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https://github.com/brain-hackers/u-boot-brain
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![Tom Rini](/assets/img/avatar_default.png)
When U-Boot started using SPDX tags we were among the early adopters and there weren't a lot of other examples to borrow from. So we picked the area of the file that usually had a full license text and replaced it with an appropriate SPDX-License-Identifier: entry. Since then, the Linux Kernel has adopted SPDX tags and they place it as the very first line in a file (except where shebangs are used, then it's second line) and with slightly different comment styles than us. In part due to community overlap, in part due to better tag visibility and in part for other minor reasons, switch over to that style. This commit changes all instances where we have a single declared license in the tag as both the before and after are identical in tag contents. There's also a few places where I found we did not have a tag and have introduced one. Signed-off-by: Tom Rini <trini@konsulko.com>
141 lines
2.6 KiB
C
141 lines
2.6 KiB
C
/* SPDX-License-Identifier: GPL-2.0+ */
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/*
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* Sunxi platform display controller register and constant defines
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*
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* (C) Copyright 2017 Jernej Skrabec <jernej.skrabec@siol.net>
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*
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* Based on out of tree Linux DRM driver defines:
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* Copyright (C) 2016 Jean-Francois Moine <moinejf@free.fr>
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* Copyright (c) 2016 Allwinnertech Co., Ltd.
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*/
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#ifndef _SUNXI_DISPLAY2_H
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#define _SUNXI_DISPLAY2_H
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/* internal clock settings */
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struct de_clk {
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u32 gate_cfg;
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u32 bus_cfg;
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u32 rst_cfg;
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u32 div_cfg;
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u32 sel_cfg;
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};
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/* global control */
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struct de_glb {
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u32 ctl;
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u32 status;
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u32 dbuff;
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u32 size;
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};
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/* alpha blending */
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struct de_bld {
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u32 fcolor_ctl;
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struct {
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u32 fcolor;
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u32 insize;
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u32 offset;
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u32 dum;
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} attr[4];
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u32 dum0[15];
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u32 route;
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u32 premultiply;
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u32 bkcolor;
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u32 output_size;
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u32 bld_mode[4];
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u32 dum1[4];
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u32 ck_ctl;
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u32 ck_cfg;
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u32 dum2[2];
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u32 ck_max[4];
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u32 dum3[4];
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u32 ck_min[4];
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u32 dum4[3];
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u32 out_ctl;
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};
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/* VI channel */
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struct de_vi {
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struct {
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u32 attr;
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u32 size;
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u32 coord;
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u32 pitch[3];
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u32 top_laddr[3];
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u32 bot_laddr[3];
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} cfg[4];
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u32 fcolor[4];
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u32 top_haddr[3];
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u32 bot_haddr[3];
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u32 ovl_size[2];
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u32 hori[2];
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u32 vert[2];
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};
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struct de_ui {
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struct {
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u32 attr;
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u32 size;
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u32 coord;
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u32 pitch;
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u32 top_laddr;
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u32 bot_laddr;
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u32 fcolor;
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u32 dum;
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} cfg[4];
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u32 top_haddr;
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u32 bot_haddr;
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u32 ovl_size;
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};
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struct de_csc {
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u32 csc_ctl;
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u8 res[0xc];
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u32 coef11;
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u32 coef12;
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u32 coef13;
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u32 coef14;
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u32 coef21;
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u32 coef22;
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u32 coef23;
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u32 coef24;
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u32 coef31;
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u32 coef32;
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u32 coef33;
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u32 coef34;
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};
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/*
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* DE register constants.
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*/
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#define SUNXI_DE2_MUX0_BASE (SUNXI_DE2_BASE + 0x100000)
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#define SUNXI_DE2_MUX1_BASE (SUNXI_DE2_BASE + 0x200000)
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#define SUNXI_DE2_MUX_GLB_REGS 0x00000
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#define SUNXI_DE2_MUX_BLD_REGS 0x01000
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#define SUNXI_DE2_MUX_CHAN_REGS 0x02000
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#define SUNXI_DE2_MUX_CHAN_SZ 0x1000
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#define SUNXI_DE2_MUX_VSU_REGS 0x20000
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#define SUNXI_DE2_MUX_GSU1_REGS 0x30000
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#define SUNXI_DE2_MUX_GSU2_REGS 0x40000
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#define SUNXI_DE2_MUX_GSU3_REGS 0x50000
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#define SUNXI_DE2_MUX_FCE_REGS 0xa0000
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#define SUNXI_DE2_MUX_BWS_REGS 0xa2000
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#define SUNXI_DE2_MUX_LTI_REGS 0xa4000
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#define SUNXI_DE2_MUX_PEAK_REGS 0xa6000
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#define SUNXI_DE2_MUX_ASE_REGS 0xa8000
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#define SUNXI_DE2_MUX_FCC_REGS 0xaa000
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#define SUNXI_DE2_MUX_DCSC_REGS 0xb0000
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#define SUNXI_DE2_FORMAT_XRGB_8888 4
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#define SUNXI_DE2_FORMAT_RGB_565 10
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#define SUNXI_DE2_MUX_GLB_CTL_EN (1 << 0)
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#define SUNXI_DE2_UI_CFG_ATTR_EN (1 << 0)
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#define SUNXI_DE2_UI_CFG_ATTR_FMT(f) ((f & 0xf) << 8)
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#define SUNXI_DE2_WH(w, h) (((h - 1) << 16) | (w - 1))
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#endif /* _SUNXI_DISPLAY2_H */
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