locking/mutex: clear MUTEX_FLAGS if wait_list is empty due to signal

[ Upstream commit 3a010c493271f04578b133de977e0e5dd2848cea ]

When a interruptible mutex locker is interrupted by a signal
without acquiring this lock and removed from the wait queue.
if the mutex isn't contended enough to have a waiter
put into the wait queue again, the setting of the WAITER
bit will force mutex locker to go into the slowpath to
acquire the lock every time, so if the wait queue is empty,
the WAITER bit need to be clear.

Fixes: 040a0a3710 ("mutex: Add support for wound/wait style locks")
Suggested-by: Peter Zijlstra <peterz@infradead.org>
Signed-off-by: Zqiang <qiang.zhang@windriver.com>
Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org>
Link: https://lkml.kernel.org/r/20210517034005.30828-1-qiang.zhang@windriver.com
Signed-off-by: Sasha Levin <sashal@kernel.org>
This commit is contained in:
Zqiang 2021-05-17 11:40:05 +08:00 committed by Greg Kroah-Hartman
parent 439ce949ee
commit 845c2b9d99
4 changed files with 17 additions and 11 deletions

View File

@ -57,7 +57,7 @@ void debug_mutex_add_waiter(struct mutex *lock, struct mutex_waiter *waiter,
task->blocked_on = waiter;
}
void mutex_remove_waiter(struct mutex *lock, struct mutex_waiter *waiter,
void debug_mutex_remove_waiter(struct mutex *lock, struct mutex_waiter *waiter,
struct task_struct *task)
{
DEBUG_LOCKS_WARN_ON(list_empty(&waiter->list));
@ -65,7 +65,7 @@ void mutex_remove_waiter(struct mutex *lock, struct mutex_waiter *waiter,
DEBUG_LOCKS_WARN_ON(task->blocked_on != waiter);
task->blocked_on = NULL;
list_del_init(&waiter->list);
INIT_LIST_HEAD(&waiter->list);
waiter->task = NULL;
}

View File

@ -22,7 +22,7 @@ extern void debug_mutex_free_waiter(struct mutex_waiter *waiter);
extern void debug_mutex_add_waiter(struct mutex *lock,
struct mutex_waiter *waiter,
struct task_struct *task);
extern void mutex_remove_waiter(struct mutex *lock, struct mutex_waiter *waiter,
extern void debug_mutex_remove_waiter(struct mutex *lock, struct mutex_waiter *waiter,
struct task_struct *task);
extern void debug_mutex_unlock(struct mutex *lock);
extern void debug_mutex_init(struct mutex *lock, const char *name,

View File

@ -204,7 +204,7 @@ static inline bool __mutex_waiter_is_first(struct mutex *lock, struct mutex_wait
* Add @waiter to a given location in the lock wait_list and set the
* FLAG_WAITERS flag if it's the first waiter.
*/
static void __sched
static void
__mutex_add_waiter(struct mutex *lock, struct mutex_waiter *waiter,
struct list_head *list)
{
@ -215,6 +215,16 @@ __mutex_add_waiter(struct mutex *lock, struct mutex_waiter *waiter,
__mutex_set_flag(lock, MUTEX_FLAG_WAITERS);
}
static void
__mutex_remove_waiter(struct mutex *lock, struct mutex_waiter *waiter)
{
list_del(&waiter->list);
if (likely(list_empty(&lock->wait_list)))
__mutex_clear_flag(lock, MUTEX_FLAGS);
debug_mutex_remove_waiter(lock, waiter, current);
}
/*
* Give up ownership to a specific task, when @task = NULL, this is equivalent
* to a regular unlock. Sets PICKUP on a handoff, clears HANDOF, preserves
@ -1071,9 +1081,7 @@ acquired:
__ww_mutex_check_waiters(lock, ww_ctx);
}
mutex_remove_waiter(lock, &waiter, current);
if (likely(list_empty(&lock->wait_list)))
__mutex_clear_flag(lock, MUTEX_FLAGS);
__mutex_remove_waiter(lock, &waiter);
debug_mutex_free_waiter(&waiter);
@ -1090,7 +1098,7 @@ skip_wait:
err:
__set_current_state(TASK_RUNNING);
mutex_remove_waiter(lock, &waiter, current);
__mutex_remove_waiter(lock, &waiter);
err_early_kill:
spin_unlock(&lock->wait_lock);
debug_mutex_free_waiter(&waiter);

View File

@ -10,12 +10,10 @@
* !CONFIG_DEBUG_MUTEXES case. Most of them are NOPs:
*/
#define mutex_remove_waiter(lock, waiter, task) \
__list_del((waiter)->list.prev, (waiter)->list.next)
#define debug_mutex_wake_waiter(lock, waiter) do { } while (0)
#define debug_mutex_free_waiter(waiter) do { } while (0)
#define debug_mutex_add_waiter(lock, waiter, ti) do { } while (0)
#define debug_mutex_remove_waiter(lock, waiter, ti) do { } while (0)
#define debug_mutex_unlock(lock) do { } while (0)
#define debug_mutex_init(lock, name, key) do { } while (0)