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https://github.com/brain-hackers/u-boot-brain
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lzma: update to lzma sdk 9.20
Updated code taken from latest lzma sdk release 9.20 at http://downloads.sourceforge.net/sevenzip/lzma920.tar.bz2 This generates quite a lot of checkpatch warnings, but I guess we need to keep the code style as is to avoid a massive job each time we update this. Signed-off-by: Stefan Reinauer <reinauer@google.com> Signed-off-by: Simon Glass <sjg@chromium.org>
This commit is contained in:
parent
0851020479
commit
5fe8380db3
@ -1,5 +1,5 @@
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/* LzmaDec.c -- LZMA Decoder
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/* LzmaDec.c -- LZMA Decoder
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2008-11-06 : Igor Pavlov : Public domain */
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2009-09-20 : Igor Pavlov : Public domain */
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#include <config.h>
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#include <config.h>
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#include <common.h>
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#include <common.h>
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@ -116,12 +116,6 @@
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StopCompilingDueBUG
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StopCompilingDueBUG
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#endif
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#endif
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static const Byte kLiteralNextStates[kNumStates * 2] =
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{
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0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 4, 5,
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7, 7, 7, 7, 7, 7, 7, 10, 10, 10, 10, 10
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};
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#define LZMA_DIC_MIN (1 << 12)
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#define LZMA_DIC_MIN (1 << 12)
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/* First LZMA-symbol is always decoded.
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/* First LZMA-symbol is always decoded.
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@ -180,6 +174,7 @@ static int MY_FAST_CALL LzmaDec_DecodeReal(CLzmaDec *p, SizeT limit, const Byte
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if (state < kNumLitStates)
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if (state < kNumLitStates)
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{
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{
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state -= (state < 4) ? state : 3;
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symbol = 1;
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symbol = 1;
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WATCHDOG_RESET();
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WATCHDOG_RESET();
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@ -190,6 +185,7 @@ static int MY_FAST_CALL LzmaDec_DecodeReal(CLzmaDec *p, SizeT limit, const Byte
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{
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{
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unsigned matchByte = p->dic[(dicPos - rep0) + ((dicPos < rep0) ? dicBufSize : 0)];
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unsigned matchByte = p->dic[(dicPos - rep0) + ((dicPos < rep0) ? dicBufSize : 0)];
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unsigned offs = 0x100;
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unsigned offs = 0x100;
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state -= (state < 10) ? 3 : 6;
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symbol = 1;
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symbol = 1;
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WATCHDOG_RESET();
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WATCHDOG_RESET();
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@ -207,9 +203,6 @@ static int MY_FAST_CALL LzmaDec_DecodeReal(CLzmaDec *p, SizeT limit, const Byte
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}
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}
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dic[dicPos++] = (Byte)symbol;
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dic[dicPos++] = (Byte)symbol;
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processedPos++;
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processedPos++;
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state = kLiteralNextStates[state];
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/* if (state < 4) state = 0; else if (state < 10) state -= 3; else state -= 6; */
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continue;
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continue;
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}
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}
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else
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else
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@ -395,7 +388,6 @@ static int MY_FAST_CALL LzmaDec_DecodeReal(CLzmaDec *p, SizeT limit, const Byte
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else if (distance >= checkDicSize)
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else if (distance >= checkDicSize)
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return SZ_ERROR_DATA;
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return SZ_ERROR_DATA;
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state = (state < kNumStates + kNumLitStates) ? kNumLitStates : kNumLitStates + 3;
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state = (state < kNumStates + kNumLitStates) ? kNumLitStates : kNumLitStates + 3;
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/* state = kLiteralNextStates[state]; */
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}
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}
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len += kMatchMinLen;
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len += kMatchMinLen;
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@ -1,8 +1,8 @@
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/* LzmaDec.h -- LZMA Decoder
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/* LzmaDec.h -- LZMA Decoder
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2008-10-04 : Igor Pavlov : Public domain */
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2009-02-07 : Igor Pavlov : Public domain */
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#ifndef __LZMADEC_H
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#ifndef __LZMA_DEC_H
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#define __LZMADEC_H
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#define __LZMA_DEC_H
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#include "Types.h"
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#include "Types.h"
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@ -1,5 +1,5 @@
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/* Types.h -- Basic types
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/* Types.h -- Basic types
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2008-11-23 : Igor Pavlov : Public domain */
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2010-10-09 : Igor Pavlov : Public domain */
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#ifndef __7Z_TYPES_H
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#ifndef __7Z_TYPES_H
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#define __7Z_TYPES_H
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#define __7Z_TYPES_H
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@ -65,9 +65,11 @@ typedef unsigned long UInt64;
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#if defined(_MSC_VER) || defined(__BORLANDC__)
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#if defined(_MSC_VER) || defined(__BORLANDC__)
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typedef __int64 Int64;
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typedef __int64 Int64;
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typedef unsigned __int64 UInt64;
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typedef unsigned __int64 UInt64;
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#define UINT64_CONST(n) n
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#else
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#else
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typedef long long int Int64;
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typedef long long int Int64;
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typedef unsigned long long int UInt64;
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typedef unsigned long long int UInt64;
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#define UINT64_CONST(n) n ## ULL
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#endif
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#endif
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#endif
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#endif
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@ -92,13 +94,11 @@ typedef int Bool;
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#endif
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#endif
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#define MY_CDECL __cdecl
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#define MY_CDECL __cdecl
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#define MY_STD_CALL __stdcall
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#define MY_FAST_CALL __fastcall
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#define MY_FAST_CALL MY_NO_INLINE __fastcall
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#else
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#else
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#define MY_CDECL
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#define MY_CDECL
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#define MY_STD_CALL
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#define MY_FAST_CALL
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#define MY_FAST_CALL
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#endif
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#endif
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@ -106,6 +106,16 @@ typedef int Bool;
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/* The following interfaces use first parameter as pointer to structure */
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/* The following interfaces use first parameter as pointer to structure */
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typedef struct
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{
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Byte (*Read)(void *p); /* reads one byte, returns 0 in case of EOF or error */
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} IByteIn;
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typedef struct
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{
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void (*Write)(void *p, Byte b);
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} IByteOut;
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typedef struct
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typedef struct
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{
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{
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SRes (*Read)(void *p, void *buf, size_t *size);
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SRes (*Read)(void *p, void *buf, size_t *size);
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@ -140,7 +150,7 @@ typedef struct
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typedef struct
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typedef struct
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{
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{
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SRes (*Look)(void *p, void **buf, size_t *size);
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SRes (*Look)(void *p, const void **buf, size_t *size);
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/* if (input(*size) != 0 && output(*size) == 0) means end_of_stream.
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/* if (input(*size) != 0 && output(*size) == 0) means end_of_stream.
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(output(*size) > input(*size)) is not allowed
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(output(*size) > input(*size)) is not allowed
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(output(*size) < input(*size)) is allowed */
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(output(*size) < input(*size)) is allowed */
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@ -205,4 +215,20 @@ typedef struct
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#define IAlloc_Alloc(p, size) (p)->Alloc((p), size)
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#define IAlloc_Alloc(p, size) (p)->Alloc((p), size)
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#define IAlloc_Free(p, a) (p)->Free((p), a)
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#define IAlloc_Free(p, a) (p)->Free((p), a)
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#ifdef _WIN32
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#define CHAR_PATH_SEPARATOR '\\'
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#define WCHAR_PATH_SEPARATOR L'\\'
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#define STRING_PATH_SEPARATOR "\\"
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#define WSTRING_PATH_SEPARATOR L"\\"
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#else
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#define CHAR_PATH_SEPARATOR '/'
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#define WCHAR_PATH_SEPARATOR L'/'
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#define STRING_PATH_SEPARATOR "/"
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#define WSTRING_PATH_SEPARATOR L"/"
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#endif
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#endif
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#endif
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@ -1,6 +1,41 @@
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HISTORY of the LZMA SDK
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HISTORY of the LZMA SDK
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-----------------------
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-----------------------
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9.18 beta 2010-11-02
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-------------------------
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- New small SFX module for installers (SfxSetup).
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9.12 beta 2010-03-24
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-------------------------
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- The BUG in LZMA SDK 9.* was fixed: LZMA2 codec didn't work,
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if more than 10 threads were used (or more than 20 threads in some modes).
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9.11 beta 2010-03-15
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-------------------------
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- PPMd compression method support
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9.09 2009-12-12
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-------------------------
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- The bug was fixed:
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Utf16_To_Utf8 funstions in UTFConvert.cpp and 7zMain.c
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incorrectly converted surrogate characters (the code >= 0x10000) to UTF-8.
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- Some bugs were fixed
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9.06 2009-08-17
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-------------------------
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- Some changes in ANSI-C 7z Decoder interfaces.
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9.04 2009-05-30
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-------------------------
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- LZMA2 compression method support
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- xz format support
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4.65 2009-02-03
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4.65 2009-02-03
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-------------------------
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-------------------------
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- Some minor fixes
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- Some minor fixes
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@ -1,4 +1,4 @@
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LZMA SDK 4.65
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LZMA SDK 9.20
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-------------
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-------------
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LZMA SDK provides the documentation, samples, header files, libraries,
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LZMA SDK provides the documentation, samples, header files, libraries,
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@ -20,6 +20,10 @@ LICENSE
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LZMA SDK is written and placed in the public domain by Igor Pavlov.
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LZMA SDK is written and placed in the public domain by Igor Pavlov.
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Some code in LZMA SDK is based on public domain code from another developers:
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1) PPMd var.H (2001): Dmitry Shkarin
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2) SHA-256: Wei Dai (Crypto++ library)
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LZMA SDK Contents
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LZMA SDK Contents
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-----------------
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-----------------
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@ -33,7 +37,7 @@ LZMA SDK includes:
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UNIX/Linux version
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UNIX/Linux version
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------------------
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------------------
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To compile C++ version of file->file LZMA encoding, go to directory
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To compile C++ version of file->file LZMA encoding, go to directory
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C++/7zip/Compress/LZMA_Alone
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CPP/7zip/Bundles/LzmaCon
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and call make to recompile it:
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and call make to recompile it:
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make -f makefile.gcc clean all
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make -f makefile.gcc clean all
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@ -49,6 +53,7 @@ lzma.txt - LZMA SDK description (this file)
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7zC.txt - 7z ANSI-C Decoder description
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7zC.txt - 7z ANSI-C Decoder description
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methods.txt - Compression method IDs for .7z
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methods.txt - Compression method IDs for .7z
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lzma.exe - Compiled file->file LZMA encoder/decoder for Windows
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lzma.exe - Compiled file->file LZMA encoder/decoder for Windows
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7zr.exe - 7-Zip with 7z/lzma/xz support.
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history.txt - history of the LZMA SDK
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history.txt - history of the LZMA SDK
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@ -86,12 +91,6 @@ CPP/ -- CPP files
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Compress - files related to compression/decompression
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Compress - files related to compression/decompression
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Copy - Copy coder
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RangeCoder - Range Coder (special code of compression/decompression)
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LZMA - LZMA compression/decompression on C++
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LZMA_Alone - file->file LZMA compression/decompression
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Branch - Filters for x86, IA-64, ARM, ARM-Thumb, PowerPC and SPARC code
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Archive - files related to archiving
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Archive - files related to archiving
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Common - common files for archive handling
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Common - common files for archive handling
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@ -100,6 +99,7 @@ CPP/ -- CPP files
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Bundles - Modules that are bundles of other modules
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Bundles - Modules that are bundles of other modules
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Alone7z - 7zr.exe: Standalone version of 7z.exe that supports only 7z/LZMA/BCJ/BCJ2
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Alone7z - 7zr.exe: Standalone version of 7z.exe that supports only 7z/LZMA/BCJ/BCJ2
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LzmaCon - lzma.exe: LZMA compression/decompression
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Format7zR - 7zr.dll: Reduced version of 7za.dll: extracting/compressing to 7z/LZMA/BCJ/BCJ2
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Format7zR - 7zr.dll: Reduced version of 7za.dll: extracting/compressing to 7z/LZMA/BCJ/BCJ2
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Format7zExtractR - 7zxr.dll: Reduced version of 7zxa.dll: extracting from 7z/LZMA/BCJ/BCJ2.
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Format7zExtractR - 7zxr.dll: Reduced version of 7zxa.dll: extracting from 7z/LZMA/BCJ/BCJ2.
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LzmaEnc_Destroy(enc, &g_Alloc, &g_Alloc);
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LzmaEnc_Destroy(enc, &g_Alloc, &g_Alloc);
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If callback function return some error code, LzmaEnc_Encode also returns that code.
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If callback function return some error code, LzmaEnc_Encode also returns that code
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or it can return the code like SZ_ERROR_READ, SZ_ERROR_WRITE or SZ_ERROR_PROGRESS.
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Single-call RAM->RAM Compression
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Single-call RAM->RAM Compression
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@ -549,8 +550,8 @@ Return code:
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LZMA Defines
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Defines
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------------
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-------
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_LZMA_SIZE_OPT - Enable some optimizations in LZMA Decoder to get smaller executable code.
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_LZMA_SIZE_OPT - Enable some optimizations in LZMA Decoder to get smaller executable code.
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@ -562,6 +563,9 @@ _LZMA_UINT32_IS_ULONG - Define it if int is 16-bit on your compiler and long is
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_LZMA_NO_SYSTEM_SIZE_T - Define it if you don't want to use size_t type.
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_LZMA_NO_SYSTEM_SIZE_T - Define it if you don't want to use size_t type.
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_7ZIP_PPMD_SUPPPORT - Define it if you don't want to support PPMD method in AMSI-C .7z decoder.
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C++ LZMA Encoder/Decoder
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C++ LZMA Encoder/Decoder
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~~~~~~~~~~~~~~~~~~~~~~~~
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~~~~~~~~~~~~~~~~~~~~~~~~
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C++ LZMA code use COM-like interfaces. So if you want to use it,
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C++ LZMA code use COM-like interfaces. So if you want to use it,
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Block a user