mirror of
https://github.com/fluxerapp/fluxer
synced 2026-10-07 19:22:14 +09:00
203 lines
5.7 KiB
TypeScript
203 lines
5.7 KiB
TypeScript
// SPDX-License-Identifier: AGPL-3.0-or-later
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import {mkdirSync, readFileSync, writeFileSync} from 'node:fs';
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import {join} from 'node:path';
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import {convertToCodePoints} from '@app/features/expressions/utils/EmojiCodepointUtils';
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import sharp, {type OverlayOptions} from 'sharp';
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const EMOJI_SPRITES = {
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basePerRow: 42,
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skinTonePerRow: 10,
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pickerPerRow: 11,
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pickerCount: 50,
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} as const;
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const EMOJI_SIZE = 32;
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const SPRITE_SCALES = [1, 2] as const;
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const TWEMOJI_LOCAL_DIR = join(import.meta.dirname, '..', '..', 'fluxer_static', 'emoji');
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interface EmojiObject {
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surrogates: string;
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skins?: Array<{
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surrogates: string;
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}>;
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}
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interface EmojiEntry {
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surrogates: string;
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}
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const svgCache = new Map<string, string | null>();
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function loadLocalTwemojiSVG(codepoint: string): string | null {
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if (svgCache.has(codepoint)) {
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return svgCache.get(codepoint) ?? null;
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}
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const path = join(TWEMOJI_LOCAL_DIR, `${codepoint}.svg`);
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try {
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const body = readFileSync(path, 'utf-8');
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svgCache.set(codepoint, body);
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return body;
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} catch {
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svgCache.set(codepoint, null);
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return null;
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}
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}
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function fixSVGSize(svg: string, size: number): string {
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return svg.replace(/<svg([^>]*)>/i, `<svg$1 width="${size}" height="${size}">`);
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}
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async function renderSVGToBuffer(svgContent: string, size: number): Promise<Buffer> {
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const fixed = fixSVGSize(svgContent, size);
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return sharp(Buffer.from(fixed)).resize(size, size).png().toBuffer();
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}
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async function loadEmojiImage(surrogate: string, size: number): Promise<Buffer> {
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const codepoint = convertToCodePoints(surrogate);
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const svg = loadLocalTwemojiSVG(codepoint);
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if (svg == null) {
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throw new Error(`Missing SVG for ${codepoint} (${surrogate})`);
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}
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return renderSVGToBuffer(svg, size);
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}
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async function renderSpriteSheet(
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emojiEntries: Array<EmojiEntry>,
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perRow: number,
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fileNameBase: string,
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outputDir: string,
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): Promise<void> {
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if (perRow <= 0) {
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throw new Error('perRow must be > 0');
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}
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const rows = Math.ceil(emojiEntries.length / perRow);
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for (const scale of SPRITE_SCALES) {
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const size = EMOJI_SIZE * scale;
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const dstW = perRow * size;
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const dstH = rows * size;
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const compositeOps: Array<OverlayOptions> = [];
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for (let i = 0; i < emojiEntries.length; i++) {
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const item = emojiEntries[i];
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const emojiBuffer = await loadEmojiImage(item.surrogates, size);
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const row = Math.floor(i / perRow);
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const col = i % perRow;
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const x = col * size;
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const y = row * size;
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compositeOps.push({
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input: emojiBuffer,
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left: x,
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top: y,
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});
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}
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const sheet = await sharp({
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create: {
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width: dstW,
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height: dstH,
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channels: 4,
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background: {r: 0, g: 0, b: 0, alpha: 0},
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},
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})
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.composite(compositeOps)
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.png()
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.toBuffer();
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const suffix = scale !== 1 ? `@${scale}x` : '';
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const outPath = join(outputDir, `${fileNameBase}${suffix}.png`);
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writeFileSync(outPath, sheet);
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console.log(`Wrote ${outPath}`);
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}
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}
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async function generateMainSpriteSheet(
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categories: Record<string, Array<EmojiObject>>,
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outputDir: string,
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): Promise<void> {
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const base: Array<EmojiEntry> = [];
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for (const objs of Object.values(categories)) {
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for (const obj of objs) {
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base.push({surrogates: obj.surrogates});
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}
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}
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await renderSpriteSheet(base, EMOJI_SPRITES.basePerRow, 'spritesheet-emoji', outputDir);
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}
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async function generateSkinToneSpriteSheets(
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categories: Record<string, Array<EmojiObject>>,
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outputDir: string,
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): Promise<void> {
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const skinTones = ['\u{1F3FB}', '\u{1F3FC}', '\u{1F3FD}', '\u{1F3FE}', '\u{1F3FF}'];
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for (let skinIndex = 0; skinIndex < skinTones.length; skinIndex++) {
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const skinTone = skinTones[skinIndex];
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const skinCodepoint = convertToCodePoints(skinTone);
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const skinEntries: Array<EmojiEntry> = [];
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for (const objs of Object.values(categories)) {
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for (const obj of objs) {
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if (obj.skins && obj.skins.length > skinIndex && obj.skins[skinIndex].surrogates) {
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skinEntries.push({surrogates: obj.skins[skinIndex].surrogates});
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}
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}
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}
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if (skinEntries.length === 0) {
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continue;
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}
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await renderSpriteSheet(skinEntries, EMOJI_SPRITES.skinTonePerRow, `spritesheet-${skinCodepoint}`, outputDir);
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}
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}
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async function generatePickerSpriteSheet(outputDir: string): Promise<void> {
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const basicEmojis = [
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'\u{1F600}',
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'\u{1F603}',
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'\u{1F604}',
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'\u{1F601}',
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'\u{1F606}',
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'\u{1F605}',
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'\u{1F602}',
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'\u{1F923}',
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'\u{1F60A}',
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'\u{1F607}',
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'\u{1F642}',
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'\u{1F609}',
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'\u{1F60C}',
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'\u{1F60D}',
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'\u{1F970}',
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'\u{1F618}',
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'\u{1F617}',
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'\u{1F619}',
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'\u{1F61A}',
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'\u{1F60B}',
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'\u{1F61B}',
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'\u{1F61D}',
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'\u{1F61C}',
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'\u{1F92A}',
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'\u{1F928}',
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'\u{1F9D0}',
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'\u{1F913}',
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'\u{1F60E}',
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'\u{1F973}',
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'\u{1F60F}',
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];
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const entries: Array<EmojiEntry> = basicEmojis.map((e) => ({surrogates: e}));
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await renderSpriteSheet(entries, EMOJI_SPRITES.pickerPerRow, 'spritesheet-picker', outputDir);
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}
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async function main(): Promise<void> {
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const scriptDir = import.meta.dirname;
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const appDir = join(scriptDir, '..');
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const outputDir = join(appDir, 'src', 'media', 'images', 'emoji-sprites');
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mkdirSync(outputDir, {recursive: true});
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const emojiDataPath = join(appDir, 'src', 'media', 'data', 'emojis.json');
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const emojiData: {categories: Record<string, Array<EmojiObject>>} = JSON.parse(readFileSync(emojiDataPath, 'utf-8'));
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console.log('Generating main sprite sheet...');
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await generateMainSpriteSheet(emojiData.categories, outputDir);
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console.log('Generating skin tone sprite sheets...');
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await generateSkinToneSpriteSheets(emojiData.categories, outputDir);
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console.log('Generating picker sprite sheet...');
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await generatePickerSpriteSheet(outputDir);
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console.log('Emoji sprites generated successfully.');
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}
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main().catch((err) => {
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console.error('Error:', err);
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process.exit(1);
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});
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