u-boot-brain/include/lcd_console.h
Hannes Petermaier 604c7d4a5a common/lcd_console: introduce display/framebuffer rotation
Sometimes, for example if the display is mounted in portrait mode or even if it
is mounted landscape but rotated by 180 degrees, we need to rotate our content
of the display respectively the framebuffer, so that user can read the messages
which are printed out.

For this we introduce the feature called "CONFIG_LCD_ROTATION", this may be
defined in the board-configuration if needed. After this the lcd_console will
be initialized with a given rotation from "vl_rot" out of "vidinfo_t" which is
provided by the board specific code.

If CONFIG_LCD_ROTATION is not defined, the console will be initialized with
0 degrees rotation.

Signed-off-by: Hannes Petermaier <hannes.petermaier@br-automation.com>
Signed-off-by: Hannes Petermaier <oe5hpm@oevsv.at>
Acked-by: Nikita Kiryanov <nikita@compulab.co.il>
[agust: fixed 'struct vidinfo' has no member named 'vl_rot' errors]
Signed-off-by: Anatolij Gustschin <agust@denx.de>
2015-04-18 17:40:37 +02:00

107 lines
2.7 KiB
C

/*
* Copyright (C) 2014, Compulab Ltd - http://compulab.co.il/
*
* SPDX-License-Identifier: GPL-2.0+
*/
/* By default we scroll by a single line */
#ifndef CONFIG_CONSOLE_SCROLL_LINES
#define CONFIG_CONSOLE_SCROLL_LINES 1
#endif
struct console_t {
short curr_col, curr_row;
short cols, rows;
void *fbbase;
u32 lcdsizex, lcdsizey, lcdrot;
void (*fp_putc_xy)(struct console_t *pcons, ushort x, ushort y, char c);
void (*fp_console_moverow)(struct console_t *pcons,
u32 rowdst, u32 rowsrc);
void (*fp_console_setrow)(struct console_t *pcons, u32 row, int clr);
};
/**
* console_calc_rowcol() - calculate available rows / columns wihtin a given
* screen-size based on used VIDEO_FONT.
*
* @pcons: Pointer to struct console_t
* @sizex: size X of the screen in pixel
* @sizey: size Y of the screen in pixel
*/
void console_calc_rowcol(struct console_t *pcons, u32 sizex, u32 sizey);
/**
* lcd_init_console() - Initialize lcd console parameters
*
* Setup the address of console base, and the number of rows and columns the
* console has.
*
* @address: Console base address
* @vl_rows: Number of rows in the console
* @vl_cols: Number of columns in the console
* @vl_rot: Rotation of display in degree (0 - 90 - 180 - 270) counterlockwise
*/
void lcd_init_console(void *address, int vl_cols, int vl_rows, int vl_rot);
/**
* lcd_set_col() - Set the number of the current lcd console column
*
* Set the number of the console column where the cursor is.
*
* @col: Column number
*/
void lcd_set_col(short col);
/**
* lcd_set_row() - Set the number of the current lcd console row
*
* Set the number of the console row where the cursor is.
*
* @row: Row number
*/
void lcd_set_row(short row);
/**
* lcd_position_cursor() - Position the cursor on the screen
*
* Position the cursor at the given coordinates on the screen.
*
* @col: Column number
* @row: Row number
*/
void lcd_position_cursor(unsigned col, unsigned row);
/**
* lcd_get_screen_rows() - Get the total number of screen rows
*
* @return: Number of screen rows
*/
int lcd_get_screen_rows(void);
/**
* lcd_get_screen_columns() - Get the total number of screen columns
*
* @return: Number of screen columns
*/
int lcd_get_screen_columns(void);
/**
* lcd_putc() - Print to screen a single character at the location of the cursor
*
* @c: The character to print
*/
void lcd_putc(const char c);
/**
* lcd_puts() - Print to screen a string at the location of the cursor
*
* @s: The string to print
*/
void lcd_puts(const char *s);
/**
* lcd_printf() - Print to screen a formatted string at location of the cursor
*
* @fmt: The formatted string to print
* @...: The arguments for the formatted string
*/
void lcd_printf(const char *fmt, ...);