linux-brain/net/sctp/inqueue.c
Thomas Gleixner 47505b8bcf treewide: Replace GPLv2 boilerplate/reference with SPDX - rule 104
Based on 1 normalized pattern(s):

  this sctp implementation is free software you can redistribute it
  and or modify it under the terms of the gnu general public license
  as published by the free software foundation either version 2 or at
  your option any later version this sctp implementation is
  distributed in the hope that it will be useful but without any
  warranty without even the implied warranty of merchantability or
  fitness for a particular purpose see the gnu general public license
  for more details you should have received a copy of the gnu general
  public license along with gnu cc see the file copying if not see
  http www gnu org licenses

extracted by the scancode license scanner the SPDX license identifier

  GPL-2.0-or-later

has been chosen to replace the boilerplate/reference in 42 file(s).

Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Reviewed-by: Kate Stewart <kstewart@linuxfoundation.org>
Reviewed-by: Richard Fontana <rfontana@redhat.com>
Reviewed-by: Allison Randal <allison@lohutok.net>
Cc: linux-spdx@vger.kernel.org
Link: https://lkml.kernel.org/r/20190523091649.683323110@linutronix.de
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2019-05-24 17:39:00 +02:00

238 lines
6.4 KiB
C

// SPDX-License-Identifier: GPL-2.0-or-later
/* SCTP kernel implementation
* Copyright (c) 1999-2000 Cisco, Inc.
* Copyright (c) 1999-2001 Motorola, Inc.
* Copyright (c) 2002 International Business Machines, Corp.
*
* This file is part of the SCTP kernel implementation
*
* These functions are the methods for accessing the SCTP inqueue.
*
* An SCTP inqueue is a queue into which you push SCTP packets
* (which might be bundles or fragments of chunks) and out of which you
* pop SCTP whole chunks.
*
* Please send any bug reports or fixes you make to the
* email address(es):
* lksctp developers <linux-sctp@vger.kernel.org>
*
* Written or modified by:
* La Monte H.P. Yarroll <piggy@acm.org>
* Karl Knutson <karl@athena.chicago.il.us>
*/
#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
#include <net/sctp/sctp.h>
#include <net/sctp/sm.h>
#include <linux/interrupt.h>
#include <linux/slab.h>
/* Initialize an SCTP inqueue. */
void sctp_inq_init(struct sctp_inq *queue)
{
INIT_LIST_HEAD(&queue->in_chunk_list);
queue->in_progress = NULL;
/* Create a task for delivering data. */
INIT_WORK(&queue->immediate, NULL);
}
/* Release the memory associated with an SCTP inqueue. */
void sctp_inq_free(struct sctp_inq *queue)
{
struct sctp_chunk *chunk, *tmp;
/* Empty the queue. */
list_for_each_entry_safe(chunk, tmp, &queue->in_chunk_list, list) {
list_del_init(&chunk->list);
sctp_chunk_free(chunk);
}
/* If there is a packet which is currently being worked on,
* free it as well.
*/
if (queue->in_progress) {
sctp_chunk_free(queue->in_progress);
queue->in_progress = NULL;
}
}
/* Put a new packet in an SCTP inqueue.
* We assume that packet->sctp_hdr is set and in host byte order.
*/
void sctp_inq_push(struct sctp_inq *q, struct sctp_chunk *chunk)
{
/* Directly call the packet handling routine. */
if (chunk->rcvr->dead) {
sctp_chunk_free(chunk);
return;
}
/* We are now calling this either from the soft interrupt
* or from the backlog processing.
* Eventually, we should clean up inqueue to not rely
* on the BH related data structures.
*/
list_add_tail(&chunk->list, &q->in_chunk_list);
if (chunk->asoc)
chunk->asoc->stats.ipackets++;
q->immediate.func(&q->immediate);
}
/* Peek at the next chunk on the inqeue. */
struct sctp_chunkhdr *sctp_inq_peek(struct sctp_inq *queue)
{
struct sctp_chunk *chunk;
struct sctp_chunkhdr *ch = NULL;
chunk = queue->in_progress;
/* If there is no more chunks in this packet, say so */
if (chunk->singleton ||
chunk->end_of_packet ||
chunk->pdiscard)
return NULL;
ch = (struct sctp_chunkhdr *)chunk->chunk_end;
return ch;
}
/* Extract a chunk from an SCTP inqueue.
*
* WARNING: If you need to put the chunk on another queue, you need to
* make a shallow copy (clone) of it.
*/
struct sctp_chunk *sctp_inq_pop(struct sctp_inq *queue)
{
struct sctp_chunk *chunk;
struct sctp_chunkhdr *ch = NULL;
/* The assumption is that we are safe to process the chunks
* at this time.
*/
chunk = queue->in_progress;
if (chunk) {
/* There is a packet that we have been working on.
* Any post processing work to do before we move on?
*/
if (chunk->singleton ||
chunk->end_of_packet ||
chunk->pdiscard) {
if (chunk->head_skb == chunk->skb) {
chunk->skb = skb_shinfo(chunk->skb)->frag_list;
goto new_skb;
}
if (chunk->skb->next) {
chunk->skb = chunk->skb->next;
goto new_skb;
}
if (chunk->head_skb)
chunk->skb = chunk->head_skb;
sctp_chunk_free(chunk);
chunk = queue->in_progress = NULL;
} else {
/* Nothing to do. Next chunk in the packet, please. */
ch = (struct sctp_chunkhdr *)chunk->chunk_end;
/* Force chunk->skb->data to chunk->chunk_end. */
skb_pull(chunk->skb, chunk->chunk_end - chunk->skb->data);
/* We are guaranteed to pull a SCTP header. */
}
}
/* Do we need to take the next packet out of the queue to process? */
if (!chunk) {
struct list_head *entry;
next_chunk:
/* Is the queue empty? */
entry = sctp_list_dequeue(&queue->in_chunk_list);
if (!entry)
return NULL;
chunk = list_entry(entry, struct sctp_chunk, list);
if (skb_is_gso(chunk->skb) && skb_is_gso_sctp(chunk->skb)) {
/* GSO-marked skbs but without frags, handle
* them normally
*/
if (skb_shinfo(chunk->skb)->frag_list)
chunk->head_skb = chunk->skb;
/* skbs with "cover letter" */
if (chunk->head_skb && chunk->skb->data_len == chunk->skb->len)
chunk->skb = skb_shinfo(chunk->skb)->frag_list;
if (WARN_ON(!chunk->skb)) {
__SCTP_INC_STATS(dev_net(chunk->skb->dev), SCTP_MIB_IN_PKT_DISCARDS);
sctp_chunk_free(chunk);
goto next_chunk;
}
}
if (chunk->asoc)
sock_rps_save_rxhash(chunk->asoc->base.sk, chunk->skb);
queue->in_progress = chunk;
new_skb:
/* This is the first chunk in the packet. */
ch = (struct sctp_chunkhdr *)chunk->skb->data;
chunk->singleton = 1;
chunk->data_accepted = 0;
chunk->pdiscard = 0;
chunk->auth = 0;
chunk->has_asconf = 0;
chunk->end_of_packet = 0;
if (chunk->head_skb) {
struct sctp_input_cb
*cb = SCTP_INPUT_CB(chunk->skb),
*head_cb = SCTP_INPUT_CB(chunk->head_skb);
cb->chunk = head_cb->chunk;
cb->af = head_cb->af;
}
}
chunk->chunk_hdr = ch;
chunk->chunk_end = ((__u8 *)ch) + SCTP_PAD4(ntohs(ch->length));
skb_pull(chunk->skb, sizeof(*ch));
chunk->subh.v = NULL; /* Subheader is no longer valid. */
if (chunk->chunk_end + sizeof(*ch) <= skb_tail_pointer(chunk->skb)) {
/* This is not a singleton */
chunk->singleton = 0;
} else if (chunk->chunk_end > skb_tail_pointer(chunk->skb)) {
/* Discard inside state machine. */
chunk->pdiscard = 1;
chunk->chunk_end = skb_tail_pointer(chunk->skb);
} else {
/* We are at the end of the packet, so mark the chunk
* in case we need to send a SACK.
*/
chunk->end_of_packet = 1;
}
pr_debug("+++sctp_inq_pop+++ chunk:%p[%s], length:%d, skb->len:%d\n",
chunk, sctp_cname(SCTP_ST_CHUNK(chunk->chunk_hdr->type)),
ntohs(chunk->chunk_hdr->length), chunk->skb->len);
return chunk;
}
/* Set a top-half handler.
*
* Originally, we the top-half handler was scheduled as a BH. We now
* call the handler directly in sctp_inq_push() at a time that
* we know we are lock safe.
* The intent is that this routine will pull stuff out of the
* inqueue and process it.
*/
void sctp_inq_set_th_handler(struct sctp_inq *q, work_func_t callback)
{
INIT_WORK(&q->immediate, callback);
}