dm: sound: Create a uclass for sound

The sound driver pulls together the audio codec and i2s drivers in order
to actually make sounds. It supports setup() and play() methods. The
sound_find_codec_i2s() function allows locating the linked codec and i2s
devices. They can be referred to from uclass-private data.

Add a uclass and a test for sound.

Signed-off-by: Simon Glass <sjg@chromium.org>
This commit is contained in:
Simon Glass 2018-12-10 10:37:36 -07:00
parent e625b68b04
commit d490189865
10 changed files with 351 additions and 4 deletions

View File

@ -538,6 +538,17 @@
compatible = "sandbox,smem";
};
sound {
compatible = "sandbox,sound";
cpu {
sound-dai = <&i2s 0>;
};
codec {
sound-dai = <&audio 0>;
};
};
spi@0 {
#address-cells = <1>;
#size-cells = <0>;

View File

@ -141,4 +141,24 @@ void sandbox_get_codec_params(struct udevice *dev, int *interfacep, int *ratep,
*/
int sandbox_get_i2s_sum(struct udevice *dev);
/**
* sandbox_get_setup_called() - Returns the number of times setup(*) was called
*
* This is used in the sound test
*
* @dev: Device to check
* @return call count for the setup() method
*/
int sandbox_get_setup_called(struct udevice *dev);
/**
* sandbox_get_sound_sum() - Read back the sum of the sound data so far
*
* This data is provided to the sandbox driver by the sound play() method.
*
* @dev: Device to check
* @return sum of audio data
*/
int sandbox_get_sound_sum(struct udevice *dev);
#endif

View File

@ -6,6 +6,7 @@
#include <common.h>
#include <command.h>
#include <dm.h>
#include <fdtdec.h>
#include <sound.h>
@ -14,11 +15,20 @@ DECLARE_GLOBAL_DATA_PTR;
/* Initilaise sound subsystem */
static int do_init(cmd_tbl_t *cmdtp, int flag, int argc, char *const argv[])
{
#ifdef CONFIG_DM_SOUND
struct udevice *dev;
#endif
int ret;
#ifdef CONFIG_DM_SOUND
ret = uclass_first_device_err(UCLASS_SOUND, &dev);
if (!ret)
ret = sound_setup(dev);
#else
ret = sound_init(gd->fdt_blob);
#endif
if (ret) {
printf("Initialise Audio driver failed\n");
printf("Initialise Audio driver failed (ret=%d)\n", ret);
return CMD_RET_FAILURE;
}
@ -28,6 +38,9 @@ static int do_init(cmd_tbl_t *cmdtp, int flag, int argc, char *const argv[])
/* play sound from buffer */
static int do_play(cmd_tbl_t *cmdtp, int flag, int argc, char *const argv[])
{
#ifdef CONFIG_DM_SOUND
struct udevice *dev;
#endif
int ret = 0;
int msec = 1000;
int freq = 400;
@ -37,9 +50,15 @@ static int do_play(cmd_tbl_t *cmdtp, int flag, int argc, char *const argv[])
if (argc > 2)
freq = simple_strtoul(argv[2], NULL, 10);
#ifdef CONFIG_DM_SOUND
ret = uclass_first_device_err(UCLASS_SOUND, &dev);
if (!ret)
ret = sound_beep(dev, msec, freq);
#else
ret = sound_play(msec, freq);
#endif
if (ret) {
printf("play failed");
printf("Sound device failed to play (err=%d)\n", ret);
return CMD_RET_FAILURE;
}

View File

@ -7,6 +7,7 @@ obj-$(CONFIG_SOUND) += sound.o
obj-$(CONFIG_DM_SOUND) += codec-uclass.o
obj-$(CONFIG_DM_SOUND) += i2s-uclass.o
obj-$(CONFIG_I2S) += sound-i2s.o
obj-$(CONFIG_DM_SOUND) += sound-uclass.o
obj-$(CONFIG_I2S_SAMSUNG) += samsung-i2s.o
obj-$(CONFIG_SOUND_SANDBOX) += sandbox.o
obj-$(CONFIG_SOUND_WM8994) += wm8994.o

View File

@ -7,6 +7,7 @@
#include <audio_codec.h>
#include <dm.h>
#include <i2s.h>
#include <sound.h>
#include <asm/sound.h>
#include <asm/sdl.h>
@ -22,6 +23,12 @@ struct sandbox_i2s_priv {
int sum; /* Use to sum the provided audio data */
};
struct sandbox_sound_priv {
int setup_called;
int sum; /* Use to sum the provided audio data */
};
#ifndef CONFIG_DM_SOUND
int sound_play(uint32_t msec, uint32_t frequency)
{
sandbox_sdl_sound_start(frequency);
@ -30,6 +37,7 @@ int sound_play(uint32_t msec, uint32_t frequency)
return 0;
}
#endif /* CONFIG_DM_SOUND */
int sound_init(const void *blob)
{
@ -56,6 +64,20 @@ int sandbox_get_i2s_sum(struct udevice *dev)
return priv->sum;
}
int sandbox_get_setup_called(struct udevice *dev)
{
struct sandbox_sound_priv *priv = dev_get_priv(dev);
return priv->setup_called;
}
int sandbox_get_sound_sum(struct udevice *dev)
{
struct sandbox_sound_priv *priv = dev_get_priv(dev);
return priv->sum;
}
static int sandbox_codec_set_params(struct udevice *dev, int interface,
int rate, int mclk_freq,
int bits_per_sample, uint channels)
@ -96,9 +118,35 @@ static int sandbox_i2s_probe(struct udevice *dev)
uc_priv->channels = 2;
uc_priv->id = 1;
return sandbox_sdl_sound_init();
}
static int sandbox_sound_setup(struct udevice *dev)
{
struct sandbox_sound_priv *priv = dev_get_priv(dev);
priv->setup_called++;
return 0;
}
static int sandbox_sound_play(struct udevice *dev, void *data, uint data_size)
{
struct sound_uc_priv *uc_priv = dev_get_uclass_priv(dev);
struct sandbox_sound_priv *priv = dev_get_priv(dev);
int i;
for (i = 0; i < data_size; i++)
priv->sum += ((uint8_t *)data)[i];
return i2s_tx_data(uc_priv->i2s, data, data_size);
}
static int sandbox_sound_probe(struct udevice *dev)
{
return sound_find_codec_i2s(dev);
}
static const struct audio_codec_ops sandbox_codec_ops = {
.set_params = sandbox_codec_set_params,
};
@ -133,3 +181,22 @@ U_BOOT_DRIVER(sandbox_i2s) = {
.probe = sandbox_i2s_probe,
.priv_auto_alloc_size = sizeof(struct sandbox_i2s_priv),
};
static const struct sound_ops sandbox_sound_ops = {
.setup = sandbox_sound_setup,
.play = sandbox_sound_play,
};
static const struct udevice_id sandbox_sound_ids[] = {
{ .compatible = "sandbox,sound" },
{ }
};
U_BOOT_DRIVER(sandbox_sound) = {
.name = "sandbox_sound",
.id = UCLASS_SOUND,
.of_match = sandbox_sound_ids,
.ops = &sandbox_sound_ops,
.priv_auto_alloc_size = sizeof(struct sandbox_sound_priv),
.probe = sandbox_sound_probe,
};

View File

@ -0,0 +1,127 @@
// SPDX-License-Identifier: GPL-2.0+
/*
* Copyright 2018 Google LLC
* Written by Simon Glass <sjg@chromium.org>
*/
#include <common.h>
#include <dm.h>
#include <i2s.h>
#include <sound.h>
#define SOUND_BITS_IN_BYTE 8
int sound_setup(struct udevice *dev)
{
struct sound_ops *ops = sound_get_ops(dev);
if (!ops->setup)
return -ENOSYS;
return ops->setup(dev);
}
int sound_play(struct udevice *dev, void *data, uint data_size)
{
struct sound_ops *ops = sound_get_ops(dev);
if (!ops->play)
return -ENOSYS;
return ops->play(dev, data, data_size);
}
int sound_beep(struct udevice *dev, int msecs, int frequency_hz)
{
struct sound_uc_priv *uc_priv = dev_get_uclass_priv(dev);
struct i2s_uc_priv *i2s_uc_priv = dev_get_uclass_priv(uc_priv->i2s);
unsigned short *data;
uint data_size;
int ret;
ret = sound_setup(dev);
if (ret && ret != -EALREADY)
return ret;
/* Buffer length computation */
data_size = i2s_uc_priv->samplingrate * i2s_uc_priv->channels;
data_size *= (i2s_uc_priv->bitspersample / SOUND_BITS_IN_BYTE);
data = malloc(data_size);
if (!data) {
debug("%s: malloc failed\n", __func__);
return -ENOMEM;
}
sound_create_square_wave(i2s_uc_priv->samplingrate, data, data_size,
frequency_hz);
while (msecs >= 1000) {
ret = sound_play(dev, data, data_size);
msecs -= 1000;
}
if (msecs) {
unsigned long size =
(data_size * msecs) / (sizeof(int) * 1000);
ret = sound_play(dev, data, size);
}
free(data);
return ret;
}
int sound_find_codec_i2s(struct udevice *dev)
{
struct sound_uc_priv *uc_priv = dev_get_uclass_priv(dev);
struct ofnode_phandle_args args;
ofnode node;
int ret;
/* First the codec */
node = ofnode_find_subnode(dev_ofnode(dev), "codec");
if (!ofnode_valid(node)) {
debug("Failed to find /cpu subnode\n");
return -EINVAL;
}
ret = ofnode_parse_phandle_with_args(node, "sound-dai",
"#sound-dai-cells", 0, 0, &args);
if (ret) {
debug("Cannot find phandle: %d\n", ret);
return ret;
}
ret = uclass_get_device_by_ofnode(UCLASS_AUDIO_CODEC, args.node,
&uc_priv->codec);
if (ret) {
debug("Cannot find codec: %d\n", ret);
return ret;
}
/* Now the i2s */
node = ofnode_find_subnode(dev_ofnode(dev), "cpu");
if (!ofnode_valid(node)) {
debug("Failed to find /cpu subnode\n");
return -EINVAL;
}
ret = ofnode_parse_phandle_with_args(node, "sound-dai",
"#sound-dai-cells", 0, 0, &args);
if (ret) {
debug("Cannot find phandle: %d\n", ret);
return ret;
}
ret = uclass_get_device_by_ofnode(UCLASS_I2S, args.node, &uc_priv->i2s);
if (ret) {
debug("Cannot find i2s: %d\n", ret);
return ret;
}
debug("Probed sound '%s' with codec '%s' and i2s '%s'\n", dev->name,
uc_priv->codec->name, uc_priv->i2s->name);
return 0;
}
UCLASS_DRIVER(sound) = {
.id = UCLASS_SOUND,
.name = "sound",
.per_device_auto_alloc_size = sizeof(struct sound_uc_priv),
};

View File

@ -84,6 +84,7 @@ enum uclass_id {
UCLASS_SERIAL, /* Serial UART */
UCLASS_SIMPLE_BUS, /* Bus with child devices */
UCLASS_SMEM, /* Shared memory interface */
UCLASS_SOUND, /* Playing simple sounds */
UCLASS_SPI, /* SPI bus */
UCLASS_SPI_FLASH, /* SPI flash */
UCLASS_SPI_GENERIC, /* Generic SPI flash target */

View File

@ -19,12 +19,27 @@ struct sound_codec_info {
int i2c_dev_addr;
};
/*
/**
* struct sound_uc_priv - private uclass information about each sound device
*
* This is used to line the codec and i2s together
*
* @codec: Codec that is used for this sound device
* @i2s: I2S bus that is used for this sound device
* @setup_done: true if setup() has been called
*/
struct sound_uc_priv {
struct udevice *codec;
struct udevice *i2s;
int setup_done;
};
/**
* Generates square wave sound data for 1 second
*
* @param sample_rate Sample rate in Hz
* @param data data buffer pointer
* @param size size of the buffer
* @param size size of the buffer in bytes
* @param freq frequency of the wave
*/
void sound_create_square_wave(uint sample_rate, unsigned short *data, int size,
@ -37,6 +52,56 @@ void sound_create_square_wave(uint sample_rate, unsigned short *data, int size,
*/
int sound_init(const void *blob);
#ifdef CONFIG_DM_SOUND
/*
* The sound uclass brings together a data transport (currently only I2C) and a
* codec (currently connected over I2C).
*/
/* Operations for sound */
struct sound_ops {
/**
* setup() - Set up to play a sound
*/
int (*setup)(struct udevice *dev);
/**
* play() - Play a beep
*
* @dev: Sound device
* @data: Data buffer to play
* @data_size: Size of data buffer in bytes
* @return 0 if OK, -ve on error
*/
int (*play)(struct udevice *dev, void *data, uint data_size);
};
#define sound_get_ops(dev) ((struct sound_ops *)(dev)->driver->ops)
/**
* setup() - Set up to play a sound
*/
int sound_setup(struct udevice *dev);
/**
* play() - Play a beep
*
* @dev: Sound device
* @msecs: Duration of beep in milliseconds
* @frequency_hz: Frequency of the beep in Hertz
* @return 0 if OK, -ve on error
*/
int sound_beep(struct udevice *dev, int msecs, int frequency_hz);
/**
* sound_find_codec_i2s() - Called by sound drivers to locate codec and i2s
*
* This finds the audio codec and i2s devices and puts them in the uclass's
* private data for this device.
*/
int sound_find_codec_i2s(struct udevice *dev);
#else
/*
* plays the pcm data buffer in pcm_data.h through i2s1 to make the
* sine wave sound
@ -44,5 +109,6 @@ int sound_init(const void *blob);
* @return int 0 for success, -1 for error
*/
int sound_play(uint32_t msec, uint32_t frequency);
#endif /* CONFIG_DM_SOUND */
#endif /* __SOUND__H__ */

View File

@ -55,6 +55,7 @@ obj-$(CONFIG_AXI) += axi.o
obj-$(CONFIG_MISC) += misc.o
obj-$(CONFIG_DM_SERIAL) += serial.o
obj-$(CONFIG_CPU) += cpu.o
obj-$(CONFIG_DM_SOUND) += sound.o
obj-$(CONFIG_TEE) += tee.o
obj-$(CONFIG_VIRTIO_SANDBOX) += virtio.o
obj-$(CONFIG_DMA) += dma.o

34
test/dm/sound.c Normal file
View File

@ -0,0 +1,34 @@
// SPDX-License-Identifier: GPL-2.0+
/*
* Copyright 2018 Google LLC
* Written by Simon Glass <sjg@chromium.org>
*/
#include <common.h>
#include <dm.h>
#include <sound.h>
#include <dm/test.h>
#include <test/ut.h>
#include <asm/test.h>
/* Basic test of the sound codec uclass */
static int dm_test_sound(struct unit_test_state *uts)
{
struct sound_uc_priv *uc_priv;
struct udevice *dev;
/* check probe success */
ut_assertok(uclass_first_device_err(UCLASS_SOUND, &dev));
uc_priv = dev_get_uclass_priv(dev);
ut_asserteq_str("audio-codec", uc_priv->codec->name);
ut_asserteq_str("i2s", uc_priv->i2s->name);
ut_asserteq(0, sandbox_get_setup_called(dev));
ut_assertok(sound_beep(dev, 1, 100));
ut_asserteq(4560, sandbox_get_sound_sum(dev));
ut_assertok(sound_beep(dev, 1, 100));
ut_asserteq(9120, sandbox_get_sound_sum(dev));
return 0;
}
DM_TEST(dm_test_sound, DM_TESTF_SCAN_PDATA | DM_TESTF_SCAN_FDT);