl: onenand\n");
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/*use CONFIG_SYS_TEXT_BASE as temporary storage area */
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header = (struct image_header *)(CONFIG_SYS_TEXT_BASE);
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/* Load u-boot */
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onenand_spl_load_image(CONFIG_SYS_ONENAND_U_BOOT_OFFS,
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CONFIG_SYS_ONENAND_PAGE_SIZE, (void *)header);
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ret = spl_parse_image_header(spl_image, header);
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if (ret)
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return ret;
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onenand_spl_load_image(CONFIG_SYS_ONENAND_U_BOOT_OFFS,
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spl_image->size, (void *)spl_image->load_addr);
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return 0;
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}
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/* Use priorty 1 so that Ubi can override this */
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SPL_LOAD_IMAGE_METHOD(1, BOOT_DEVICE_ONENAND, spl_onenand_load_image);
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