crypto: sha512 - use standard ror64()

Use standard ror64() instead of hand-written.
There is no standard ror64, so create it.

The difference is shift value being "unsigned int" instead of uint64_t
(for which there is no reason). gcc starts to emit native ROR instructions
which it doesn't do for some reason currently. This should make the code
faster.

Patch survives in-tree crypto test and ping flood with hmac(sha512) on.

Signed-off-by: Alexey Dobriyan <adobriyan@gmail.com>
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
This commit is contained in:
Alexey Dobriyan 2012-01-14 21:44:49 +03:00 committed by Herbert Xu
parent 3a92d687c8
commit f2ea0f5f04
2 changed files with 24 additions and 9 deletions

View File

@ -31,11 +31,6 @@ static inline u64 Maj(u64 x, u64 y, u64 z)
return (x & y) | (z & (x | y));
}
static inline u64 RORu64(u64 x, u64 y)
{
return (x >> y) | (x << (64 - y));
}
static const u64 sha512_K[80] = {
0x428a2f98d728ae22ULL, 0x7137449123ef65cdULL, 0xb5c0fbcfec4d3b2fULL,
0xe9b5dba58189dbbcULL, 0x3956c25bf348b538ULL, 0x59f111f1b605d019ULL,
@ -66,10 +61,10 @@ static const u64 sha512_K[80] = {
0x5fcb6fab3ad6faecULL, 0x6c44198c4a475817ULL,
};
#define e0(x) (RORu64(x,28) ^ RORu64(x,34) ^ RORu64(x,39))
#define e1(x) (RORu64(x,14) ^ RORu64(x,18) ^ RORu64(x,41))
#define s0(x) (RORu64(x, 1) ^ RORu64(x, 8) ^ (x >> 7))
#define s1(x) (RORu64(x,19) ^ RORu64(x,61) ^ (x >> 6))
#define e0(x) (ror64(x,28) ^ ror64(x,34) ^ ror64(x,39))
#define e1(x) (ror64(x,14) ^ ror64(x,18) ^ ror64(x,41))
#define s0(x) (ror64(x, 1) ^ ror64(x, 8) ^ (x >> 7))
#define s1(x) (ror64(x,19) ^ ror64(x,61) ^ (x >> 6))
static inline void LOAD_OP(int I, u64 *W, const u8 *input)
{

View File

@ -49,6 +49,26 @@ static inline unsigned long hweight_long(unsigned long w)
return sizeof(w) == 4 ? hweight32(w) : hweight64(w);
}
/**
* rol64 - rotate a 64-bit value left
* @word: value to rotate
* @shift: bits to roll
*/
static inline __u64 rol64(__u64 word, unsigned int shift)
{
return (word << shift) | (word >> (64 - shift));
}
/**
* ror64 - rotate a 64-bit value right
* @word: value to rotate
* @shift: bits to roll
*/
static inline __u64 ror64(__u64 word, unsigned int shift)
{
return (word >> shift) | (word << (64 - shift));
}
/**
* rol32 - rotate a 32-bit value left
* @word: value to rotate