u-boot-brain/arch/arc/lib/libgcc2.c
Tom Rini 83d290c56f SPDX: Convert all of our single license tags to Linux Kernel style
When U-Boot started using SPDX tags we were among the early adopters and
there weren't a lot of other examples to borrow from.  So we picked the
area of the file that usually had a full license text and replaced it
with an appropriate SPDX-License-Identifier: entry.  Since then, the
Linux Kernel has adopted SPDX tags and they place it as the very first
line in a file (except where shebangs are used, then it's second line)
and with slightly different comment styles than us.

In part due to community overlap, in part due to better tag visibility
and in part for other minor reasons, switch over to that style.

This commit changes all instances where we have a single declared
license in the tag as both the before and after are identical in tag
contents.  There's also a few places where I found we did not have a tag
and have introduced one.

Signed-off-by: Tom Rini <trini@konsulko.com>
2018-05-07 09:34:12 -04:00

161 lines
2.2 KiB
C

// SPDX-License-Identifier: GPL-2.0+
/*
* Copyright (C) 1989-2013 Free Software Foundation, Inc.
*/
#include "libgcc2.h"
DWtype
__ashldi3(DWtype u, shift_count_type b)
{
if (b == 0)
return u;
const DWunion uu = {.ll = u};
const shift_count_type bm = W_TYPE_SIZE - b;
DWunion w;
if (bm <= 0) {
w.s.low = 0;
w.s.high = (UWtype)uu.s.low << -bm;
} else {
const UWtype carries = (UWtype) uu.s.low >> bm;
w.s.low = (UWtype)uu.s.low << b;
w.s.high = ((UWtype)uu.s.high << b) | carries;
}
return w.ll;
}
DWtype
__ashrdi3(DWtype u, shift_count_type b)
{
if (b == 0)
return u;
const DWunion uu = {.ll = u};
const shift_count_type bm = W_TYPE_SIZE - b;
DWunion w;
if (bm <= 0) {
/* w.s.high = 1..1 or 0..0 */
w.s.high = uu.s.high >> (W_TYPE_SIZE - 1);
w.s.low = uu.s.high >> -bm;
} else {
const UWtype carries = (UWtype) uu.s.high << bm;
w.s.high = uu.s.high >> b;
w.s.low = ((UWtype)uu.s.low >> b) | carries;
}
return w.ll;
}
DWtype
__lshrdi3(DWtype u, shift_count_type b)
{
if (b == 0)
return u;
const DWunion uu = {.ll = u};
const shift_count_type bm = W_TYPE_SIZE - b;
DWunion w;
if (bm <= 0) {
w.s.high = 0;
w.s.low = (UWtype)uu.s.high >> -bm;
} else {
const UWtype carries = (UWtype)uu.s.high << bm;
w.s.high = (UWtype)uu.s.high >> b;
w.s.low = ((UWtype)uu.s.low >> b) | carries;
}
return w.ll;
}
unsigned long
udivmodsi4(unsigned long num, unsigned long den, int modwanted)
{
unsigned long bit = 1;
unsigned long res = 0;
while (den < num && bit && !(den & (1L<<31))) {
den <<= 1;
bit <<= 1;
}
while (bit) {
if (num >= den) {
num -= den;
res |= bit;
}
bit >>= 1;
den >>= 1;
}
if (modwanted)
return num;
return res;
}
long
__divsi3(long a, long b)
{
int neg = 0;
long res;
if (a < 0) {
a = -a;
neg = !neg;
}
if (b < 0) {
b = -b;
neg = !neg;
}
res = udivmodsi4(a, b, 0);
if (neg)
res = -res;
return res;
}
long
__modsi3(long a, long b)
{
int neg = 0;
long res;
if (a < 0) {
a = -a;
neg = 1;
}
if (b < 0)
b = -b;
res = udivmodsi4(a, b, 1);
if (neg)
res = -res;
return res;
}
long
__udivsi3(long a, long b)
{
return udivmodsi4(a, b, 0);
}
long
__umodsi3(long a, long b)
{
return udivmodsi4(a, b, 1);
}