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https://github.com/fluxerapp/fluxer
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feat(app): redesign discovery and align skeletons with rendered UI
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@@ -38,10 +38,14 @@ const APP_STATE_DESCRIPTOR = msg({
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message: 'App state',
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comment: 'Developer options group for overriding app/account state.',
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});
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const BYPASS_SPLASH_SCREEN_DESCRIPTOR = msg({
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message: 'Bypass splash screen',
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const BYPASS_LOADING_SKELETON_DESCRIPTOR = msg({
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message: 'Bypass loading skeleton',
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comment: 'Developer option label.',
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});
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const FORCE_LOADING_SKELETON_DESCRIPTOR = msg({
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message: 'Force loading skeleton',
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comment: 'Developer tools debug menu label. Internal-only surface for developers; translators may keep this terse.',
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});
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const FORCE_UPDATE_READY_DESCRIPTOR = msg({
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message: 'Force update ready',
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comment: 'Developer option label for simulating an available update.',
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@@ -163,7 +167,8 @@ export const getToggleGroups = (): Array<ToggleGroup> => [
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{
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title: APP_STATE_DESCRIPTOR,
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items: [
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{key: 'bypassSplashScreen', label: BYPASS_SPLASH_SCREEN_DESCRIPTOR},
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{key: 'bypassLoadingSkeleton', label: BYPASS_LOADING_SKELETON_DESCRIPTOR},
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{key: 'forceLoadingSkeleton', label: FORCE_LOADING_SKELETON_DESCRIPTOR},
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{
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key: 'forceUpdateReady',
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label: FORCE_UPDATE_READY_DESCRIPTOR,
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@@ -20,7 +20,8 @@ export type PremiumScenarioOverride =
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| 'expired_old'
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| 'visionary';
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export type DeveloperOptionsState = Readonly<{
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bypassSplashScreen: boolean;
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bypassLoadingSkeleton: boolean;
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forceLoadingSkeleton: boolean;
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forceFailMessageSends: boolean;
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forceFailMessageLoads: boolean;
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forceRenderPlaceholders: boolean;
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@@ -103,7 +104,8 @@ type MutableDeveloperOptionsState = {
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};
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class DeveloperOptions implements DeveloperOptionsState {
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bypassSplashScreen = false;
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bypassLoadingSkeleton = false;
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forceLoadingSkeleton = false;
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forceFailMessageSends = false;
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forceFailMessageLoads = false;
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forceRenderPlaceholders = false;
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@@ -189,7 +191,8 @@ class DeveloperOptions implements DeveloperOptionsState {
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private async initPersistence(): Promise<void> {
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await makePersistent(this, 'DeveloperOptions', [
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'bypassSplashScreen',
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'bypassLoadingSkeleton',
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'forceLoadingSkeleton',
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'forceFailMessageSends',
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'forceFailMessageLoads',
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'forceRenderPlaceholders',
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