Commit Graph

3 Commits

Author SHA1 Message Date
Simon Glass
49c751603c time: Update mdelay() to delay in one large chunk
The current function delays in one millisecond at a time. This does not
work well on sandbox since it results in lots of calls to usleep(1000) in
a tight loop. This makes the sleep duration quite variable since each call
results in a sleep of *at least* 1000us, but possibly more. Depending on
how busy the machine is, the sleep time can change quite a bit.

We cannot fix this in general, but we can reduce the effect by doing a
single sleep. The multiplication works fine with an unsigned long argument
up until a sleep time of about 4m milliseconds. This is over an hour and
we can be sure that delays of that length are not useful.

Update the mdelay() function to call udelay() only once with the
calculated delay value.

Signed-off-by: Simon Glass <sjg@chromium.org>
2018-12-05 06:01:35 -07:00
Tom Rini
83d290c56f SPDX: Convert all of our single license tags to Linux Kernel style
When U-Boot started using SPDX tags we were among the early adopters and
there weren't a lot of other examples to borrow from.  So we picked the
area of the file that usually had a full license text and replaced it
with an appropriate SPDX-License-Identifier: entry.  Since then, the
Linux Kernel has adopted SPDX tags and they place it as the very first
line in a file (except where shebangs are used, then it's second line)
and with slightly different comment styles than us.

In part due to community overlap, in part due to better tag visibility
and in part for other minor reasons, switch over to that style.

This commit changes all instances where we have a single declared
license in the tag as both the before and after are identical in tag
contents.  There's also a few places where I found we did not have a tag
and have introduced one.

Signed-off-by: Tom Rini <trini@konsulko.com>
2018-05-07 09:34:12 -04:00
Masahiro Yamada
5bc516ed66 delay: collect {m, n, u}delay declarations to include/linux/delay.h
Currently, mdelay() and udelay() are declared in include/common.h,
while ndelay() in include/linux/compat.h.  It would be nice to
collect them into include/linux/delay.h like Linux.

While we are here, fix the ndelay() implementation; I used the
DIV_ROUND_UP() instead of (x)/1000 because it must wait *longer*
than the given period of time.

Signed-off-by: Masahiro Yamada <yamada.masahiro@socionext.com>
Reviewed-by: Simon Glass <sjg@chromium.org>
2017-01-14 16:46:28 -05:00