linux-brain/arch/x86/kernel/fpu/core.c
Andy Lutomirski cdb4ce96fd x86/fpu: Add kernel_fpu_begin_mask() to selectively initialize state
commit e45122893a9870813f9bd7b4add4f613e6f29008 upstream.

Currently, requesting kernel FPU access doesn't distinguish which parts of
the extended ("FPU") state are needed.  This is nice for simplicity, but
there are a few cases in which it's suboptimal:

 - The vast majority of in-kernel FPU users want XMM/YMM/ZMM state but do
   not use legacy 387 state.  These users want MXCSR initialized but don't
   care about the FPU control word.  Skipping FNINIT would save time.
   (Empirically, FNINIT is several times slower than LDMXCSR.)

 - Code that wants MMX doesn't want or need MXCSR initialized.
   _mmx_memcpy(), for example, can run before CR4.OSFXSR gets set, and
   initializing MXCSR will fail because LDMXCSR generates an #UD when the
   aforementioned CR4 bit is not set.

 - Any future in-kernel users of XFD (eXtended Feature Disable)-capable
   dynamic states will need special handling.

Add a more specific API that allows callers to specify exactly what they
want.

Signed-off-by: Andy Lutomirski <luto@kernel.org>
Signed-off-by: Borislav Petkov <bp@suse.de>
Tested-by: Krzysztof Piotr Olędzki <ole@ans.pl>
Link: https://lkml.kernel.org/r/aff1cac8b8fc7ee900cf73e8f2369966621b053f.1611205691.git.luto@kernel.org
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2021-01-27 11:47:49 +01:00

450 lines
11 KiB
C

// SPDX-License-Identifier: GPL-2.0-only
/*
* Copyright (C) 1994 Linus Torvalds
*
* Pentium III FXSR, SSE support
* General FPU state handling cleanups
* Gareth Hughes <gareth@valinux.com>, May 2000
*/
#include <asm/fpu/internal.h>
#include <asm/fpu/regset.h>
#include <asm/fpu/signal.h>
#include <asm/fpu/types.h>
#include <asm/traps.h>
#include <asm/irq_regs.h>
#include <linux/hardirq.h>
#include <linux/pkeys.h>
#define CREATE_TRACE_POINTS
#include <asm/trace/fpu.h>
/*
* Represents the initial FPU state. It's mostly (but not completely) zeroes,
* depending on the FPU hardware format:
*/
union fpregs_state init_fpstate __read_mostly;
/*
* Track whether the kernel is using the FPU state
* currently.
*
* This flag is used:
*
* - by IRQ context code to potentially use the FPU
* if it's unused.
*
* - to debug kernel_fpu_begin()/end() correctness
*/
static DEFINE_PER_CPU(bool, in_kernel_fpu);
/*
* Track which context is using the FPU on the CPU:
*/
DEFINE_PER_CPU(struct fpu *, fpu_fpregs_owner_ctx);
static bool kernel_fpu_disabled(void)
{
return this_cpu_read(in_kernel_fpu);
}
static bool interrupted_kernel_fpu_idle(void)
{
return !kernel_fpu_disabled();
}
/*
* Were we in user mode (or vm86 mode) when we were
* interrupted?
*
* Doing kernel_fpu_begin/end() is ok if we are running
* in an interrupt context from user mode - we'll just
* save the FPU state as required.
*/
static bool interrupted_user_mode(void)
{
struct pt_regs *regs = get_irq_regs();
return regs && user_mode(regs);
}
/*
* Can we use the FPU in kernel mode with the
* whole "kernel_fpu_begin/end()" sequence?
*
* It's always ok in process context (ie "not interrupt")
* but it is sometimes ok even from an irq.
*/
bool irq_fpu_usable(void)
{
return !in_interrupt() ||
interrupted_user_mode() ||
interrupted_kernel_fpu_idle();
}
EXPORT_SYMBOL(irq_fpu_usable);
void kernel_fpu_begin_mask(unsigned int kfpu_mask)
{
preempt_disable();
WARN_ON_FPU(!irq_fpu_usable());
WARN_ON_FPU(this_cpu_read(in_kernel_fpu));
this_cpu_write(in_kernel_fpu, true);
if (!(current->flags & PF_KTHREAD) &&
!test_thread_flag(TIF_NEED_FPU_LOAD)) {
set_thread_flag(TIF_NEED_FPU_LOAD);
/*
* Ignore return value -- we don't care if reg state
* is clobbered.
*/
copy_fpregs_to_fpstate(&current->thread.fpu);
}
__cpu_invalidate_fpregs_state();
/* Put sane initial values into the control registers. */
if (likely(kfpu_mask & KFPU_MXCSR) && boot_cpu_has(X86_FEATURE_XMM))
ldmxcsr(MXCSR_DEFAULT);
if (unlikely(kfpu_mask & KFPU_387) && boot_cpu_has(X86_FEATURE_FPU))
asm volatile ("fninit");
}
EXPORT_SYMBOL_GPL(kernel_fpu_begin_mask);
void kernel_fpu_end(void)
{
WARN_ON_FPU(!this_cpu_read(in_kernel_fpu));
this_cpu_write(in_kernel_fpu, false);
preempt_enable();
}
EXPORT_SYMBOL_GPL(kernel_fpu_end);
/*
* Save the FPU state (mark it for reload if necessary):
*
* This only ever gets called for the current task.
*/
void fpu__save(struct fpu *fpu)
{
WARN_ON_FPU(fpu != &current->thread.fpu);
fpregs_lock();
trace_x86_fpu_before_save(fpu);
if (!test_thread_flag(TIF_NEED_FPU_LOAD)) {
if (!copy_fpregs_to_fpstate(fpu)) {
copy_kernel_to_fpregs(&fpu->state);
}
}
trace_x86_fpu_after_save(fpu);
fpregs_unlock();
}
/*
* Legacy x87 fpstate state init:
*/
static inline void fpstate_init_fstate(struct fregs_state *fp)
{
fp->cwd = 0xffff037fu;
fp->swd = 0xffff0000u;
fp->twd = 0xffffffffu;
fp->fos = 0xffff0000u;
}
void fpstate_init(union fpregs_state *state)
{
if (!static_cpu_has(X86_FEATURE_FPU)) {
fpstate_init_soft(&state->soft);
return;
}
memset(state, 0, fpu_kernel_xstate_size);
if (static_cpu_has(X86_FEATURE_XSAVES))
fpstate_init_xstate(&state->xsave);
if (static_cpu_has(X86_FEATURE_FXSR))
fpstate_init_fxstate(&state->fxsave);
else
fpstate_init_fstate(&state->fsave);
}
EXPORT_SYMBOL_GPL(fpstate_init);
int fpu__copy(struct task_struct *dst, struct task_struct *src)
{
struct fpu *dst_fpu = &dst->thread.fpu;
struct fpu *src_fpu = &src->thread.fpu;
dst_fpu->last_cpu = -1;
if (!static_cpu_has(X86_FEATURE_FPU))
return 0;
WARN_ON_FPU(src_fpu != &current->thread.fpu);
/*
* Don't let 'init optimized' areas of the XSAVE area
* leak into the child task:
*/
memset(&dst_fpu->state.xsave, 0, fpu_kernel_xstate_size);
/*
* If the FPU registers are not current just memcpy() the state.
* Otherwise save current FPU registers directly into the child's FPU
* context, without any memory-to-memory copying.
*
* ( The function 'fails' in the FNSAVE case, which destroys
* register contents so we have to load them back. )
*/
fpregs_lock();
if (test_thread_flag(TIF_NEED_FPU_LOAD))
memcpy(&dst_fpu->state, &src_fpu->state, fpu_kernel_xstate_size);
else if (!copy_fpregs_to_fpstate(dst_fpu))
copy_kernel_to_fpregs(&dst_fpu->state);
fpregs_unlock();
set_tsk_thread_flag(dst, TIF_NEED_FPU_LOAD);
trace_x86_fpu_copy_src(src_fpu);
trace_x86_fpu_copy_dst(dst_fpu);
return 0;
}
/*
* Activate the current task's in-memory FPU context,
* if it has not been used before:
*/
static void fpu__initialize(struct fpu *fpu)
{
WARN_ON_FPU(fpu != &current->thread.fpu);
set_thread_flag(TIF_NEED_FPU_LOAD);
fpstate_init(&fpu->state);
trace_x86_fpu_init_state(fpu);
}
/*
* This function must be called before we read a task's fpstate.
*
* There's two cases where this gets called:
*
* - for the current task (when coredumping), in which case we have
* to save the latest FPU registers into the fpstate,
*
* - or it's called for stopped tasks (ptrace), in which case the
* registers were already saved by the context-switch code when
* the task scheduled out.
*
* If the task has used the FPU before then save it.
*/
void fpu__prepare_read(struct fpu *fpu)
{
if (fpu == &current->thread.fpu)
fpu__save(fpu);
}
/*
* This function must be called before we write a task's fpstate.
*
* Invalidate any cached FPU registers.
*
* After this function call, after registers in the fpstate are
* modified and the child task has woken up, the child task will
* restore the modified FPU state from the modified context. If we
* didn't clear its cached status here then the cached in-registers
* state pending on its former CPU could be restored, corrupting
* the modifications.
*/
void fpu__prepare_write(struct fpu *fpu)
{
/*
* Only stopped child tasks can be used to modify the FPU
* state in the fpstate buffer:
*/
WARN_ON_FPU(fpu == &current->thread.fpu);
/* Invalidate any cached state: */
__fpu_invalidate_fpregs_state(fpu);
}
/*
* Drops current FPU state: deactivates the fpregs and
* the fpstate. NOTE: it still leaves previous contents
* in the fpregs in the eager-FPU case.
*
* This function can be used in cases where we know that
* a state-restore is coming: either an explicit one,
* or a reschedule.
*/
void fpu__drop(struct fpu *fpu)
{
preempt_disable();
if (fpu == &current->thread.fpu) {
/* Ignore delayed exceptions from user space */
asm volatile("1: fwait\n"
"2:\n"
_ASM_EXTABLE(1b, 2b));
fpregs_deactivate(fpu);
}
trace_x86_fpu_dropped(fpu);
preempt_enable();
}
/*
* Clear FPU registers by setting them up from
* the init fpstate:
*/
static inline void copy_init_fpstate_to_fpregs(void)
{
fpregs_lock();
if (use_xsave())
copy_kernel_to_xregs(&init_fpstate.xsave, -1);
else if (static_cpu_has(X86_FEATURE_FXSR))
copy_kernel_to_fxregs(&init_fpstate.fxsave);
else
copy_kernel_to_fregs(&init_fpstate.fsave);
if (boot_cpu_has(X86_FEATURE_OSPKE))
copy_init_pkru_to_fpregs();
fpregs_mark_activate();
fpregs_unlock();
}
/*
* Clear the FPU state back to init state.
*
* Called by sys_execve(), by the signal handler code and by various
* error paths.
*/
void fpu__clear(struct fpu *fpu)
{
WARN_ON_FPU(fpu != &current->thread.fpu); /* Almost certainly an anomaly */
fpu__drop(fpu);
/*
* Make sure fpstate is cleared and initialized.
*/
fpu__initialize(fpu);
if (static_cpu_has(X86_FEATURE_FPU))
copy_init_fpstate_to_fpregs();
}
/*
* Load FPU context before returning to userspace.
*/
void switch_fpu_return(void)
{
if (!static_cpu_has(X86_FEATURE_FPU))
return;
__fpregs_load_activate();
}
EXPORT_SYMBOL_GPL(switch_fpu_return);
#ifdef CONFIG_X86_DEBUG_FPU
/*
* If current FPU state according to its tracking (loaded FPU context on this
* CPU) is not valid then we must have TIF_NEED_FPU_LOAD set so the context is
* loaded on return to userland.
*/
void fpregs_assert_state_consistent(void)
{
struct fpu *fpu = &current->thread.fpu;
if (test_thread_flag(TIF_NEED_FPU_LOAD))
return;
WARN_ON_FPU(!fpregs_state_valid(fpu, smp_processor_id()));
}
EXPORT_SYMBOL_GPL(fpregs_assert_state_consistent);
#endif
void fpregs_mark_activate(void)
{
struct fpu *fpu = &current->thread.fpu;
fpregs_activate(fpu);
fpu->last_cpu = smp_processor_id();
clear_thread_flag(TIF_NEED_FPU_LOAD);
}
EXPORT_SYMBOL_GPL(fpregs_mark_activate);
/*
* x87 math exception handling:
*/
int fpu__exception_code(struct fpu *fpu, int trap_nr)
{
int err;
if (trap_nr == X86_TRAP_MF) {
unsigned short cwd, swd;
/*
* (~cwd & swd) will mask out exceptions that are not set to unmasked
* status. 0x3f is the exception bits in these regs, 0x200 is the
* C1 reg you need in case of a stack fault, 0x040 is the stack
* fault bit. We should only be taking one exception at a time,
* so if this combination doesn't produce any single exception,
* then we have a bad program that isn't synchronizing its FPU usage
* and it will suffer the consequences since we won't be able to
* fully reproduce the context of the exception.
*/
if (boot_cpu_has(X86_FEATURE_FXSR)) {
cwd = fpu->state.fxsave.cwd;
swd = fpu->state.fxsave.swd;
} else {
cwd = (unsigned short)fpu->state.fsave.cwd;
swd = (unsigned short)fpu->state.fsave.swd;
}
err = swd & ~cwd;
} else {
/*
* The SIMD FPU exceptions are handled a little differently, as there
* is only a single status/control register. Thus, to determine which
* unmasked exception was caught we must mask the exception mask bits
* at 0x1f80, and then use these to mask the exception bits at 0x3f.
*/
unsigned short mxcsr = MXCSR_DEFAULT;
if (boot_cpu_has(X86_FEATURE_XMM))
mxcsr = fpu->state.fxsave.mxcsr;
err = ~(mxcsr >> 7) & mxcsr;
}
if (err & 0x001) { /* Invalid op */
/*
* swd & 0x240 == 0x040: Stack Underflow
* swd & 0x240 == 0x240: Stack Overflow
* User must clear the SF bit (0x40) if set
*/
return FPE_FLTINV;
} else if (err & 0x004) { /* Divide by Zero */
return FPE_FLTDIV;
} else if (err & 0x008) { /* Overflow */
return FPE_FLTOVF;
} else if (err & 0x012) { /* Denormal, Underflow */
return FPE_FLTUND;
} else if (err & 0x020) { /* Precision */
return FPE_FLTRES;
}
/*
* If we're using IRQ 13, or supposedly even some trap
* X86_TRAP_MF implementations, it's possible
* we get a spurious trap, which is not an error.
*/
return 0;
}