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https://github.com/brain-hackers/u-boot-brain
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![Simon Glass](/assets/img/avatar_default.png)
When debugging sandbox it is sometimes annoying that the memory file is deleted early on. If sandbox later crashes or we quit (using the debugger), it is not possible to run it again with the same state since the memory file is gone. Remove the old memory file when sandbox exits, instead. Also add debugging showing the memory filename. Signed-off-by: Simon Glass <sjg@chromium.org>
425 lines
9.5 KiB
C
425 lines
9.5 KiB
C
// SPDX-License-Identifier: GPL-2.0+
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/*
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* Copyright (c) 2011-2012 The Chromium OS Authors.
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*/
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#include <common.h>
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#include <errno.h>
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#include <fdtdec.h>
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#include <os.h>
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#include <asm/state.h>
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/* Main state record for the sandbox */
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static struct sandbox_state main_state;
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static struct sandbox_state *state; /* Pointer to current state record */
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static int state_ensure_space(int extra_size)
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{
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void *blob = state->state_fdt;
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int used, size, free;
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void *buf;
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int ret;
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used = fdt_off_dt_strings(blob) + fdt_size_dt_strings(blob);
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size = fdt_totalsize(blob);
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free = size - used;
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if (free > extra_size)
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return 0;
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size = used + extra_size;
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buf = os_malloc(size);
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if (!buf)
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return -ENOMEM;
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ret = fdt_open_into(blob, buf, size);
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if (ret) {
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os_free(buf);
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return -EIO;
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}
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os_free(blob);
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state->state_fdt = buf;
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return 0;
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}
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static int state_read_file(struct sandbox_state *state, const char *fname)
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{
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loff_t size;
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int ret;
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int fd;
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ret = os_get_filesize(fname, &size);
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if (ret < 0) {
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printf("Cannot find sandbox state file '%s'\n", fname);
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return -ENOENT;
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}
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state->state_fdt = os_malloc(size);
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if (!state->state_fdt) {
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puts("No memory to read sandbox state\n");
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return -ENOMEM;
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}
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fd = os_open(fname, OS_O_RDONLY);
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if (fd < 0) {
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printf("Cannot open sandbox state file '%s'\n", fname);
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ret = -EPERM;
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goto err_open;
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}
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if (os_read(fd, state->state_fdt, size) != size) {
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printf("Cannot read sandbox state file '%s'\n", fname);
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ret = -EIO;
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goto err_read;
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}
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os_close(fd);
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return 0;
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err_read:
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os_close(fd);
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err_open:
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os_free(state->state_fdt);
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state->state_fdt = NULL;
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return ret;
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}
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/***
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* sandbox_read_state_nodes() - Read state associated with a driver
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*
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* This looks through all compatible nodes and calls the read function on
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* each one, to read in the state.
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*
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* If nothing is found, it still calls the read function once, to set up a
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* single global state for that driver.
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*
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* @state: Sandbox state
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* @io: Method to use for reading state
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* @blob: FDT containing state
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* @return 0 if OK, -EINVAL if the read function returned failure
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*/
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int sandbox_read_state_nodes(struct sandbox_state *state,
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struct sandbox_state_io *io, const void *blob)
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{
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int count;
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int node;
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int ret;
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debug(" - read %s\n", io->name);
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if (!io->read)
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return 0;
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node = -1;
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count = 0;
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while (blob) {
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node = fdt_node_offset_by_compatible(blob, node, io->compat);
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if (node < 0)
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return 0; /* No more */
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debug(" - read node '%s'\n", fdt_get_name(blob, node, NULL));
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ret = io->read(blob, node);
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if (ret) {
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printf("Unable to read state for '%s'\n", io->compat);
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return -EINVAL;
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}
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count++;
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}
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/*
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* If we got no saved state, call the read function once without a
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* node, to set up the global state.
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*/
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if (count == 0) {
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debug(" - read global\n");
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ret = io->read(NULL, -1);
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if (ret) {
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printf("Unable to read global state for '%s'\n",
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io->name);
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return -EINVAL;
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}
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}
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return 0;
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}
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int sandbox_read_state(struct sandbox_state *state, const char *fname)
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{
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struct sandbox_state_io *io;
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const void *blob;
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bool got_err;
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int ret;
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if (state->read_state && fname) {
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ret = state_read_file(state, fname);
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if (ret == -ENOENT && state->ignore_missing_state_on_read)
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ret = 0;
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if (ret)
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return ret;
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}
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/* Call all the state read functions */
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got_err = false;
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blob = state->state_fdt;
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io = ll_entry_start(struct sandbox_state_io, state_io);
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for (; io < ll_entry_end(struct sandbox_state_io, state_io); io++) {
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ret = sandbox_read_state_nodes(state, io, blob);
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if (ret < 0)
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got_err = true;
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}
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if (state->read_state && fname) {
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debug("Read sandbox state from '%s'%s\n", fname,
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got_err ? " (with errors)" : "");
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}
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return got_err ? -1 : 0;
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}
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/***
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* sandbox_write_state_node() - Write state associated with a driver
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*
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* This calls the write function to write out global state for that driver.
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*
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* TODO(sjg@chromium.org): Support writing out state from multiple drivers
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* of the same time. We don't need this yet,and it will be much easier to
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* do when driver model is available.
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*
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* @state: Sandbox state
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* @io: Method to use for writing state
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* @return 0 if OK, -EIO if there is a fatal error (such as out of space
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* for adding the data), -EINVAL if the write function failed.
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*/
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int sandbox_write_state_node(struct sandbox_state *state,
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struct sandbox_state_io *io)
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{
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void *blob;
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int node;
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int ret;
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if (!io->write)
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return 0;
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ret = state_ensure_space(SANDBOX_STATE_MIN_SPACE);
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if (ret) {
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printf("Failed to add more space for state\n");
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return -EIO;
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}
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/* The blob location can change when the size increases */
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blob = state->state_fdt;
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node = fdt_node_offset_by_compatible(blob, -1, io->compat);
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if (node == -FDT_ERR_NOTFOUND) {
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node = fdt_add_subnode(blob, 0, io->name);
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if (node < 0) {
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printf("Cannot create node '%s': %s\n", io->name,
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fdt_strerror(node));
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return -EIO;
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}
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if (fdt_setprop_string(blob, node, "compatible", io->compat)) {
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puts("Cannot set compatible\n");
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return -EIO;
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}
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} else if (node < 0) {
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printf("Cannot access node '%s': %s\n", io->name,
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fdt_strerror(node));
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return -EIO;
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}
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debug("Write state for '%s' to node %d\n", io->compat, node);
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ret = io->write(blob, node);
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if (ret) {
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printf("Unable to write state for '%s'\n", io->compat);
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return -EINVAL;
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}
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return 0;
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}
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int sandbox_write_state(struct sandbox_state *state, const char *fname)
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{
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struct sandbox_state_io *io;
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bool got_err;
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int size;
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int ret;
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int fd;
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/* Create a state FDT if we don't have one */
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if (!state->state_fdt) {
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size = 0x4000;
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state->state_fdt = os_malloc(size);
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if (!state->state_fdt) {
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puts("No memory to create FDT\n");
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return -ENOMEM;
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}
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ret = fdt_create_empty_tree(state->state_fdt, size);
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if (ret < 0) {
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printf("Cannot create empty state FDT: %s\n",
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fdt_strerror(ret));
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ret = -EIO;
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goto err_create;
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}
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}
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/* Call all the state write funtcions */
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got_err = false;
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io = ll_entry_start(struct sandbox_state_io, state_io);
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ret = 0;
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for (; io < ll_entry_end(struct sandbox_state_io, state_io); io++) {
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ret = sandbox_write_state_node(state, io);
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if (ret == -EIO)
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break;
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else if (ret)
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got_err = true;
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}
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if (ret == -EIO) {
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printf("Could not write sandbox state\n");
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goto err_create;
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}
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ret = fdt_pack(state->state_fdt);
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if (ret < 0) {
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printf("Cannot pack state FDT: %s\n", fdt_strerror(ret));
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ret = -EINVAL;
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goto err_create;
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}
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size = fdt_totalsize(state->state_fdt);
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fd = os_open(fname, OS_O_WRONLY | OS_O_CREAT);
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if (fd < 0) {
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printf("Cannot open sandbox state file '%s'\n", fname);
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ret = -EIO;
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goto err_create;
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}
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if (os_write(fd, state->state_fdt, size) != size) {
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printf("Cannot write sandbox state file '%s'\n", fname);
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ret = -EIO;
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goto err_write;
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}
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os_close(fd);
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debug("Wrote sandbox state to '%s'%s\n", fname,
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got_err ? " (with errors)" : "");
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return 0;
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err_write:
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os_close(fd);
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err_create:
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os_free(state->state_fdt);
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return ret;
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}
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int state_setprop(int node, const char *prop_name, const void *data, int size)
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{
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void *blob;
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int len;
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int ret;
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fdt_getprop(state->state_fdt, node, prop_name, &len);
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/* Add space for the new property, its name and some overhead */
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ret = state_ensure_space(size - len + strlen(prop_name) + 32);
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if (ret)
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return ret;
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/* This should succeed, barring a mutiny */
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blob = state->state_fdt;
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ret = fdt_setprop(blob, node, prop_name, data, size);
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if (ret) {
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printf("%s: Unable to set property '%s' in node '%s': %s\n",
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__func__, prop_name, fdt_get_name(blob, node, NULL),
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fdt_strerror(ret));
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return -ENOSPC;
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}
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return 0;
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}
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struct sandbox_state *state_get_current(void)
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{
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assert(state);
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return state;
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}
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void state_set_skip_delays(bool skip_delays)
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{
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struct sandbox_state *state = state_get_current();
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state->skip_delays = skip_delays;
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}
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bool state_get_skip_delays(void)
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{
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struct sandbox_state *state = state_get_current();
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return state->skip_delays;
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}
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void state_reset_for_test(struct sandbox_state *state)
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{
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/* No reset yet, so mark it as such. Always allow power reset */
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state->last_sysreset = SYSRESET_COUNT;
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state->sysreset_allowed[SYSRESET_POWER] = true;
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memset(&state->wdt, '\0', sizeof(state->wdt));
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memset(state->spi, '\0', sizeof(state->spi));
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/*
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* Set up the memory tag list. Use the top of emulated SDRAM for the
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* first tag number, since that address offset is outside the legal
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* range, and can be assumed to be a tag.
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*/
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INIT_LIST_HEAD(&state->mapmem_head);
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state->next_tag = state->ram_size;
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}
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int state_init(void)
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{
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state = &main_state;
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state->ram_size = CONFIG_SYS_SDRAM_SIZE;
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state->ram_buf = os_malloc(state->ram_size);
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assert(state->ram_buf);
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state_reset_for_test(state);
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/*
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* Example of how to use GPIOs:
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*
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* sandbox_gpio_set_direction(170, 0);
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* sandbox_gpio_set_value(170, 0);
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*/
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return 0;
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}
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int state_uninit(void)
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{
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int err;
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state = &main_state;
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if (state->write_ram_buf) {
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err = os_write_ram_buf(state->ram_buf_fname);
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if (err) {
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printf("Failed to write RAM buffer\n");
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return err;
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}
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}
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if (state->write_state) {
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if (sandbox_write_state(state, state->state_fname)) {
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printf("Failed to write sandbox state\n");
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return -1;
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}
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}
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/* Remove old memory file if required */
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if (state->ram_buf_rm && state->ram_buf_fname)
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os_unlink(state->ram_buf_fname);
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/* Delete this at the last moment so as not to upset gdb too much */
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if (state->jumped_fname)
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os_unlink(state->jumped_fname);
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if (state->state_fdt)
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os_free(state->state_fdt);
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memset(state, '\0', sizeof(*state));
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return 0;
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}
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