auxdisplay: simplify getting .drvdata

We should get drvdata from struct device directly. Going via
platform_device is an unneeded step back and forth.

Signed-off-by: Wolfram Sang <wsa+renesas@sang-engineering.com>
Acked-by: Linus Walleij <linus.walleij@linaro.org>
Signed-off-by: Miguel Ojeda <miguel.ojeda.sandonis@gmail.com>
This commit is contained in:
Wolfram Sang 2018-04-19 16:05:33 +02:00 committed by Miguel Ojeda
parent 171613926a
commit ada953de44
1 changed files with 2 additions and 4 deletions

View File

@ -331,8 +331,7 @@ out_no_resource:
static int charlcd_suspend(struct device *dev)
{
struct platform_device *pdev = to_platform_device(dev);
struct charlcd *lcd = platform_get_drvdata(pdev);
struct charlcd *lcd = dev_get_drvdata(dev);
/* Power the display off */
charlcd_4bit_command(lcd, HD_DISPCTRL);
@ -341,8 +340,7 @@ static int charlcd_suspend(struct device *dev)
static int charlcd_resume(struct device *dev)
{
struct platform_device *pdev = to_platform_device(dev);
struct charlcd *lcd = platform_get_drvdata(pdev);
struct charlcd *lcd = dev_get_drvdata(dev);
/* Turn the display back on */
charlcd_4bit_command(lcd, HD_DISPCTRL | HD_DISPCTRL_ON);