video: use BMP_ALIGN_CENTER define from splash.h

Drop BMP_ALIGN_CENTER define in lcd.c and video_bmp.c as it is
already defined by splash.h. Include splash.h in bmp code.

Signed-off-by: Anatolij Gustschin <agust@denx.de>
This commit is contained in:
Anatolij Gustschin 2018-12-01 15:30:08 +01:00
parent b0fcedb7ad
commit 96d82f6c86
2 changed files with 1 additions and 3 deletions

View File

@ -381,7 +381,6 @@ static inline void lcd_logo_plot(int x, int y) {}
#if defined(CONFIG_CMD_BMP) || defined(CONFIG_SPLASH_SCREEN)
#ifdef CONFIG_SPLASH_SCREEN_ALIGN
#define BMP_ALIGN_CENTER 0x7FFF
static void splash_align_axis(int *axis, unsigned long panel_size,
unsigned long picture_size)

View File

@ -7,6 +7,7 @@
#include <bmp_layout.h>
#include <dm.h>
#include <mapmem.h>
#include <splash.h>
#include <video.h>
#include <watchdog.h>
#include <asm/unaligned.h>
@ -140,8 +141,6 @@ __weak void fb_put_word(uchar **fb, uchar **from)
}
#endif /* CONFIG_BMP_16BPP */
#define BMP_ALIGN_CENTER 0x7fff
/**
* video_splash_align_axis() - Align a single coordinate
*