Input: fix small typos in force feedback documentation

Fix small typos in the Instructions and Uploading sections. Fix a typo in
the start/stop effect example usage code.

Signed-off-by: Jean-François Têtu <jean-francois.tetu@savoirfairelinux.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
This commit is contained in:
Jean-François Têtu 2018-01-18 15:58:18 -08:00 committed by Dmitry Torokhov
parent deb106beb7
commit a3f061bc26

View File

@ -31,7 +31,7 @@ To enable force feedback, you have to:
Before you start, let me WARN you that some devices shake violently during the Before you start, let me WARN you that some devices shake violently during the
initialisation phase. This happens for example with my "AVB Top Shot Pegasus". initialisation phase. This happens for example with my "AVB Top Shot Pegasus".
To stop this annoying behaviour, move you joystick to its limits. Anyway, you To stop this annoying behaviour, move your joystick to its limits. Anyway, you
should keep a hand on your device, in order to avoid it to break down if should keep a hand on your device, in order to avoid it to break down if
something goes wrong. something goes wrong.
@ -121,7 +121,7 @@ uploaded, but not played.
The content of effect may be modified. In particular, its field "id" is set The content of effect may be modified. In particular, its field "id" is set
to the unique id assigned by the driver. This data is required for performing to the unique id assigned by the driver. This data is required for performing
some operations (removing an effect, controlling the playback). some operations (removing an effect, controlling the playback).
This if field must be set to -1 by the user in order to tell the driver to The "id" field must be set to -1 by the user in order to tell the driver to
allocate a new effect. allocate a new effect.
Effects are file descriptor specific. Effects are file descriptor specific.
@ -178,7 +178,7 @@ Control of playing is done with write(). Below is an example:
stop.code = effect.id; stop.code = effect.id;
stop.value = 0; stop.value = 0;
write(fd, (const void*) &play, sizeof(stop)); write(fd, (const void*) &stop, sizeof(stop));
Setting the gain Setting the gain
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