linux-brain/include/sound/core.h

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/* SPDX-License-Identifier: GPL-2.0-or-later */
#ifndef __SOUND_CORE_H
#define __SOUND_CORE_H
/*
* Main header file for the ALSA driver
* Copyright (c) 1994-2001 by Jaroslav Kysela <perex@perex.cz>
*/
#include <linux/device.h>
#include <linux/sched.h> /* wake_up() */
#include <linux/mutex.h> /* struct mutex */
#include <linux/rwsem.h> /* struct rw_semaphore */
#include <linux/pm.h> /* pm_message_t */
#include <linux/stringify.h>
#include <linux/printk.h>
/* number of supported soundcards */
#ifdef CONFIG_SND_DYNAMIC_MINORS
#define SNDRV_CARDS CONFIG_SND_MAX_CARDS
#else
#define SNDRV_CARDS 8 /* don't change - minor numbers */
#endif
#define CONFIG_SND_MAJOR 116 /* standard configuration */
/* forward declarations */
struct pci_dev;
struct module;
struct completion;
/* device allocation stuff */
/* type of the object used in snd_device_*()
* this also defines the calling order
*/
enum snd_device_type {
SNDRV_DEV_LOWLEVEL,
SNDRV_DEV_INFO,
SNDRV_DEV_BUS,
SNDRV_DEV_CODEC,
SNDRV_DEV_PCM,
SNDRV_DEV_COMPRESS,
SNDRV_DEV_RAWMIDI,
SNDRV_DEV_TIMER,
SNDRV_DEV_SEQUENCER,
SNDRV_DEV_HWDEP,
SNDRV_DEV_JACK,
SNDRV_DEV_CONTROL, /* NOTE: this must be the last one */
};
enum snd_device_state {
SNDRV_DEV_BUILD,
SNDRV_DEV_REGISTERED,
SNDRV_DEV_DISCONNECTED,
};
struct snd_device;
struct snd_device_ops {
int (*dev_free)(struct snd_device *dev);
int (*dev_register)(struct snd_device *dev);
int (*dev_disconnect)(struct snd_device *dev);
};
struct snd_device {
struct list_head list; /* list of registered devices */
struct snd_card *card; /* card which holds this device */
enum snd_device_state state; /* state of the device */
enum snd_device_type type; /* device type */
void *device_data; /* device structure */
struct snd_device_ops *ops; /* operations */
};
#define snd_device(n) list_entry(n, struct snd_device, list)
/* main structure for soundcard */
struct snd_card {
int number; /* number of soundcard (index to
snd_cards) */
char id[16]; /* id string of this card */
char driver[16]; /* driver name */
char shortname[32]; /* short name of this soundcard */
char longname[80]; /* name of this soundcard */
char irq_descr[32]; /* Interrupt description */
char mixername[80]; /* mixer name */
char components[128]; /* card components delimited with
space */
struct module *module; /* top-level module */
void *private_data; /* private data for soundcard */
void (*private_free) (struct snd_card *card); /* callback for freeing of
private data */
struct list_head devices; /* devices */
struct device ctl_dev; /* control device */
unsigned int last_numid; /* last used numeric ID */
struct rw_semaphore controls_rwsem; /* controls list lock */
rwlock_t ctl_files_rwlock; /* ctl_files list lock */
int controls_count; /* count of all controls */
int user_ctl_count; /* count of all user controls */
struct list_head controls; /* all controls for this card */
struct list_head ctl_files; /* active control files */
struct snd_info_entry *proc_root; /* root for soundcard specific files */
struct proc_dir_entry *proc_root_link; /* number link to real id */
struct list_head files_list; /* all files associated to this card */
struct snd_shutdown_f_ops *s_f_ops; /* file operations in the shutdown
state */
spinlock_t files_lock; /* lock the files for this card */
int shutdown; /* this card is going down */
struct completion *release_completion;
struct device *dev; /* device assigned to this card */
struct device card_dev; /* cardX object for sysfs */
const struct attribute_group *dev_groups[4]; /* assigned sysfs attr */
bool registered; /* card_dev is registered? */
ALSA: add snd_card_disconnect_sync() In case of user unbind ALSA driver during playing back / capturing, each driver needs to stop and remove it correctly. One note here is that we can't cancel from remove function in such case, because unbind operation doesn't check return value from remove function. So, we *must* stop and remove in this case. For this purpose, we need to sync (= wait) until the all top-level operations are canceled at remove function. For example, snd_card_free() processes the disconnection procedure at first, then waits for the completion. That's how the hot-unplug works safely. It's implemented, at least, in the top-level driver removal. Now for the lower level driver, we need a similar strategy. Notify to the toplevel for hot-unplug (disconnect in ALSA), and sync with the stop operation, then continue the rest of its own remove procedure. This patch adds snd_card_disconnect_sync(), and driver can use it from remove function. Note: the "lower level" driver here refers to a middle layer driver (e.g. ASoC components) that can be unbound freely during operation. Most of legacy ALSA helper drivers don't have such a problem because they can't be unbound. Note#2: snd_card_disconnect_sync() merely calls snd_card_disconnect() and syncs with closing all pending files. It takes only the files opened by user-space into account, and doesn't care about object refcounts. (The latter is handled by snd_card_free() completion call, BTW.) Also, the function doesn't free resources by itself. Tested-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com> Signed-off-by: Takashi Iwai <tiwai@suse.de>
2017-10-11 15:36:13 +09:00
wait_queue_head_t remove_sleep;
#ifdef CONFIG_PM
unsigned int power_state; /* power state */
wait_queue_head_t power_sleep;
#endif
#if IS_ENABLED(CONFIG_SND_MIXER_OSS)
struct snd_mixer_oss *mixer_oss;
int mixer_oss_change_count;
#endif
};
#define dev_to_snd_card(p) container_of(p, struct snd_card, card_dev)
#ifdef CONFIG_PM
static inline unsigned int snd_power_get_state(struct snd_card *card)
{
return card->power_state;
}
static inline void snd_power_change_state(struct snd_card *card, unsigned int state)
{
card->power_state = state;
wake_up(&card->power_sleep);
}
/* init.c */
int snd_power_wait(struct snd_card *card, unsigned int power_state);
#else /* ! CONFIG_PM */
static inline int snd_power_wait(struct snd_card *card, unsigned int state) { return 0; }
#define snd_power_get_state(card) ({ (void)(card); SNDRV_CTL_POWER_D0; })
#define snd_power_change_state(card, state) do { (void)(card); } while (0)
#endif /* CONFIG_PM */
struct snd_minor {
int type; /* SNDRV_DEVICE_TYPE_XXX */
int card; /* card number */
int device; /* device number */
const struct file_operations *f_ops; /* file operations */
void *private_data; /* private data for f_ops->open */
struct device *dev; /* device for sysfs */
struct snd_card *card_ptr; /* assigned card instance */
};
/* return a device pointer linked to each sound device as a parent */
static inline struct device *snd_card_get_device_link(struct snd_card *card)
{
return card ? &card->card_dev : NULL;
}
/* sound.c */
extern int snd_major;
extern int snd_ecards_limit;
extern struct class *sound_class;
void snd_request_card(int card);
void snd_device_initialize(struct device *dev, struct snd_card *card);
int snd_register_device(int type, struct snd_card *card, int dev,
const struct file_operations *f_ops,
void *private_data, struct device *device);
int snd_unregister_device(struct device *dev);
void *snd_lookup_minor_data(unsigned int minor, int type);
#ifdef CONFIG_SND_OSSEMUL
int snd_register_oss_device(int type, struct snd_card *card, int dev,
const struct file_operations *f_ops, void *private_data);
int snd_unregister_oss_device(int type, struct snd_card *card, int dev);
void *snd_lookup_oss_minor_data(unsigned int minor, int type);
#endif
int snd_minor_info_init(void);
/* sound_oss.c */
#ifdef CONFIG_SND_OSSEMUL
int snd_minor_info_oss_init(void);
#else
static inline int snd_minor_info_oss_init(void) { return 0; }
#endif
/* memory.c */
int copy_to_user_fromio(void __user *dst, const volatile void __iomem *src, size_t count);
int copy_from_user_toio(volatile void __iomem *dst, const void __user *src, size_t count);
/* init.c */
int snd_card_locked(int card);
#if IS_ENABLED(CONFIG_SND_MIXER_OSS)
#define SND_MIXER_OSS_NOTIFY_REGISTER 0
#define SND_MIXER_OSS_NOTIFY_DISCONNECT 1
#define SND_MIXER_OSS_NOTIFY_FREE 2
extern int (*snd_mixer_oss_notify_callback)(struct snd_card *card, int cmd);
#endif
int snd_card_new(struct device *parent, int idx, const char *xid,
struct module *module, int extra_size,
struct snd_card **card_ret);
int snd_card_disconnect(struct snd_card *card);
ALSA: add snd_card_disconnect_sync() In case of user unbind ALSA driver during playing back / capturing, each driver needs to stop and remove it correctly. One note here is that we can't cancel from remove function in such case, because unbind operation doesn't check return value from remove function. So, we *must* stop and remove in this case. For this purpose, we need to sync (= wait) until the all top-level operations are canceled at remove function. For example, snd_card_free() processes the disconnection procedure at first, then waits for the completion. That's how the hot-unplug works safely. It's implemented, at least, in the top-level driver removal. Now for the lower level driver, we need a similar strategy. Notify to the toplevel for hot-unplug (disconnect in ALSA), and sync with the stop operation, then continue the rest of its own remove procedure. This patch adds snd_card_disconnect_sync(), and driver can use it from remove function. Note: the "lower level" driver here refers to a middle layer driver (e.g. ASoC components) that can be unbound freely during operation. Most of legacy ALSA helper drivers don't have such a problem because they can't be unbound. Note#2: snd_card_disconnect_sync() merely calls snd_card_disconnect() and syncs with closing all pending files. It takes only the files opened by user-space into account, and doesn't care about object refcounts. (The latter is handled by snd_card_free() completion call, BTW.) Also, the function doesn't free resources by itself. Tested-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com> Signed-off-by: Takashi Iwai <tiwai@suse.de>
2017-10-11 15:36:13 +09:00
void snd_card_disconnect_sync(struct snd_card *card);
int snd_card_free(struct snd_card *card);
int snd_card_free_when_closed(struct snd_card *card);
void snd_card_set_id(struct snd_card *card, const char *id);
int snd_card_register(struct snd_card *card);
int snd_card_info_init(void);
int snd_card_add_dev_attr(struct snd_card *card,
const struct attribute_group *group);
int snd_component_add(struct snd_card *card, const char *component);
int snd_card_file_add(struct snd_card *card, struct file *file);
int snd_card_file_remove(struct snd_card *card, struct file *file);
struct snd_card *snd_card_ref(int card);
/**
* snd_card_unref - Unreference the card object
* @card: the card object to unreference
*
* Call this function for the card object that was obtained via snd_card_ref()
* or snd_lookup_minor_data().
*/
static inline void snd_card_unref(struct snd_card *card)
{
put_device(&card->card_dev);
}
#define snd_card_set_dev(card, devptr) ((card)->dev = (devptr))
/* device.c */
int snd_device_new(struct snd_card *card, enum snd_device_type type,
void *device_data, struct snd_device_ops *ops);
int snd_device_register(struct snd_card *card, void *device_data);
int snd_device_register_all(struct snd_card *card);
void snd_device_disconnect(struct snd_card *card, void *device_data);
void snd_device_disconnect_all(struct snd_card *card);
void snd_device_free(struct snd_card *card, void *device_data);
void snd_device_free_all(struct snd_card *card);
/* isadma.c */
#ifdef CONFIG_ISA_DMA_API
#define DMA_MODE_NO_ENABLE 0x0100
void snd_dma_program(unsigned long dma, unsigned long addr, unsigned int size, unsigned short mode);
void snd_dma_disable(unsigned long dma);
unsigned int snd_dma_pointer(unsigned long dma, unsigned int size);
#endif
/* misc.c */
struct resource;
void release_and_free_resource(struct resource *res);
/* --- */
/* sound printk debug levels */
enum {
SND_PR_ALWAYS,
SND_PR_DEBUG,
SND_PR_VERBOSE,
};
#if defined(CONFIG_SND_DEBUG) || defined(CONFIG_SND_VERBOSE_PRINTK)
__printf(4, 5)
void __snd_printk(unsigned int level, const char *file, int line,
const char *format, ...);
#else
#define __snd_printk(level, file, line, format, ...) \
printk(format, ##__VA_ARGS__)
#endif
/**
* snd_printk - printk wrapper
* @fmt: format string
*
* Works like printk() but prints the file and the line of the caller
* when configured with CONFIG_SND_VERBOSE_PRINTK.
*/
#define snd_printk(fmt, ...) \
__snd_printk(0, __FILE__, __LINE__, fmt, ##__VA_ARGS__)
#ifdef CONFIG_SND_DEBUG
/**
* snd_printd - debug printk
* @fmt: format string
*
* Works like snd_printk() for debugging purposes.
* Ignored when CONFIG_SND_DEBUG is not set.
*/
#define snd_printd(fmt, ...) \
__snd_printk(1, __FILE__, __LINE__, fmt, ##__VA_ARGS__)
#define _snd_printd(level, fmt, ...) \
__snd_printk(level, __FILE__, __LINE__, fmt, ##__VA_ARGS__)
/**
* snd_BUG - give a BUG warning message and stack trace
*
* Calls WARN() if CONFIG_SND_DEBUG is set.
* Ignored when CONFIG_SND_DEBUG is not set.
*/
#define snd_BUG() WARN(1, "BUG?\n")
/**
* Suppress high rates of output when CONFIG_SND_DEBUG is enabled.
*/
#define snd_printd_ratelimit() printk_ratelimit()
/**
* snd_BUG_ON - debugging check macro
* @cond: condition to evaluate
*
* Has the same behavior as WARN_ON when CONFIG_SND_DEBUG is set,
* otherwise just evaluates the conditional and returns the value.
*/
#define snd_BUG_ON(cond) WARN_ON((cond))
#else /* !CONFIG_SND_DEBUG */
__printf(1, 2)
static inline void snd_printd(const char *format, ...) {}
__printf(2, 3)
static inline void _snd_printd(int level, const char *format, ...) {}
#define snd_BUG() do { } while (0)
#define snd_BUG_ON(condition) ({ \
int __ret_warn_on = !!(condition); \
unlikely(__ret_warn_on); \
})
static inline bool snd_printd_ratelimit(void) { return false; }
#endif /* CONFIG_SND_DEBUG */
#ifdef CONFIG_SND_DEBUG_VERBOSE
/**
* snd_printdd - debug printk
* @format: format string
*
* Works like snd_printk() for debugging purposes.
* Ignored when CONFIG_SND_DEBUG_VERBOSE is not set.
*/
#define snd_printdd(format, ...) \
__snd_printk(2, __FILE__, __LINE__, format, ##__VA_ARGS__)
#else
__printf(1, 2)
static inline void snd_printdd(const char *format, ...) {}
#endif
#define SNDRV_OSS_VERSION ((3<<16)|(8<<8)|(1<<4)|(0)) /* 3.8.1a */
/* for easier backward-porting */
#if IS_ENABLED(CONFIG_GAMEPORT)
#define gameport_set_dev_parent(gp,xdev) ((gp)->dev.parent = (xdev))
#define gameport_set_port_data(gp,r) ((gp)->port_data = (r))
#define gameport_get_port_data(gp) (gp)->port_data
#endif
/* PCI quirk list helper */
struct snd_pci_quirk {
unsigned short subvendor; /* PCI subvendor ID */
unsigned short subdevice; /* PCI subdevice ID */
unsigned short subdevice_mask; /* bitmask to match */
int value; /* value */
#ifdef CONFIG_SND_DEBUG_VERBOSE
const char *name; /* name of the device (optional) */
#endif
};
#define _SND_PCI_QUIRK_ID_MASK(vend, mask, dev) \
.subvendor = (vend), .subdevice = (dev), .subdevice_mask = (mask)
#define _SND_PCI_QUIRK_ID(vend, dev) \
_SND_PCI_QUIRK_ID_MASK(vend, 0xffff, dev)
#define SND_PCI_QUIRK_ID(vend,dev) {_SND_PCI_QUIRK_ID(vend, dev)}
#ifdef CONFIG_SND_DEBUG_VERBOSE
#define SND_PCI_QUIRK(vend,dev,xname,val) \
{_SND_PCI_QUIRK_ID(vend, dev), .value = (val), .name = (xname)}
#define SND_PCI_QUIRK_VENDOR(vend, xname, val) \
{_SND_PCI_QUIRK_ID_MASK(vend, 0, 0), .value = (val), .name = (xname)}
#define SND_PCI_QUIRK_MASK(vend, mask, dev, xname, val) \
{_SND_PCI_QUIRK_ID_MASK(vend, mask, dev), \
.value = (val), .name = (xname)}
#define snd_pci_quirk_name(q) ((q)->name)
#else
#define SND_PCI_QUIRK(vend,dev,xname,val) \
{_SND_PCI_QUIRK_ID(vend, dev), .value = (val)}
#define SND_PCI_QUIRK_MASK(vend, mask, dev, xname, val) \
{_SND_PCI_QUIRK_ID_MASK(vend, mask, dev), .value = (val)}
#define SND_PCI_QUIRK_VENDOR(vend, xname, val) \
{_SND_PCI_QUIRK_ID_MASK(vend, 0, 0), .value = (val)}
#define snd_pci_quirk_name(q) ""
#endif
#ifdef CONFIG_PCI
const struct snd_pci_quirk *
snd_pci_quirk_lookup(struct pci_dev *pci, const struct snd_pci_quirk *list);
const struct snd_pci_quirk *
snd_pci_quirk_lookup_id(u16 vendor, u16 device,
const struct snd_pci_quirk *list);
#else
static inline const struct snd_pci_quirk *
snd_pci_quirk_lookup(struct pci_dev *pci, const struct snd_pci_quirk *list)
{
return NULL;
}
static inline const struct snd_pci_quirk *
snd_pci_quirk_lookup_id(u16 vendor, u16 device,
const struct snd_pci_quirk *list)
{
return NULL;
}
#endif
#endif /* __SOUND_CORE_H */