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![Wolfgang Denk](/assets/img/avatar_default.png)
As documented, almost all U-Boot commands expect numbers to be entered in hexadecimal input format. (Exception: for historical reasons, the "sleep" command takes its argument in decimal input format.) This rule was broken for the "load" command; for details please see especially commits045fa1e
"fs: add filesystem switch libary, implement ls and fsload commands" and3f83c87
"fs: fix number base behaviour change in fatload/ext*load". In the result, the load command would always require an explicit "0x" prefix for regular (i. e. base 16 formatted) input. Change this to use the standard notation of base 16 input format. While strictly speaking this is a change of the user interface, we hope that it will not cause trouble. Stephen Warren comments (see [1]): I suppose you can change the behaviour if you want; anyone writing "0x..." for their values presumably won't be affected, and if people really do assume all values in U-Boot are in hex, presumably nobody currently relies upon using non-prefixed values with the generic load command, since it doesn't work like that right now. [1] http://article.gmane.org/gmane.comp.boot-loaders.u-boot/171172 Acked-by: Tom Rini <trini@ti.com> Acked-by: Stephen Warren <swarren@nvidia.com> Signed-off-by: Wolfgang Denk <wd@denx.de>
69 lines
2.4 KiB
C
69 lines
2.4 KiB
C
/*
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* Copyright (c) 2012, NVIDIA CORPORATION. All rights reserved.
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _FS_H
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#define _FS_H
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#include <common.h>
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#define FS_TYPE_ANY 0
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#define FS_TYPE_FAT 1
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#define FS_TYPE_EXT 2
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#define FS_TYPE_SANDBOX 3
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/*
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* Tell the fs layer which block device an partition to use for future
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* commands. This also internally identifies the filesystem that is present
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* within the partition. The identification process may be limited to a
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* specific filesystem type by passing FS_* in the fstype parameter.
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*
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* Returns 0 on success.
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* Returns non-zero if there is an error accessing the disk or partition, or
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* no known filesystem type could be recognized on it.
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*/
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int fs_set_blk_dev(const char *ifname, const char *dev_part_str, int fstype);
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/*
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* Print the list of files on the partition previously set by fs_set_blk_dev(),
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* in directory "dirname".
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*
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* Returns 0 on success. Returns non-zero on error.
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*/
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int fs_ls(const char *dirname);
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/*
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* Read file "filename" from the partition previously set by fs_set_blk_dev(),
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* to address "addr", starting at byte offset "offset", and reading "len"
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* bytes. "offset" may be 0 to read from the start of the file. "len" may be
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* 0 to read the entire file. Note that not all filesystem types support
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* either/both offset!=0 or len!=0.
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*
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* Returns number of bytes read on success. Returns <= 0 on error.
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*/
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int fs_read(const char *filename, ulong addr, int offset, int len);
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/*
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* Common implementation for various filesystem commands, optionally limited
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* to a specific filesystem type via the fstype parameter.
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*/
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int do_load(cmd_tbl_t *cmdtp, int flag, int argc, char * const argv[],
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int fstype);
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int do_ls(cmd_tbl_t *cmdtp, int flag, int argc, char * const argv[],
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int fstype);
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int do_save(cmd_tbl_t *cmdtp, int flag, int argc, char * const argv[],
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int fstype);
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#endif /* _FS_H */
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