linux-brain/drivers/input/joystick/joydump.c

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/*
* Copyright (c) 1996-2001 Vojtech Pavlik
*/
/*
* This is just a very simple driver that can dump the data
* out of the joystick port into the syslog ...
*/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Should you need to contact me, the author, you can do so either by
* e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
* Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
*/
#include <linux/module.h>
#include <linux/gameport.h>
#include <linux/kernel.h>
#include <linux/delay.h>
#include <linux/slab.h>
#define DRIVER_DESC "Gameport data dumper module"
MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
MODULE_DESCRIPTION(DRIVER_DESC);
MODULE_LICENSE("GPL");
#define BUF_SIZE 256
struct joydump {
unsigned int time;
unsigned char data;
};
static int joydump_connect(struct gameport *gameport, struct gameport_driver *drv)
{
struct joydump *buf; /* all entries */
struct joydump *dump, *prev; /* one entry each */
int axes[4], buttons;
int i, j, t, timeout;
unsigned long flags;
unsigned char u;
printk(KERN_INFO "joydump: ,------------------ START ----------------.\n");
printk(KERN_INFO "joydump: | Dumping: %30s |\n", gameport->phys);
printk(KERN_INFO "joydump: | Speed: %28d kHz |\n", gameport->speed);
if (gameport_open(gameport, drv, GAMEPORT_MODE_RAW)) {
printk(KERN_INFO "joydump: | Raw mode not available - trying cooked. |\n");
if (gameport_open(gameport, drv, GAMEPORT_MODE_COOKED)) {
printk(KERN_INFO "joydump: | Cooked not available either. Failing. |\n");
printk(KERN_INFO "joydump: `------------------- END -----------------'\n");
return -ENODEV;
}
gameport_cooked_read(gameport, axes, &buttons);
for (i = 0; i < 4; i++)
printk(KERN_INFO "joydump: | Axis %d: %4d. |\n", i, axes[i]);
printk(KERN_INFO "joydump: | Buttons %02x. |\n", buttons);
printk(KERN_INFO "joydump: `------------------- END -----------------'\n");
}
timeout = gameport_time(gameport, 10000); /* 10 ms */
treewide: kmalloc() -> kmalloc_array() The kmalloc() function has a 2-factor argument form, kmalloc_array(). This patch replaces cases of: kmalloc(a * b, gfp) with: kmalloc_array(a * b, gfp) as well as handling cases of: kmalloc(a * b * c, gfp) with: kmalloc(array3_size(a, b, c), gfp) as it's slightly less ugly than: kmalloc_array(array_size(a, b), c, gfp) This does, however, attempt to ignore constant size factors like: kmalloc(4 * 1024, gfp) though any constants defined via macros get caught up in the conversion. Any factors with a sizeof() of "unsigned char", "char", and "u8" were dropped, since they're redundant. The tools/ directory was manually excluded, since it has its own implementation of kmalloc(). The Coccinelle script used for this was: // Fix redundant parens around sizeof(). @@ type TYPE; expression THING, E; @@ ( kmalloc( - (sizeof(TYPE)) * E + sizeof(TYPE) * E , ...) | kmalloc( - (sizeof(THING)) * E + sizeof(THING) * E , ...) ) // Drop single-byte sizes and redundant parens. @@ expression COUNT; typedef u8; typedef __u8; @@ ( kmalloc( - sizeof(u8) * (COUNT) + COUNT , ...) | kmalloc( - sizeof(__u8) * (COUNT) + COUNT , ...) | kmalloc( - sizeof(char) * (COUNT) + COUNT , ...) | kmalloc( - sizeof(unsigned char) * (COUNT) + COUNT , ...) | kmalloc( - sizeof(u8) * COUNT + COUNT , ...) | kmalloc( - sizeof(__u8) * COUNT + COUNT , ...) | kmalloc( - sizeof(char) * COUNT + COUNT , ...) | kmalloc( - sizeof(unsigned char) * COUNT + COUNT , ...) ) // 2-factor product with sizeof(type/expression) and identifier or constant. @@ type TYPE; expression THING; identifier COUNT_ID; constant COUNT_CONST; @@ ( - kmalloc + kmalloc_array ( - sizeof(TYPE) * (COUNT_ID) + COUNT_ID, sizeof(TYPE) , ...) | - kmalloc + kmalloc_array ( - sizeof(TYPE) * COUNT_ID + COUNT_ID, sizeof(TYPE) , ...) | - kmalloc + kmalloc_array ( - sizeof(TYPE) * (COUNT_CONST) + COUNT_CONST, sizeof(TYPE) , ...) | - kmalloc + kmalloc_array ( - sizeof(TYPE) * COUNT_CONST + COUNT_CONST, sizeof(TYPE) , ...) | - kmalloc + kmalloc_array ( - sizeof(THING) * (COUNT_ID) + COUNT_ID, sizeof(THING) , ...) | - kmalloc + kmalloc_array ( - sizeof(THING) * COUNT_ID + COUNT_ID, sizeof(THING) , ...) | - kmalloc + kmalloc_array ( - sizeof(THING) * (COUNT_CONST) + COUNT_CONST, sizeof(THING) , ...) | - kmalloc + kmalloc_array ( - sizeof(THING) * COUNT_CONST + COUNT_CONST, sizeof(THING) , ...) ) // 2-factor product, only identifiers. @@ identifier SIZE, COUNT; @@ - kmalloc + kmalloc_array ( - SIZE * COUNT + COUNT, SIZE , ...) // 3-factor product with 1 sizeof(type) or sizeof(expression), with // redundant parens removed. @@ expression THING; identifier STRIDE, COUNT; type TYPE; @@ ( kmalloc( - sizeof(TYPE) * (COUNT) * (STRIDE) + array3_size(COUNT, STRIDE, sizeof(TYPE)) , ...) | kmalloc( - sizeof(TYPE) * (COUNT) * STRIDE + array3_size(COUNT, STRIDE, sizeof(TYPE)) , ...) | kmalloc( - sizeof(TYPE) * COUNT * (STRIDE) + array3_size(COUNT, STRIDE, sizeof(TYPE)) , ...) | kmalloc( - sizeof(TYPE) * COUNT * STRIDE + array3_size(COUNT, STRIDE, sizeof(TYPE)) , ...) | kmalloc( - sizeof(THING) * (COUNT) * (STRIDE) + array3_size(COUNT, STRIDE, sizeof(THING)) , ...) | kmalloc( - sizeof(THING) * (COUNT) * STRIDE + array3_size(COUNT, STRIDE, sizeof(THING)) , ...) | kmalloc( - sizeof(THING) * COUNT * (STRIDE) + array3_size(COUNT, STRIDE, sizeof(THING)) , ...) | kmalloc( - sizeof(THING) * COUNT * STRIDE + array3_size(COUNT, STRIDE, sizeof(THING)) , ...) ) // 3-factor product with 2 sizeof(variable), with redundant parens removed. @@ expression THING1, THING2; identifier COUNT; type TYPE1, TYPE2; @@ ( kmalloc( - sizeof(TYPE1) * sizeof(TYPE2) * COUNT + array3_size(COUNT, sizeof(TYPE1), sizeof(TYPE2)) , ...) | kmalloc( - sizeof(TYPE1) * sizeof(THING2) * (COUNT) + array3_size(COUNT, sizeof(TYPE1), sizeof(TYPE2)) , ...) | kmalloc( - sizeof(THING1) * sizeof(THING2) * COUNT + array3_size(COUNT, sizeof(THING1), sizeof(THING2)) , ...) | kmalloc( - sizeof(THING1) * sizeof(THING2) * (COUNT) + array3_size(COUNT, sizeof(THING1), sizeof(THING2)) , ...) | kmalloc( - sizeof(TYPE1) * sizeof(THING2) * COUNT + array3_size(COUNT, sizeof(TYPE1), sizeof(THING2)) , ...) | kmalloc( - sizeof(TYPE1) * sizeof(THING2) * (COUNT) + array3_size(COUNT, sizeof(TYPE1), sizeof(THING2)) , ...) ) // 3-factor product, only identifiers, with redundant parens removed. @@ identifier STRIDE, SIZE, COUNT; @@ ( kmalloc( - (COUNT) * STRIDE * SIZE + array3_size(COUNT, STRIDE, SIZE) , ...) | kmalloc( - COUNT * (STRIDE) * SIZE + array3_size(COUNT, STRIDE, SIZE) , ...) | kmalloc( - COUNT * STRIDE * (SIZE) + array3_size(COUNT, STRIDE, SIZE) , ...) | kmalloc( - (COUNT) * (STRIDE) * SIZE + array3_size(COUNT, STRIDE, SIZE) , ...) | kmalloc( - COUNT * (STRIDE) * (SIZE) + array3_size(COUNT, STRIDE, SIZE) , ...) | kmalloc( - (COUNT) * STRIDE * (SIZE) + array3_size(COUNT, STRIDE, SIZE) , ...) | kmalloc( - (COUNT) * (STRIDE) * (SIZE) + array3_size(COUNT, STRIDE, SIZE) , ...) | kmalloc( - COUNT * STRIDE * SIZE + array3_size(COUNT, STRIDE, SIZE) , ...) ) // Any remaining multi-factor products, first at least 3-factor products, // when they're not all constants... @@ expression E1, E2, E3; constant C1, C2, C3; @@ ( kmalloc(C1 * C2 * C3, ...) | kmalloc( - (E1) * E2 * E3 + array3_size(E1, E2, E3) , ...) | kmalloc( - (E1) * (E2) * E3 + array3_size(E1, E2, E3) , ...) | kmalloc( - (E1) * (E2) * (E3) + array3_size(E1, E2, E3) , ...) | kmalloc( - E1 * E2 * E3 + array3_size(E1, E2, E3) , ...) ) // And then all remaining 2 factors products when they're not all constants, // keeping sizeof() as the second factor argument. @@ expression THING, E1, E2; type TYPE; constant C1, C2, C3; @@ ( kmalloc(sizeof(THING) * C2, ...) | kmalloc(sizeof(TYPE) * C2, ...) | kmalloc(C1 * C2 * C3, ...) | kmalloc(C1 * C2, ...) | - kmalloc + kmalloc_array ( - sizeof(TYPE) * (E2) + E2, sizeof(TYPE) , ...) | - kmalloc + kmalloc_array ( - sizeof(TYPE) * E2 + E2, sizeof(TYPE) , ...) | - kmalloc + kmalloc_array ( - sizeof(THING) * (E2) + E2, sizeof(THING) , ...) | - kmalloc + kmalloc_array ( - sizeof(THING) * E2 + E2, sizeof(THING) , ...) | - kmalloc + kmalloc_array ( - (E1) * E2 + E1, E2 , ...) | - kmalloc + kmalloc_array ( - (E1) * (E2) + E1, E2 , ...) | - kmalloc + kmalloc_array ( - E1 * E2 + E1, E2 , ...) ) Signed-off-by: Kees Cook <keescook@chromium.org>
2018-06-13 05:55:00 +09:00
buf = kmalloc_array(BUF_SIZE, sizeof(struct joydump), GFP_KERNEL);
if (!buf) {
printk(KERN_INFO "joydump: no memory for testing\n");
goto jd_end;
}
dump = buf;
t = 0;
i = 1;
local_irq_save(flags);
u = gameport_read(gameport);
dump->data = u;
dump->time = t;
dump++;
gameport_trigger(gameport);
while (i < BUF_SIZE && t < timeout) {
dump->data = gameport_read(gameport);
if (dump->data ^ u) {
u = dump->data;
dump->time = t;
i++;
dump++;
}
t++;
}
local_irq_restore(flags);
/*
* Dump data.
*/
t = i;
dump = buf;
prev = dump;
printk(KERN_INFO "joydump: >------------------ DATA -----------------<\n");
printk(KERN_INFO "joydump: | index: %3d delta: %3d us data: ", 0, 0);
for (j = 7; j >= 0; j--)
printk("%d", (dump->data >> j) & 1);
printk(" |\n");
dump++;
for (i = 1; i < t; i++, dump++, prev++) {
printk(KERN_INFO "joydump: | index: %3d delta: %3d us data: ",
i, dump->time - prev->time);
for (j = 7; j >= 0; j--)
printk("%d", (dump->data >> j) & 1);
printk(" |\n");
}
kfree(buf);
jd_end:
printk(KERN_INFO "joydump: `------------------- END -----------------'\n");
return 0;
}
static void joydump_disconnect(struct gameport *gameport)
{
gameport_close(gameport);
}
static struct gameport_driver joydump_drv = {
.driver = {
.name = "joydump",
},
.description = DRIVER_DESC,
.connect = joydump_connect,
.disconnect = joydump_disconnect,
};
module_gameport_driver(joydump_drv);